some corrections
This commit is contained in:
@@ -18466,7 +18466,7 @@ other={3}{U}{R} name(Overload)
|
|||||||
target=creature|opponentbattlefield
|
target=creature|opponentbattlefield
|
||||||
auto=paidmana -2/0
|
auto=paidmana -2/0
|
||||||
auto=paidmana mustattack
|
auto=paidmana mustattack
|
||||||
auto=overload -2/0 all(creature|opponentbattlefield)
|
auto=overload -2/0 lord(creature|opponentbattlefield)
|
||||||
auto=overload mustattack all(creature|opponentbattlefield)
|
auto=overload mustattack all(creature|opponentbattlefield)
|
||||||
text=Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able. -- Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
text=Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able. -- Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||||
mana={U}{R}
|
mana={U}{R}
|
||||||
@@ -32204,7 +32204,7 @@ abilities=overload
|
|||||||
other={2}{R} name(Overload)
|
other={2}{R} name(Overload)
|
||||||
target=creature|mybattlefield
|
target=creature|mybattlefield
|
||||||
auto=paidmana 2/0
|
auto=paidmana 2/0
|
||||||
auto=overload all(creature|mybattlefield) 2/0
|
auto=overload lord(creature|mybattlefield) 2/0
|
||||||
text=Target creature you control gets +2/+0 until end of turn. -- Overload {2}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
text=Target creature you control gets +2/+0 until end of turn. -- Overload {2}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||||
mana={R}
|
mana={R}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -72354,8 +72354,8 @@ other={1}{U} name(Overload)
|
|||||||
target=creature|mybattlefield
|
target=creature|mybattlefield
|
||||||
auto=paidmana 0/1
|
auto=paidmana 0/1
|
||||||
auto=paidmana opponentshroud
|
auto=paidmana opponentshroud
|
||||||
auto=overload all(creature|mybattlefield) 0/1
|
auto=overload lord(creature|mybattlefield) 0/1
|
||||||
auto=overload all(creature|mybattlefield) opponentshroud
|
auto=overload lord(creature|mybattlefield) opponentshroud
|
||||||
text=Target creature you control gets +0/+1 and gains hexproof until end of turn. -- Overload {1}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
text=Target creature you control gets +0/+1 and gains hexproof until end of turn. -- Overload {1}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||||
mana={U}
|
mana={U}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -88250,15 +88250,15 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Rally the Forces
|
name=Rally the Forces
|
||||||
auto=all(creature[attacking]) 1/0
|
auto=lord(creature[attacking]) 1/0
|
||||||
auto=all(creature[attacking]) first strike
|
auto=lord(creature[attacking]) first strike
|
||||||
text=Attacking creatures get +1/+0 and gain first strike until end of turn.
|
text=Attacking creatures get +1/+0 and gain first strike until end of turn.
|
||||||
mana={2}{R}
|
mana={2}{R}
|
||||||
type=Instant
|
type=Instant
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Rally the Peasants
|
name=Rally the Peasants
|
||||||
auto=all(creature|mybattlefield) 2/0
|
auto=lord(creature|mybattlefield) 2/0
|
||||||
flashback={2}{R}
|
flashback={2}{R}
|
||||||
text=Creatures you control get +2/+0 until end of turn. -- Flashback {2}{R}
|
text=Creatures you control get +2/+0 until end of turn. -- Flashback {2}{R}
|
||||||
mana={2}{W}
|
mana={2}{W}
|
||||||
@@ -88268,7 +88268,7 @@ type=Instant
|
|||||||
name=Rally the Righteous
|
name=Rally the Righteous
|
||||||
target=creature
|
target=creature
|
||||||
auto=all(creature[share!color!]) untap
|
auto=all(creature[share!color!]) untap
|
||||||
auto=all(creature[share!color!]) 2/0
|
auto=lord(creature[share!color!]) 2/0
|
||||||
text=Radiance - Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
|
text=Radiance - Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
|
||||||
mana={1}{R}{W}
|
mana={1}{R}{W}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -89545,7 +89545,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Reckless Bushwhacker
|
name=Reckless Bushwhacker
|
||||||
abilities=haste
|
abilities=haste
|
||||||
auto=alternative all(other creature|mybattlefield) +1/+0 ueot
|
auto=alternative lord(other creature|mybattlefield) 1/0 ueot && lord(other creature|mybattlefield) haste ueot
|
||||||
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
|
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
|
||||||
mana={2}{R}
|
mana={2}{R}
|
||||||
other={1}{R} name(surge)
|
other={1}{R} name(surge)
|
||||||
@@ -90992,7 +90992,7 @@ type=Enchantment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Retreat to Emeria
|
name=Retreat to Emeria
|
||||||
auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[choice name(Kor Token) makecardt(Kor Ally:Creature Kor Ally:1/1:white) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot]))
|
auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[choice name(Kor Token) makecardt(Kor Ally:Creature Kor Ally:1/1:white) controller],newability[choice name(1/1 ueot) lord(creature|mybattlefield) 1/1 ueot]))
|
||||||
text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- — Put a 1/1 white Kor Ally creature token onto the battlefield. -- — Creatures you control get +1/+1 until end of turn.
