J :
* Order blocker interface.
This commit is contained in:
+39
-336
@@ -24,13 +24,13 @@ CardView::CardView(MTGCardInstance* card, const Pos& ref) : CardGui(card, ref) {
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card->view = this;
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}
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void CardView::Update(float dt)
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void CardGui::Update(float dt)
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{
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PlayGuiObject::Update(dt);
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}
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void CardView::Render()
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void CardGui::Render()
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{
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JLBFont * mFont = GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT);
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@@ -72,14 +72,14 @@ void CardView::Render()
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JQuad* q;
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// Draw the "unknown" card model
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switch(color)
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{
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case Constants::MTG_COLOR_GREEN: q = GameApp::CommonRes->GetQuad("green_thumb"); break;
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case Constants::MTG_COLOR_BLUE : q = GameApp::CommonRes->GetQuad("blue_thumb"); break;
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case Constants::MTG_COLOR_RED : q = GameApp::CommonRes->GetQuad("red_thumb"); break;
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case Constants::MTG_COLOR_BLACK: q = GameApp::CommonRes->GetQuad("black_thumb"); break;
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case Constants::MTG_COLOR_WHITE: q = GameApp::CommonRes->GetQuad("white_thumb"); break;
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default: q = GameApp::CommonRes->GetQuad("black_thumb"); break;
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}
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{
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case Constants::MTG_COLOR_GREEN: q = GameApp::CommonRes->GetQuad("green_thumb"); break;
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case Constants::MTG_COLOR_BLUE : q = GameApp::CommonRes->GetQuad("blue_thumb"); break;
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case Constants::MTG_COLOR_RED : q = GameApp::CommonRes->GetQuad("red_thumb"); break;
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case Constants::MTG_COLOR_BLACK: q = GameApp::CommonRes->GetQuad("black_thumb"); break;
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case Constants::MTG_COLOR_WHITE: q = GameApp::CommonRes->GetQuad("white_thumb"); break;
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default: q = GameApp::CommonRes->GetQuad("black_thumb"); break;
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}
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q->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
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renderer->RenderQuad(q, actX, actY, actT, scale, scale);
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}
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@@ -164,36 +164,36 @@ void CardGui::alternateRender(MTGCard * card, const Pos& pos){
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float yOffset = -112;
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while ((h = manacost->getHybridCost(j)))
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{
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float scale = pos.actZ * 0.05 * cosf(2*M_PI*((float)t)/256.0);
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if (scale < 0)
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{
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renderer->RenderQuad(manaIcons[h->color1], pos.actX + (-12 * j + 75 + 3 * sinf(2*M_PI*((float)t)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(t-35))/256.0))*pos.actZ, 0, 0.4 + scale, 0.4 + scale);
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renderer->RenderQuad(manaIcons[h->color2], pos.actX + (-12 * j + 75 + 3 * sinf(2*M_PI*((float)v)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(v-35))/256.0))*pos.actZ, 0, 0.4 - scale, 0.4 - scale);
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}
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else
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{
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renderer->RenderQuad(manaIcons[h->color2], pos.actX + (- 12 * j + 75 + 3 * sinf(2*M_PI*((float)v)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(v-35))/256.0))*pos.actZ, 0, 0.4 - scale, 0.4 - scale);
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renderer->RenderQuad(manaIcons[h->color1], pos.actX + (- 12 * j + 75 + 3 * sinf(2*M_PI*((float)t)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(t-35))/256.0))*pos.actZ, 0, 0.4 + scale, 0.4 + scale);
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}
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++j;
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float scale = pos.actZ * 0.05 * cosf(2*M_PI*((float)t)/256.0);
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if (scale < 0)
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{
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renderer->RenderQuad(manaIcons[h->color1], pos.actX + (-12 * j + 75 + 3 * sinf(2*M_PI*((float)t)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(t-35))/256.0))*pos.actZ, 0, 0.4 + scale, 0.4 + scale);
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renderer->RenderQuad(manaIcons[h->color2], pos.actX + (-12 * j + 75 + 3 * sinf(2*M_PI*((float)v)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(v-35))/256.0))*pos.actZ, 0, 0.4 - scale, 0.4 - scale);
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}
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else
