Added HTR18, HT19, AFR and AFC sets, added/fixed old primitives, improved Android dowloader, fixed it lang file, fixed IMA rarities, fixed order index of some old sets, added all features from D&D such as Dungeon Cards and Dice (d20,d10, adn so on).
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@@ -729,6 +729,39 @@ public:
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}
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};
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class TrCardDungeonCompleted: public Trigger
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{
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public:
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bool limitOnceATurn;
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int triggeredTurn;
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int totaldng;
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string playerName;
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TrCardDungeonCompleted(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false, int totaldng = 0, string playerName = "") :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn), totaldng(totaldng), playerName(playerName)
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{
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}
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int triggerOnEventImpl(WEvent * event)
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{
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WEventCardDungeonCompleted * e = dynamic_cast<WEventCardDungeonCompleted *> (event);
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if (!e) return 0;
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if (limitOnceATurn && triggeredTurn == game->turn)
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return 0;
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if (totaldng > 0 && totaldng != e->totaldng)
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return 0;
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if (playerName != "" && playerName != e->playerName)
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return 0;
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if (!tc->canTarget(e->card)) return 0;
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triggeredTurn = game->turn;
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return 1;
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}
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TrCardDungeonCompleted * clone() const
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{
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return NEW TrCardDungeonCompleted(*this);
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}
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};
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class TrCardRolledDie: public Trigger
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{
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public:
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@@ -747,6 +780,8 @@ public:
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if (!e) return 0;
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if (limitOnceATurn && triggeredTurn == game->turn)
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return 0;
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if (rollresult == -1 && e->card->dieNumFaces != e->card->lastRollResult)
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return 0;
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if (rollresult > 0 && rollresult != e->card->lastRollResult)
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return 0;
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if (playerName != "" && playerName != e->playerName)
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@@ -4027,6 +4062,19 @@ public:
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AAExploresEvent * clone() const;
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~AAExploresEvent();
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};
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//Dungeon Completed
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class AAAlterDungeonCompleted: public ActivatedAbilityTP
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{
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public:
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int dungeoncounter;
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AAAlterDungeonCompleted(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, int dungeoncounter, ManaCost * _cost = NULL,
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int who = TargetChooser::UNSET);
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int resolve();
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const string getMenuText();
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AAAlterDungeonCompleted * clone() const;
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~AAAlterDungeonCompleted();
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};
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//Yidaro Counter
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class AAAlterYidaroCount: public ActivatedAbilityTP
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{
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@@ -6566,11 +6614,12 @@ class AASetDie: public InstantAbility
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{
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public:
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int side;
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int diefaces;
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string abilityToAlter;
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string abilityWin;
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string abilityLose;
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MTGAbility * abilityAltered;
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AASetDie(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, int side = -1,string toAdd = "");
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AASetDie(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, int side = -1, int diefaces = 6, string toAdd = "");
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int resolve();
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const string getMenuText();
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AASetDie * clone() const;
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@@ -6582,7 +6631,8 @@ public:
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string baseAbility;
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AASetDie * setDie;
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int userchoice;
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GenericRollDie(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, string toAdd = "", ManaCost * cost = NULL, int userchoice = 0);
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int diefaces;
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GenericRollDie(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, string toAdd = "", ManaCost * cost = NULL, int userchoice = 0, int diefaces = 6);
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int resolve();
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const string getMenuText();
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GenericRollDie * clone() const;
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