|
text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- — Put a 1/1 white Kor Ally creature token onto the battlefield. -- — Creatures you control get +1/+1 until end of turn.
|
||||||
mana={3}{W}
|
mana={3}{W}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -91457,8 +91457,8 @@ type=Enchantment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Rhystic Shield
|
name=Rhystic Shield
|
||||||
auto=all(creature|mybattlefield) 0/1
|
auto=lord(creature|mybattlefield) 0/1
|
||||||
auto=ability$!name(pay or 0/2) pay[[{2}]] name(pay 2 mana) donothing?all(creature|opponentbattlefield) 0/2!$ opponent
|
auto=ability$!name(pay or 0/2) pay[[{2}]] name(pay 2 mana) donothing?lord(creature|opponentbattlefield) 0/2!$ opponent
|
||||||
text=Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.
|
text=Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.
|
||||||
mana={1}{W}
|
mana={1}{W}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -91904,7 +91904,7 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Riot Ringleader
|
name=Riot Ringleader
|
||||||
auto=@combat(attacking) source(this):all(creature[human]|mybattlefield) 1/0 ueot
|
auto=@combat(attacking) source(this):lord(creature[human]|mybattlefield) 1/0 ueot
|
||||||
text=Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.
|
text=Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.
|
||||||
mana={2}{R}
|
mana={2}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -92450,8 +92450,8 @@ type=Sorcery
|
|||||||
[card]
|
[card]
|
||||||
name=Roar of the Kha
|
name=Roar of the Kha
|
||||||
other={2}{W}{W} name(Entwine)
|
other={2}{W}{W} name(Entwine)
|
||||||
auto=if paid(alternative) then all(creature|mybattlefield) 1/1 ueot && untap all(creature|mybattlefield)
|
auto=if paid(alternative) then lord(creature|mybattlefield) 1/1 ueot && untap all(creature|mybattlefield)
|
||||||
auto=ifnot paid(alternative) then ability$! choice all(creature|mybattlefield) 1/1 ueot _ choice untap all(creature|mybattlefield) !$ controller
|
auto=ifnot paid(alternative) then ability$! choice lord(creature|mybattlefield) 1/1 ueot _ choice untap all(creature|mybattlefield) !$ controller
|
||||||
text=Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control. -- Entwine {1}{W} (Choose both if you pay the entwine cost.)
|
text=Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control. -- Entwine {1}{W} (Choose both if you pay the entwine cost.)
|
||||||
mana={1}{W}
|
mana={1}{W}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -92767,7 +92767,7 @@ type=Sorcery
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Roilmage's Trick
|
name=Roilmage's Trick
|
||||||
auto=all(creature|opponentbattlefield) -converge/0 ueot
|
auto=lord(creature|opponentbattlefield) -converge/0 ueot
|
||||||
auto=draw:1 controller
|
auto=draw:1 controller
|
||||||
text=Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick.
|
text=Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick.
