Added HTR18, HT19, AFR and AFC sets, added/fixed old primitives, improved Android dowloader, fixed it lang file, fixed IMA rarities, fixed order index of some old sets, added all features from D&D such as Dungeon Cards and Dice (d20,d10, adn so on).
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@@ -605,9 +605,14 @@ int PutInGraveyard::resolve()
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}
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if (card->basicAbilities[(int)Constants::INPLAYDEATH] || card->basicAbilities[(int)Constants::INPLAYTAPDEATH])
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{
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card->controller()->game->putInZone(card, zone, card->owner->game->battlefield);
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if(card->basicAbilities[(int)Constants::INPLAYTAPDEATH])
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bool toTap = card->basicAbilities[(int)Constants::INPLAYTAPDEATH];
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bool addCounter = card->basicAbilities[(int)Constants::COUNTERDEATH];
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card = card->controller()->game->putInZone(card, zone, card->owner->game->graveyard);
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card = card->controller()->game->putInZone(card, card->owner->game->graveyard, card->owner->game->battlefield);
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if(toTap)
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card->tap(true);
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if(addCounter)
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card->counters->addCounter(1, 1, false);
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return 1;
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}
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if (zone == observer->players[0]->game->inPlay || zone == observer->players[1]->game->inPlay)
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