Added HTR18, HT19, AFR and AFC sets, added/fixed old primitives, improved Android dowloader, fixed it lang file, fixed IMA rarities, fixed order index of some old sets, added all features from D&D such as Dungeon Cards and Dice (d20,d10, adn so on).
This commit is contained in:
@@ -729,6 +729,39 @@ public:
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}
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};
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class TrCardDungeonCompleted: public Trigger
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{
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public:
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bool limitOnceATurn;
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int triggeredTurn;
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int totaldng;
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string playerName;
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TrCardDungeonCompleted(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false, int totaldng = 0, string playerName = "") :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn), totaldng(totaldng), playerName(playerName)
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{
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}
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int triggerOnEventImpl(WEvent * event)
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{
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WEventCardDungeonCompleted * e = dynamic_cast<WEventCardDungeonCompleted *> (event);
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if (!e) return 0;
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if (limitOnceATurn && triggeredTurn == game->turn)
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return 0;
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if (totaldng > 0 && totaldng != e->totaldng)
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return 0;
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if (playerName != "" && playerName != e->playerName)
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return 0;
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if (!tc->canTarget(e->card)) return 0;
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triggeredTurn = game->turn;
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return 1;
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}
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TrCardDungeonCompleted * clone() const
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{
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return NEW TrCardDungeonCompleted(*this);
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}
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};
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class TrCardRolledDie: public Trigger
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{
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public:
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@@ -747,6 +780,8 @@ public:
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if (!e) return 0;
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if (limitOnceATurn && triggeredTurn == game->turn)
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return 0;
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if (rollresult == -1 && e->card->dieNumFaces != e->card->lastRollResult)
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return 0;
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if (rollresult > 0 && rollresult != e->card->lastRollResult)
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return 0;
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if (playerName != "" && playerName != e->playerName)
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@@ -4027,6 +4062,19 @@ public:
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AAExploresEvent * clone() const;
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~AAExploresEvent();
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};
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//Dungeon Completed
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class AAAlterDungeonCompleted: public ActivatedAbilityTP
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{
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public:
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int dungeoncounter;
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AAAlterDungeonCompleted(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, int dungeoncounter, ManaCost * _cost = NULL,
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int who = TargetChooser::UNSET);
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int resolve();
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const string getMenuText();
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AAAlterDungeonCompleted * clone() const;
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~AAAlterDungeonCompleted();
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};
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//Yidaro Counter
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class AAAlterYidaroCount: public ActivatedAbilityTP
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{
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@@ -6566,11 +6614,12 @@ class AASetDie: public InstantAbility
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{
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public:
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int side;
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int diefaces;
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string abilityToAlter;
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string abilityWin;
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string abilityLose;
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MTGAbility * abilityAltered;
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AASetDie(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, int side = -1,string toAdd = "");
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AASetDie(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target, int side = -1, int diefaces = 6, string toAdd = "");
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int resolve();
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const string getMenuText();
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AASetDie * clone() const;
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@@ -6582,7 +6631,8 @@ public:
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string baseAbility;
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AASetDie * setDie;
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int userchoice;
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GenericRollDie(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, string toAdd = "", ManaCost * cost = NULL, int userchoice = 0);
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int diefaces;
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GenericRollDie(GameObserver* observer, int id, MTGCardInstance * source, Targetable * target, string toAdd = "", ManaCost * cost = NULL, int userchoice = 0, int diefaces = 6);
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int resolve();
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const string getMenuText();
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GenericRollDie * clone() const;
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@@ -34,7 +34,8 @@ enum
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SBMENU_ADD_NORMAL = 803,
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SBMENU_ADD_SB = 804,
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SBMENU_ADD_CMD = 805,
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SBMENU_ADD_CANCEL = 806
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SBMENU_ADD_DNG = 806,
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SBMENU_ADD_CANCEL = 807
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};
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// enums for menu options
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@@ -76,7 +77,7 @@ private:
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DeckViewerStages mStage;
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JMusic * bgMusic;