|
||||||
mana={3}{U}
|
mana={3}{U}
|
||||||
@@ -93898,8 +93898,8 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Rush of Battle
|
name=Rush of Battle
|
||||||
auto=all(creature|myBattlefield) 2/1 ueot
|
auto=lord(creature|myBattlefield) 2/1 ueot
|
||||||
auto=all(Warrior|myBattlefield) lifelink ueot
|
auto=lord(Warrior|myBattlefield) lifelink ueot
|
||||||
text=Creature you control get +2/+1 until end of turn. Warrior creatures you control also gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
|
text=Creature you control get +2/+1 until end of turn. Warrior creatures you control also gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
|
||||||
mana={3}{W}
|
mana={3}{W}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -94903,8 +94903,8 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Sanctified Charge
|
name=Sanctified Charge
|
||||||
auto=all(creature|myBattlefield) 2/1 ueot
|
auto=lord(creature|myBattlefield) 2/1 ueot
|
||||||
auto=all(creature[white]|myBattlefield) first strike ueot
|
auto=lord(creature[white]|myBattlefield) first strike ueot
|
||||||
text=Creature you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
|
text=Creature you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
|
||||||
mana={4}{W}
|
mana={4}{W}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -95483,7 +95483,7 @@ subtype=Sarkhan
|
|||||||
[card]
|
[card]
|
||||||
name=Sarkhan Vol
|
name=Sarkhan Vol
|
||||||
auto=counter(0/0,4,loyalty)
|
auto=counter(0/0,4,loyalty)
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: +1/+1 haste) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) haste
|
auto={C(0/0,1,Loyalty)}:name(+1: +1/+1 haste) lord(creature|mybattlefield) 1/1 && lord(creature|mybattlefield) haste
|
||||||
auto={C(0/0,-2,Loyalty)}:name(-2: gain control) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
|
auto={C(0/0,-2,Loyalty)}:name(-2: gain control) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
|
||||||
auto={C(0/0,-6,Loyalty)}:name(-6: 5 Dragons) token(Dragon,Creature Dragon,4/4,red,flying)*5
|
auto={C(0/0,-6,Loyalty)}:name(-6: 5 Dragons) token(Dragon,Creature Dragon,4/4,red,flying)*5
|
||||||
text=+1: Creatures you control get +1/+1 and gain haste until end of turn. -- -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- -6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield.
|
text=+1: Creatures you control get +1/+1 and gain haste until end of turn. -- -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- -6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield.
|
||||||
@@ -96563,7 +96563,7 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Scourge Devil
|
name=Scourge Devil
|
||||||
auto=1/0 all(creature|myBattlefield)
|
auto=1/0 lord(creature|myBattlefield)
|
||||||
autograveyard={2}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
|
autograveyard={2}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
|
||||||
text=When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. -- Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
text=When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. -- Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
|
||||||
mana={4}{R}
|
mana={4}{R}
|
||||||
@@ -98295,7 +98295,7 @@ type=Sorcery
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Selfless Cathar
|
name=Selfless Cathar
|
||||||
auto={1}{W}{S}:all(creature|mybattlefield) 1/1
|
auto={1}{W}{S}:lord(creature|mybattlefield) 1/1
|
||||||
text={1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.
|
text={1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.
|
||||||
mana={W}
|
mana={W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -105000,7 +105000,7 @@ toughness=5
|
|||||||
[card]
|
[card]
|
||||||
name=Soltari Champion
|
name=Soltari Champion
|
||||||
abilities=shadow
|
abilities=shadow
|
||||||
auto=@combat(attacking) source(this):all(other creature|myBattlefield) 1/1 ueot
|
auto=@combat(attacking) source(this):lord(other creature|myBattlefield) 1/1 ueot
|
||||||
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Soltari Champion attacks, all other creatures you control get +1/+1 until end of turn.
|
text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Whenever Soltari Champion attacks, all other creatures you control get +1/+1 until end of turn.
|
||||||
mana={2}{W}
|
mana={2}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -105643,8 +105643,8 @@ toughness=6
|
|||||||
[card]
|
[card]
|
||||||
name=Soul of Theros
|
name=Soul of Theros
|
||||||
abilities=vigilance
|
abilities=vigilance
|
||||||
auto={4}{W}{W}:all(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot
|
auto={4}{W}{W}:lord(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot
|
||||||
autograveyard={4}{W}{W}{E}:all(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot
|
autograveyard={4}{W}{W}{E}:lord(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot
|
||||||
text=Vigilance. -- {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. -- {4}{W}{W}: Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
|
text=Vigilance. -- {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. -- {4}{W}{W}: Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
|
||||||
mana={4}{W}{W}
|
mana={4}{W}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -105792,7 +105792,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Soulblade Djinn
|
name=Soulblade Djinn
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=@movedTo(*[-creature]|mystack):all(creature|mybattlefield) 1/1 ueot
|
auto=@movedTo(*[-creature]|mystack):lord(creature|mybattlefield) 1/1 ueot
|
||||||
text=Flying -- Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
|
text=Flying -- Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
|
||||||
mana={3}{U}{U}
|
mana={3}{U}{U}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -108828,7 +108828,7 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Steadfastness
|
name=Steadfastness
|
||||||
auto=all(creature|myBattlefield) 0/3
|
auto=lord(creature|myBattlefield) 0/3
|
||||||
text=Creatures you control get +0/+3 until end of turn.
