Added HTR18, HT19, AFR and AFC sets, added/fixed old primitives, improved Android dowloader, fixed it lang file, fixed IMA rarities, fixed order index of some old sets, added all features from D&D such as Dungeon Cards and Dice (d20,d10, adn so on).
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@@ -61,10 +61,11 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
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#AUTO_DEFINE _METALCRAFT_ aslongas(artifact|mybattlefield) >2
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# Proliferate
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#AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notAtarget(<anyamount>*) propagate
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#AUTO_DEFINE _PROLIFERATE_ name(Proliferate) notatarget(<anyamount>*) duplicatecounters(single)
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# Proliferate, still need to target players since the old code doesn't work (*[artifact;creature;...;players]) just let you target creature and player
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#AUTO_DEFINE _OLDPROLIFERATE_ name(proliferate) notatarget(<anyamount>*) proliferate
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#AUTO_DEFINE _OLDPROLIFERATE_ name(Proliferate) notAtarget(<anyamount>*) propagate
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#AUTO_DEFINE _OLDOLDPROLIFERATE_ name(proliferate) notatarget(<anyamount>*) proliferate
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# Populate
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#AUTO_DEFINE _POPULATE_ name(Populate) clone notAtarget(creature[token]|myBattlefield)
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