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{
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renderer->RenderQuad(manaIcons[h->color2], pos.actX + (- 12 * j + 75 + 3 * sinf(2*M_PI*((float)v)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(v-35))/256.0))*pos.actZ, 0, 0.4 - scale, 0.4 - scale);
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renderer->RenderQuad(manaIcons[h->color1], pos.actX + (- 12 * j + 75 + 3 * sinf(2*M_PI*((float)t)/256.0))*pos.actZ, pos.actY + (yOffset + 3 * cosf(2*M_PI*((float)(t-35))/256.0))*pos.actZ, 0, 0.4 + scale, 0.4 + scale);
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}
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++j;
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}
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for (int i = Constants::MTG_NB_COLORS - 2; i >= 1; --i)
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{
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for (int cost = manacost->getCost(i); cost > 0; --cost)
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{
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renderer->RenderQuad(manaIcons[i], pos.actX + (-12*j + 75)*pos.actZ, pos.actY + (yOffset)*pos.actZ, 0, 0.4 * pos.actZ, 0.4 * pos.actZ);
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++j;
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}
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for (int cost = manacost->getCost(i); cost > 0; --cost)
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{
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renderer->RenderQuad(manaIcons[i], pos.actX + (-12*j + 75)*pos.actZ, pos.actY + (yOffset)*pos.actZ, 0, 0.4 * pos.actZ, 0.4 * pos.actZ);
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++j;
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}
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}
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// Colorless mana
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if (int cost = manacost->getCost(0))
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{
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char buffer[10];
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sprintf(buffer, "%d", cost);
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renderer->RenderQuad(manaIcons[0], pos.actX + (- 12*j + 75)*pos.actZ, pos.actY +(yOffset)*pos.actZ, 0, 0.4 * pos.actZ, 0.4 * pos.actZ);
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float w = font->GetStringWidth(buffer);
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font->DrawString(buffer, pos.actX +(- 12*j + 76 - w/2)*pos.actZ, pos.actY + (yOffset - 5)*pos.actZ);
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char buffer[10];
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sprintf(buffer, "%d", cost);
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renderer->RenderQuad(manaIcons[0], pos.actX + (- 12*j + 75)*pos.actZ, pos.actY +(yOffset)*pos.actZ, 0, 0.4 * pos.actZ, 0.4 * pos.actZ);
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float w = font->GetStringWidth(buffer);
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font->DrawString(buffer, pos.actX +(- 12*j + 76 - w/2)*pos.actZ, pos.actY + (yOffset - 5)*pos.actZ);
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}
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}
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@@ -202,8 +202,8 @@ void CardGui::alternateRender(MTGCard * card, const Pos& pos){
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string s = "";
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for (int i = card->nb_types - 1; i > 0; --i)
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{
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s += _(Subtypes::subtypesList->find(card->types[i]));
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s += " - ";
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s += _(Subtypes::subtypesList->find(card->types[i]));
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s += " - ";
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}
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s += _(Subtypes::subtypesList->find(card->types[0]));
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font->DrawString(s.c_str(), pos.actX + (22 - BigWidth / 2)*pos.actZ, pos.actY + (49 - BigHeight / 2)*pos.actZ);
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@@ -240,311 +240,14 @@ void CardGui::RenderBig(const Pos& pos){
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MTGCardInstance* CardView::getCard() { return card; }
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TransientCardView::TransientCardView(MTGCardInstance* card, float x, float y) : CardView(card, x, y){}
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TransientCardView::TransientCardView(MTGCardInstance* card, const Pos& ref) : CardView(card, ref.actX, ref.actY) {};
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void TransientCardView::Render()
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{
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CardView::Render();
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}
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/*
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void CardGui::alternateRender(MTGCard * card, JQuad ** manaIcons, float x, float y, float rotation, float scale){
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JLBFont * mFont = GameApp::CommonRes->GetJLBFont(Constants::MAGIC_FONT);
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float backup = mFont->GetScale();
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JQuad * mIcons[7];
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if (!manaIcons){
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mIcons[Constants::MTG_COLOR_ARTIFACT] = GameApp::CommonRes->GetQuad("c_artifact");
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mIcons[Constants::MTG_COLOR_LAND] = GameApp::CommonRes->GetQuad("c_land");
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mIcons[Constants::MTG_COLOR_WHITE] = GameApp::CommonRes->GetQuad("c_white");