|
text=Creatures you control get +0/+3 until end of turn.
|
||||||
mana={1}{W}
|
mana={1}{W}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -109329,8 +109329,8 @@ type=Sorcery
|
|||||||
[card]
|
[card]
|
||||||
name=Stir the Pride
|
name=Stir the Pride
|
||||||
other={5}{W}{W} name(Entwine)
|
other={5}{W}{W} name(Entwine)
|
||||||
auto=if paid(alternative) then all(creature|mybattlefield) 2/2 ueot && all(creature|mybattlefield) transforms((,newability[spiritlink])) ueot
|
auto=if paid(alternative) then lord(creature|mybattlefield) 2/2 ueot && lord(creature|mybattlefield) transforms((,newability[spiritlink])) ueot
|
||||||
auto=ifnot paid(alternative) then ability$! choice name(+2/+2) all(creature|mybattlefield) 2/2 ueot _ choice name(spiritlink) all(creature|mybattlefield) lifelink ueot !$ controller
|
auto=ifnot paid(alternative) then ability$! choice name(+2/+2) lord(creature|mybattlefield) 2/2 ueot _ choice name(spiritlink) lord(creature|mybattlefield) spiritlink ueot !$ controller
|
||||||
text=Choose one - Creatures you control get +2/+2 until end of turn; or until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." -- Entwine {1}{W} (Choose both if you pay the entwine cost.)
|
text=Choose one - Creatures you control get +2/+2 until end of turn; or until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." -- Entwine {1}{W} (Choose both if you pay the entwine cost.)
|
||||||
mana={4}{W}
|
mana={4}{W}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -110428,8 +110428,8 @@ subtype=Aura
|
|||||||
[card]
|
[card]
|
||||||
name=Strength of Night
|
name=Strength of Night
|
||||||
kicker={B}
|
kicker={B}
|
||||||
auto=all(creature|myBattlefield) 1/1 ueot
|
auto=lord(creature|myBattlefield) 1/1 ueot
|
||||||
auto=kicker all(creature[zombie]|myBattlefield) 2/2 ueot
|
auto=kicker lord(creature[zombie]|myBattlefield) 2/2 ueot
|
||||||
text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.
|
text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.
|
||||||
mana={2}{G}
|
mana={2}{G}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -110528,7 +110528,7 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Stromkirk Condemned
|
name=Stromkirk Condemned
|
||||||
auto={D(*|myhand)}:all(vampire|mybattlefield) +1/+1 ueot limit:1
|
auto={D(*|myhand)}:lord(vampire|mybattlefield) 1/1 ueot limit:1
|
||||||
text=Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn.
|
text=Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn.
|
||||||
mana={B}{B}
|
mana={B}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -110581,7 +110581,7 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Strongarm Monk
|
name=Strongarm Monk
|
||||||
auto=@movedto(*[-creature]|mystack):all(creature|mybattlefield) 1/1 ueot
|
auto=@movedto(*[-creature]|mystack):lord(creature|mybattlefield) 1/1 ueot
|
||||||
text=Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
|
text=Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
|
||||||
mana={4}{W}
|
mana={4}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -111314,7 +111314,7 @@ type=Artifact
|
|||||||
[card]
|
[card]
|
||||||
name=Sunblade Elf
|
name=Sunblade Elf
|
||||||
auto=aslongas(Plains|myBattlefield) 1/1
|
auto=aslongas(Plains|myBattlefield) 1/1
|
||||||
auto={4}{W}:all(creature|myBattlefield) 1/1 ueot
|
auto={4}{W}:lord(creature|myBattlefield) 1/1 ueot
|
||||||
text=Sunblade Elf gets +1/+1 as long as you control a Plains. -- {4}{W}: Creatures you control get +1/+1 until end of turn.
|
text=Sunblade Elf gets +1/+1 as long as you control a Plains. -- {4}{W}: Creatures you control get +1/+1 until end of turn.
