Added/fixed primitives, improved "anytypeofmana" ability for both player and AI and implemented "anytypeofmanaability" keyword to allow the user and the AI to spend mana of any color to activate abilities.
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@@ -205,7 +205,8 @@ const char* Constants::MTGBasicAbilities[] = {
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"gainedexiledeath", //It goes to exile after death (use just to give add ability to instants and sorceries which originally have not, e.g. with transforms keyword)
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"gainedhanddeath", //It goes to hand after death (use just to give add ability to instants and sorceries which originally have not, e.g. with transforms keyword)
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"cycling", //It has cycling ability
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"foretell" //It has foretell cost
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"foretell", //It has foretell cost
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"anytypeofmanaability" //It allows to spend mana as it were of any color to activate abilities.
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};
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map<string,int> Constants::MTGBasicAbilitiesMap;
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