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mIcons[Constants::MTG_COLOR_RED] = GameApp::CommonRes->GetQuad("c_red");
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mIcons[Constants::MTG_COLOR_BLACK] = GameApp::CommonRes->GetQuad("c_black");
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mIcons[Constants::MTG_COLOR_BLUE] = GameApp::CommonRes->GetQuad("c_blue");
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mIcons[Constants::MTG_COLOR_GREEN] = GameApp::CommonRes->GetQuad("c_green");
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for (int i=0; i < 7; i++){
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mIcons[i]->SetHotSpot(16,16);
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}
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manaIcons = mIcons;
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}
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Vector2D v;
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Vector2D points[4];
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PIXEL_TYPE bgcolor = ARGB(255,128,128,128);
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PIXEL_TYPE bgcolor2 = ARGB(255,80,80,80);
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char buf[25];
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int width = 200;
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int height = 285;
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JRenderer * renderer = JRenderer::GetInstance();
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mFont->SetRotation(rotation);
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mFont->SetScale(scale);
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int color = card->getColor();
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ManaCost * manacost = card->getManaCost();
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int nbicons = 0;
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ManaCostHybrid * h;
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unsigned int j = 0;
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while ((h = manacost->getHybridCost(j))){
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for (int i = 0; i < 2; i++){
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int color = h->color1;
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int value = h->value1;
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if (i) {
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color = h->color2;
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value = h->value2;
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}
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v.x = (width/2 - 24 - 16*nbicons + 8*i)*scale;
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v.y = ((-height/2) + 16 + 8*i) * scale;
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v.Rotate(rotation);
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if (color == 0){
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sprintf(buf,"%i",value);
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mFont->SetColor(ARGB(255,255,255,255));
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mFont->DrawString(buf,x+v.x,y+v.y);
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}else{
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renderer->RenderQuad(manaIcons[color],x+v.x,y+v.y,rotation,0.4*scale, 0.4*scale);
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}
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}
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nbicons++;
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j++;
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}
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for (int i = 1; i < Constants::MTG_NB_COLORS - 1; i++){
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int cost = manacost->getCost(i);
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for (int j=0; j < cost; j++){
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v.x = (width/2 - 20 - 16*nbicons)*scale;
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v.y = ((-height/2) + 20) * scale;
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v.Rotate(rotation);
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renderer->RenderQuad(manaIcons[i],x+v.x,y+v.y,rotation,0.5*scale, 0.5*scale);
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nbicons++;
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}
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}
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int cost = manacost->getCost(0);
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if (cost !=0){
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v.x = (width/2 - 20 - 16*nbicons)*scale;
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v.y = ((-height/2) + 14) * scale;
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v.Rotate(rotation);
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sprintf(buf,"%i",cost);
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mFont->SetColor(ARGB(255,255,255,255));
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mFont->DrawString(buf,x+v.x,y+v.y);
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}
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for (int i = card->nb_types-1; i>=0; i--){
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v.x = ((-width/2)+10) * scale;
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v.y = (height/2-20 - 12 * i) * scale;
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v.Rotate(rotation);
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string s = Subtypes::subtypesList->find(card->types[i]);
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mFont->DrawString(_(s).c_str(),x+v.x,y+v.y);
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}
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mFont->SetScale(backup);
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}
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CardGui::CardGui(int id, MTGCardInstance * _card, float desiredHeight, float x, float y, bool hasFocus): PlayGuiObject(id, desiredHeight, x, y, hasFocus){