|
||||||
mana={G}
|
mana={G}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -111467,7 +111467,7 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Sunhome Guildmage
|
name=Sunhome Guildmage
|
||||||
auto={1}{R}{W}:all(creature|mybattlefield) 1/0 ueot
|
auto={1}{R}{W}:lord(creature|mybattlefield) 1/0 ueot
|
||||||
auto={2}{R}{W}:token(Soldier,Creature Soldier,1/1,red,white,haste)
|
auto={2}{R}{W}:token(Soldier,Creature Soldier,1/1,red,white,haste)
|
||||||
text={1}{R}{W}: Creatures you control get +1/+0 until end of turn. -- {2}{R}{W}: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.
|
text={1}{R}{W}: Creatures you control get +1/+0 until end of turn. -- {2}{R}{W}: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.
|
||||||
mana={R}{W}
|
mana={R}{W}
|
||||||
@@ -112154,8 +112154,8 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Swarm Surge
|
name=Swarm Surge
|
||||||
auto=all(creature|mybattlefield) 2/0 ueot
|
auto=lord(creature|mybattlefield) 2/0 ueot
|
||||||
auto=all(creature[colorless]|mybattlefield) first strike ueot
|
auto=lord(creature[colorless]|mybattlefield) first strike ueot
|
||||||
text=Devoid (This card has no color.) -- Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
|
text=Devoid (This card has no color.) -- Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
|
||||||
mana={2}{B}
|
mana={2}{B}
|
||||||
abilities=devoid
|
abilities=devoid
|
||||||
@@ -113119,8 +113119,8 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Tajuru Warcaller
|
name=Tajuru Warcaller
|
||||||
auto=choice all(creature|mybattlefield) 2/2 ueot
|
auto=choice lord(creature|mybattlefield) 2/2 ueot
|
||||||
auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot
|
auto=@movedTo(other ally|myBattlefield):lord(creature|mybattlefield) 2/2 ueot
|
||||||
text=Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.
|
text=Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.
|
||||||
mana={3}{G}{G}
|
mana={3}{G}{G}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -113914,7 +113914,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Tears of Rage
|
name=Tears of Rage
|
||||||
restriction=opponentblockersonly
|
restriction=opponentblockersonly
|
||||||
auto=all(creature[attacking]|mybattlefield) transforms((,newability[type:creature[attacking]:mybattlefield/type:creature[attacking]:mybattlefield],newability[phaseaction[end once] sacrifice all(this)])) ueot
|
auto=lord(creature[attacking]|mybattlefield) transforms((,newability[type:creature[attacking]:mybattlefield/type:creature[attacking]:mybattlefield],newability[phaseaction[end once] sacrifice all(this)])) ueot
|
||||||
text=Cast Tears of Rage only during the declare attackers step. -- Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
|
text=Cast Tears of Rage only during the declare attackers step. -- Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
|
||||||
mana={2}{R}{R}
|
mana={2}{R}{R}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -114133,8 +114133,8 @@ other={3}{U}{R} name(Overload)
|
|||||||
target=creature|mybattlefield
|
target=creature|mybattlefield
|
||||||
auto=paidmana 1/0
|
auto=paidmana 1/0
|
||||||
auto=paidmana unblockable
|
auto=paidmana unblockable
|
||||||
auto=overload all(creature|mybattlefield) 1/0
|
auto=overload lord(creature|mybattlefield) 1/0
|
||||||
auto=overload all(creature|mybattlefield) unblockable
|
auto=overload lord(creature|mybattlefield) unblockable
|
||||||
text=Target creature you control gets +1/+0 until end of turn and is unblockable this turn. -- Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
text=Target creature you control gets +1/+0 until end of turn and is unblockable this turn. -- Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||||
mana={U}{R}
|
mana={U}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -114651,8 +114651,8 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Tenacity
|
name=Tenacity
|
||||||
auto=all(creature|mybattlefield) 1/1 ueot
|
auto=lord(creature|mybattlefield) 1/1 ueot
|
||||||
auto=all(creature|mybattlefield) lifelink ueot
|
auto=lord(creature|mybattlefield) lifelink ueot
|
||||||
auto=all(creature|mybattlefield) untap
|
auto=all(creature|mybattlefield) untap
|
||||||
text=Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
|
text=Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
|
||||||
mana={3}{W}
|
mana={3}{W}
|
||||||
@@ -118382,7 +118382,7 @@ name=Tourach's Gate
|
|||||||
target=land|myBattlefield
|
target=land|myBattlefield
|
||||||
auto=vanishing:3
|
auto=vanishing:3
|
||||||
auto={s(thrull|mybattlefield):counter(0/0,3,time)
|
auto={s(thrull|mybattlefield):counter(0/0,3,time)
|
||||||
auto=teach(land) {T}:all(creature[attacking]) 2/-1
|
auto=teach(land) {T}:lord(creature[attacking]) 2/-1
|
||||||
text=Enchant land you control -- Sacrifice a Thrull: Put three time counters on Tourach's Gate. -- At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. -- Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn."