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InteractiveButton *toggleDeckButton, *sb_cmd_Button, *sellCardButton, *statsPrevButton, *filterButton, *toggleViewButton, *toggleUpButton, *toggleDownButton, *toggleLeftButton, *toggleRightButton;
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InteractiveButton *toggleDeckButton, *sb_cmd_dng_Button, *sellCardButton, *statsPrevButton, *filterButton, *toggleViewButton, *toggleUpButton, *toggleDownButton, *toggleLeftButton, *toggleRightButton;
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WGuiFilters * filterMenu;
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WSrcDeckViewer * source;
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@@ -91,6 +92,7 @@ private:
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DeckDataWrapper * myCollection;
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DeckDataWrapper * mySideboard;
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DeckDataWrapper * myCommandZone;
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DeckDataWrapper * myDungeonZone;
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StatsWrapper * mStatsWrapper;
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int hudAlpha;
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@@ -115,6 +117,7 @@ private:
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void toggleView();
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void insertSideBoard();
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void insertCommandZone();
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void insertDungeonZone();
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public:
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GameStateDeckViewer(GameApp* parent);
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virtual ~GameStateDeckViewer();
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@@ -122,12 +125,13 @@ public:
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void updateFilters();
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void rebuildFilters();
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void toggleCollection();
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void toggleSB_CMD();
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void toggleSB_CMD_DNG();
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void Start();
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virtual void End();
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void addRemove(MTGCard * card);
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void SBaddRemove(MTGCard * card);
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void CMDaddRemove(MTGCard * card);
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void DNGaddRemove(MTGCard * card);
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void choiceAddRemove(MTGCard * card);
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virtual void Update(float dt);
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void renderOnScreenBasicInfo();
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@@ -117,6 +117,7 @@ public:
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int lastFlipResult;
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int dieSide;
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int lastRollResult;
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int dieNumFaces;
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int scryedCards;
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int stillInUse();
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@@ -221,6 +221,7 @@ public:
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vector<string> meta_AIHints;
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vector<string> Sideboard;
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vector<string> CommandZone;
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vector<string> DungeonZone;
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string meta_unlockRequirements;
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int meta_id;
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@@ -239,6 +240,7 @@ public:
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int remove(MTGCard * card);
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void replaceSB(vector<string> newSB = vector<string>());
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void replaceCMD(vector<string> newCMD = vector<string>());
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void replaceDNG(vector<string> newDNG = vector<string>());
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string getFilename();
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int save();
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int save(const string& destFileName, bool useExpandedDescriptions, const string& deckTitle, const string& deckDesc);
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@@ -308,7 +308,13 @@ class Constants
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LIFEFAKER = 181,
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DOUBLEFACEDEATH = 182,
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GAINEDDOUBLEFACEDEATH = 183,
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NB_BASIC_ABILITIES = 184,
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TWODNGTRG = 184,
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NODNGOPP = 185,
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NODNGPLR = 186,
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CANPLAYAURAEQUIPTOPLIBRARY = 187,//aurasequipment
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COUNTERDEATH = 188,
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DUNGEONCOMPLETED = 189,
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NB_BASIC_ABILITIES = 190,
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RARITY_S = 'S', //Special Rarity
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RARITY_M = 'M', //Mythics
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@@ -250,6 +250,7 @@ public:
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MTGCardInstance * putInExile(MTGCardInstance * card);
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MTGCardInstance * putInLibrary(MTGCardInstance * card);
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MTGCardInstance * putInHand(MTGCardInstance * card);
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MTGCardInstance * putInSideboard(MTGCardInstance * card);
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MTGCardInstance * putInZone(MTGCardInstance * card, MTGGameZone * from, MTGGameZone * to, bool asCopy = false);
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int isInPlay(MTGCardInstance * card);
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int isInGrave(MTGCardInstance * card);
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@@ -44,6 +44,7 @@ public:
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int drawCounter;
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int energyCount;
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int yidaroCount;
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int dungeonCompleted;
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int numOfCommandCast;
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int monarch;
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int surveilOffset;
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@@ -390,6 +390,14 @@ struct WEventCardExplored : public WEventCardUpdate {
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virtual Targetable * getTarget(int target);
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};
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//dungeon completed event
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struct WEventCardDungeonCompleted : public WEventCardUpdate {
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int totaldng;
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string playerName;
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WEventCardDungeonCompleted(MTGCardInstance * card, int totaldng, string playerName);
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virtual Targetable * getTarget(int target);
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};
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//roll die event
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struct WEventCardRollDie : public WEventCardUpdate {
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string playerName;
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