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LOG("==Creating NEW CardGui Object. CardName:");
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LOG(_card->getName());
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actX = x;
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actY = y;
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card = _card;
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type = GUI_CARD;
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alpha = 255;
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mParticleSys = NULL;
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if (card->hasColor(Constants::MTG_COLOR_RED)){
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mParticleSys = GameApp::Particles[3];
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}else if (card->hasColor(Constants::MTG_COLOR_BLUE)){
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mParticleSys = GameApp::Particles[1];
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}else if (card->hasColor(Constants::MTG_COLOR_GREEN)){
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mParticleSys = GameApp::Particles[2];
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}else if (card->hasColor(Constants::MTG_COLOR_BLACK)){
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mParticleSys = GameApp::Particles[4];
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}else if (card->hasColor(Constants::MTG_COLOR_WHITE)){
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mParticleSys = GameApp::Particles[0];
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}else{
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mParticleSys = GameApp::Particles[5];
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}
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LOG("==CardGui Object Creation Succesfull");
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}
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void CardGui::Update(float dt){
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alpha = 255;
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if (card->changedZoneRecently > 0) alpha = 255.f - 255.f * card->changedZoneRecently;
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if (mParticleSys && card->changedZoneRecently == 1.f){
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mParticleSys->MoveTo(actX + 15, actY + 2 * mHeight / 3);
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mParticleSys->Fire();
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}
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if (card->changedZoneRecently){
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if (mParticleSys) mParticleSys->Update(dt);
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card->changedZoneRecently-= (5 *dt);
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if (card->changedZoneRecently == 0) card->changedZoneRecently-= dt;//must not become zero atm
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if (card->changedZoneRecently < 0){
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if (mParticleSys) mParticleSys->Stop();
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}
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if (card->changedZoneRecently < -3){
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card->changedZoneRecently = 0;
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mParticleSys = NULL;
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}
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}
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actX += 10 * dt * (x - actX);
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actY += 10 * dt * (y - actY);
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PlayGuiObject::Update(dt);
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}
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if (alternate){
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MTGCard * mtgcard = card->model;
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CardGui::alternateRender(mtgcard, NULL, xpos + 90 , ypos + 130, 0.0f,0.9f);
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if (quad){
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float scale = 250 / quad->mHeight;
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quad->SetColor(ARGB(40,255,255,255));
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renderer->RenderQuad(quad,xpos,ypos,0,scale,scale);
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}
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}
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}
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void CardGui::Render(){
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JLBFont * mFont = GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT);
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JRenderer * renderer = JRenderer::GetInstance();
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JQuad * quad = card->getThumb();
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#if defined (WIN32) || defined (LINUX)
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//This shouldn't be done for the PSP. Basically it forces the system to load
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// The big image if it cannot find the thumbnail. That's great for image quality on a PC,
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// But it kills the performance for those who don't have thumbnails on the PSP
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if (!quad || quad->mHeight * 2 < mHeight){
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JQuad * quad2 = card->getQuad();
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if (quad2)
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quad = quad2;
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}
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#endif
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float tap = (float)(card->isTapped());