|
text=Enchant land you control -- Sacrifice a Thrull: Put three time counters on Tourach's Gate. -- At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. -- Enchanted land has "{T}: Attacking creatures you control get +2/-1 until end of turn."
|
||||||
mana={1}{B}{B}
|
mana={1}{B}{B}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -118401,8 +118401,8 @@ toughness=5
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Tower Defense
|
name=Tower Defense
|
||||||
auto=all(creature|myBattlefield) 0/5 ueot
|
auto=lord(creature|myBattlefield) 0/5 ueot
|
||||||
auto=all(creature|myBattlefield) reach ueot
|
auto=lord(creature|myBattlefield) reach ueot
|
||||||
text=Creatures you control get +0/+5 and gain reach until end of turn.
|
text=Creatures you control get +0/+5 and gain reach until end of turn.
|
||||||
mana={1}{G}
|
mana={1}{G}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -119563,7 +119563,7 @@ type=Sorcery
|
|||||||
name=Tribal Forcemage
|
name=Tribal Forcemage
|
||||||
facedown={3}
|
facedown={3}
|
||||||
autofacedown={1}{G}:morph
|
autofacedown={1}{G}:morph
|
||||||
autofaceup=chooseatype all(creature[chosentype]) 2/2 ueot && all(creature[chosentype]) trample ueot chooseend
|
autofaceup=chooseatype lord(creature[chosentype]) 2/2 ueot && lord(creature[chosentype]) trample ueot chooseend
|
||||||
text=Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
|
text=Morph {1}{G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
|
||||||
mana={1}{G}
|
mana={1}{G}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -119587,7 +119587,7 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Tribal Unity
|
name=Tribal Unity
|
||||||
auto=chooseatype all(creature[chosentype]) castx/castx chooseend
|
auto=chooseatype lord(creature[chosentype]) castx/castx chooseend
|
||||||
text=Creatures of the creature type of your choice get +X/+X until end of turn.
|
text=Creatures of the creature type of your choice get +X/+X until end of turn.
|
||||||
mana={X}{2}{G}
|
mana={X}{2}{G}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -119835,9 +119835,9 @@ type=Enchantment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Triumph of the Hordes
|
name=Triumph of the Hordes
|
||||||
auto=all(creature|myBattlefield) 1/1
|
auto=lord(creature|myBattlefield) 1/1
|
||||||
auto=all(creature|myBattlefield) trample
|
auto=lord(creature|myBattlefield) trample
|
||||||
auto=all(creature|myBattlefield) infect
|
auto=lord(creature|myBattlefield) infect
|
||||||
text=Until end of turn, creatures you control get +1/+1 and gain trample and infect.
|
text=Until end of turn, creatures you control get +1/+1 and gain trample and infect.
|
||||||
mana={2}{G}{G}
|
mana={2}{G}{G}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -120265,7 +120265,7 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Turn the Tide
|
name=Turn the Tide
|
||||||
auto=all(creature|opponentbattlefield) -2/0
|
auto=lord(creature|opponentbattlefield) -2/0
|
||||||
text=Creatures your opponents control get -2/-0 until end of turn.
|
text=Creatures your opponents control get -2/-0 until end of turn.
|
||||||
mana={1}{U}
|
mana={1}{U}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -121621,8 +121621,8 @@ type=Sorcery
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Unnerving Assault
|
name=Unnerving Assault
|
||||||
auto=if spent({U}) then -1/0 all(creature|opponentbattlefield)
|
auto=if spent({U}) then -1/0 lord(creature|opponentbattlefield)
|
||||||
auto=if spent({R}) then 1/0 all(creature|mybattlefield)
|
auto=if spent({R}) then 1/0 lord(creature|mybattlefield)
|
||||||
text=Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to cast it. (Do both if {U}{R} was spent.)
|
text=Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to cast it. (Do both if {U}{R} was spent.)
|
||||||
mana={2}{UR}
|
mana={2}{UR}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -122435,7 +122435,7 @@ toughness=5
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Valor in Akros
|
name=Valor in Akros
|
||||||
auto=@movedto(creature|mybattlefield):all(creature|mybattlefield) 1/1 ueot
|
auto=@movedto(creature|mybattlefield):lord(creature|mybattlefield) 1/1 ueot
|
||||||
text=Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
|
text=Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
|
||||||
mana={3}{W}
|
mana={3}{W}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -122874,7 +122874,7 @@ subtype=Aura
|
|||||||
[card]
|
[card]
|
||||||
name=Vault of the Archangel
|
name=Vault of the Archangel
|
||||||
auto={T}:Add{1}
|
auto={T}:Add{1}
|
||||||
auto={2}{W}{B}{T}:all(creature|mybattlefield) deathtouch && all(creature|mybattlefield) lifelink
|
auto={2}{W}{B}{T}:lord(creature|mybattlefield) deathtouch && lord(creature|mybattlefield) lifelink
|
||||||
text={T}: Add 1 to your mana pool. -- {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
|
text={T}: Add 1 to your mana pool. -- {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
|
||||||
type=Land
|
type=Land
|
||||||
[/card]
|
[/card]
|
||||||
@@ -123408,7 +123408,7 @@ toughness=5
|
|||||||
name=Venser, the Sojourner
|
name=Venser, the Sojourner
|
||||||
auto=counter(0/0,3,loyalty)
|
auto=counter(0/0,3,loyalty)
|
||||||
auto={C(0/0,2,Loyalty)}:name(+2: exile) (blink)ueot target(*|mybattlefield)
|
auto={C(0/0,2,Loyalty)}:name(+2: exile) (blink)ueot target(*|mybattlefield)
|
||||||
auto={C(0/0,-1,Loyalty)}:name(-1: unblockable) all(creature) unblockable ueot
|
auto={C(0/0,-1,Loyalty)}:name(-1: unblockable) lord(creature) unblockable ueot
|
||||||
auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@movedto(*|mystack):choice target(*|battlefield) moveto(exile)])) forever dontremove
|
auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@movedto(*|mystack):choice target(*|battlefield) moveto(exile)])) forever dontremove
|
||||||
text=+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -- -1: Creatures are unblockable this turn. -- -8: You get an emblem with "Whenever you cast a spell, exile target permanent."
|
text=+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -- -1: Creatures are unblockable this turn. -- -8: You get an emblem with "Whenever you cast a spell, exile target permanent."
|
||||||
mana={3}{W}{U}
|
mana={3}{W}{U}
|
||||||
@@ -126265,7 +126265,7 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Walking Desecration
|
name=Walking Desecration
|
||||||
auto={B}{T}:activatechooseatype all(creature[chosentype]) mustattack activatechooseend
|
auto={B}{T}:activatechooseatype lord(creature[chosentype]) mustattack activatechooseend
|
||||||
text={B}, {T}: Creatures of the creature type of your choice attack this turn if able.
|
text={B}, {T}: Creatures of the creature type of your choice attack this turn if able.
|
||||||
mana={2}{B}
|
mana={2}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -127004,7 +127004,7 @@ toughness=6
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=War Cadence
|
name=War Cadence
|
||||||
auto={X}{U}:name(Block X Cost) thisforeach(X) all(creature) transforms((,newability[blockcost:1])) ueot
|
auto={X}{U}:name(Block X Cost) thisforeach(X) lord(creature) transforms((,newability[blockcost:1])) ueot
|
||||||
text={X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature he or she controls.
|
text={X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature he or she controls.
|
||||||
mana={2}{R}
|
mana={2}{R}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -127048,7 +127048,7 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=War Flare
|
name=War Flare
|
||||||
auto=all(creature|myBattlefield) 2/1 ueot
|
auto=lord(creature|myBattlefield) 2/1 ueot
|
||||||
auto=untap all(creature|myBattlefield)
|
auto=untap all(creature|myBattlefield)
|
||||||
text=Creatures you control get +2/+1 until end of turn. Untap those creatures.
|
text=Creatures you control get +2/+1 until end of turn. Untap those creatures.
|
||||||
mana={2}{R}{W}
|
mana={2}{R}{W}
|
||||||
@@ -127102,7 +127102,7 @@ type=Instant
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=War Tax
|
name=War Tax
|
||||||
auto={X}{U}:name(Attack X Cost) thisforeach(X) all(creature) transforms((,newability[attackcost:1])) ueot
|
auto={X}{U}:name(Attack X Cost) thisforeach(X) lord(creature) transforms((,newability[attackcost:1])) ueot
|
||||||
text={X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature he or she controls.
|
text={X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature he or she controls.
|
||||||
mana={2}{U}
|
mana={2}{U}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -127449,7 +127449,7 @@ type=Instant
|
|||||||
[card]
|
[card]
|
||||||
name=War's Toll
|
name=War's Toll
|
||||||
auto=@tappedformana(land|opponentBattlefield):tap all(land|opponentBattlefield)
|
auto=@tappedformana(land|opponentBattlefield):tap all(land|opponentBattlefield)
|
||||||
auto=@combat(attacking) source(creature|opponentBattlefield):mustattack all(creature|opponentBattlefield) ueot
|
auto=@combat(attacking) source(creature|opponentBattlefield):mustattack lord(creature|opponentBattlefield) ueot
|
||||||
text=Whenever an opponent taps a land for mana, tap all lands that player controls. -- If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
|
text=Whenever an opponent taps a land for mana, tap all lands that player controls. -- If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
|
||||||
mana={3}{R}
|
mana={3}{R}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -127698,7 +127698,7 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Waterspout Weavers
|
name=Waterspout Weavers
|
||||||
auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(creature|mybattlefield) flying ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then lord(creature|mybattlefield) flying ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
||||||
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.
|
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.
|
||||||
mana={3}{U}{U}
|
mana={3}{U}{U}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -127919,8 +127919,8 @@ other={1}{R} name(Overload)
|
|||||||
target=creature|mybattlefield
|
target=creature|mybattlefield
|
||||||
auto=paidmana 1/0
|
auto=paidmana 1/0
|
||||||
auto=paidmana first strike
|
auto=paidmana first strike
|
||||||
auto=overload all(creature|mybattlefield) 1/0
|
auto=overload lord(creature|mybattlefield) 1/0
|
||||||
auto=overload all(creature|mybattlefield) first strike
|
auto=overload lord(creature|mybattlefield) first strike
|
||||||
text=Target creature you control gets +1/+0 and gains first strike until end of turn. -- Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
text=Target creature you control gets +1/+0 and gains first strike until end of turn. -- Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
||||||
mana={R}
|
mana={R}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -128004,8 +128004,8 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Web of Inertia
|
name=Web of Inertia
|
||||||
auto=@each opponent combatbegins restriction{type(*|opponentgraveyard)~morethan~0}:ability$!choice name(exile card) target(*|mygraveyard) moveTo(exile) _ choice name(cantattack) all(creature|mybattlefield) cantattack ueot !$ opponent
|
auto=@each opponent combatbegins restriction{type(*|opponentgraveyard)~morethan~0}:ability$!choice name(exile card) target(*|mygraveyard) moveTo(exile) _ choice name(cantattack) lord(creature|mybattlefield) cantattack ueot !$ opponent
|
||||||
auto=@each opponent combatbegins:all(creature|opponentbattlefield) cantattack ueot
|
auto=@each opponent combatbegins:lord(creature|opponentbattlefield) cantattack ueot
|
||||||
text=At the beginning of each opponent's combat phase, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn.
|
text=At the beginning of each opponent's combat phase, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn.
|
||||||
mana={2}{U}
|
mana={2}{U}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -132072,7 +132072,7 @@ toughness=4
|
|||||||
[card]
|
[card]
|
||||||
name=Zhang He, Wei General
|
name=Zhang He, Wei General
|
||||||
abilities=horsemanship
|
abilities=horsemanship
|
||||||
auto=@combat(attacking) source(this):all(other creature|myBattlefield) 1/0 ueot
|
auto=@combat(attacking) source(this):lord(other creature|myBattlefield) 1/0 ueot
|
||||||
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.
|
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.
|
||||||
mana={3}{B}{B}
|
mana={3}{B}{B}
|
||||||
type=Legendary Creature
|
type=Legendary Creature
|
||||||
|
|||||||
Reference in New Issue
Block a user