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float rotation = M_PI_2 * tap;
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float mScale = mHeight / 64;
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float myW = 45 * mScale;
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float myH = 60 * mScale;
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GameObserver * game = GameObserver::GetInstance();
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TargetChooser * tc = NULL;
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if (game) tc = game->getCurrentTargetChooser();
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float myX = actX + (32 * tap * mScale);
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float myY = actY + (20 * tap * mScale);
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if (quad){
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mScale = mHeight / quad->mHeight;
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myH = mHeight;
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myW = quad->mWidth * mScale;
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myX = actX + (quad->mHeight/2 * tap * mScale);
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myY = actY + (quad->mWidth/2 * tap * mScale);
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}
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if (mHeight-defaultHeight){
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if (card->isTapped())
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renderer->FillRect(myX + 1 * (mHeight - defaultHeight) - myH, myY + 1 * (mHeight - defaultHeight), myH, myW, ARGB(128,0,0,0));
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else
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renderer->FillRect(myX + 1 * (mHeight - defaultHeight), myY + 1 * (mHeight-defaultHeight), myW, myH, ARGB(128,0,0,0));
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}
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if(quad){
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quad->SetColor(ARGB(alpha, 255, 255, 255));
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if (tc && !tc->canTarget(card)) quad->SetColor(ARGB(alpha, 50, 50, 50));
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renderer->RenderQuad(quad, myX, myY ,rotation, mScale, mScale);
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quad->SetColor(ARGB(alpha, 255, 255, 255));
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}else{
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int color = card->getColor();
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char buffer[200];
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sprintf(buffer, "%s",card->getName());
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mFont->SetColor(ARGB(255,Constants::_r[color],Constants::_g[color],Constants::_b[color]));
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JQuad * mIcon = NULL;
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if (card->hasSubtype("plains")){
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mIcon = GameApp::CommonRes->GetQuad("c_white");
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}else if(card->hasSubtype("swamp")){
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mIcon = GameApp::CommonRes->GetQuad("c_black");
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}else if(card->hasSubtype("forest")){
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mIcon = GameApp::CommonRes->GetQuad("c_green");
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}else if(card->hasSubtype("mountain")){
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mIcon = GameApp::CommonRes->GetQuad("c_red");
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}else if(card->hasSubtype("island")){
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mIcon = GameApp::CommonRes->GetQuad("c_blue");
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}
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if (mIcon) mIcon->SetHotSpot(16,16);
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if (card->isTapped()){
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renderer->FillRect(myX - myH, myY, myH, myW, ARGB(255,Constants::_r[color]/2+50,Constants::_g[color]/2+50,Constants::_b[color]/2+50));
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renderer->DrawRect(myX - myH, myY, myH, myW, ARGB(255,Constants::_r[color],Constants::_g[color],Constants::_b[color]));
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.8 * mScale);
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mFont->DrawString(buffer, myX - (myH) + 4, myY + 1);
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if (mIcon) renderer->RenderQuad(mIcon, myX - myH / 2,myY + myW / 2, M_PI_2, mScale, mScale);
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if (tc && !tc->canTarget(card))
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renderer->FillRect(myX - myH, myY, myH, myW, ARGB(200,0,0,0));
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}else{
|
||||
renderer->FillRect(myX, myY , myW, myH, ARGB(255,Constants::_r[color]/2+50,Constants::_g[color]/2+50,Constants::_b[color]/2+50));
|
||||
renderer->DrawRect(myX, myY , myW, myH, ARGB(255,Constants::_r[color],Constants::_g[color],Constants::_b[color]));
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.5 * mScale);
|
||||
mFont->DrawString(buffer, myX + 4, myY + 1);
|
||||
if (mIcon) renderer->RenderQuad(mIcon,myX + myW/2, myY + myH / 2, 0, mScale, mScale);
|
||||
if (tc && !tc->canTarget(card))
|
||||
renderer->FillRect(myX, myY, myW, myH, ARGB(200,0,0,0));
|
||||
}
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
|
||||
}
|
||||
|
||||
if (tc && tc->alreadyHasTarget(card)){
|
||||
if (card->isTapped())
|
||||
renderer->FillRect(myX - myH, myY, myH, myW, ARGB(128,255,0,0));
|
||||
else
|
||||
renderer->FillRect(myX, myY, myW, myH, ARGB(128,255,0,0));
|
||||
}
|
||||
|
||||
if (card->isCreature()){
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
|
||||
char buffer[200];
|
||||
sprintf(buffer, "%i/%i",card->power,card->life);
|
||||
renderer->FillRect(actX + 2, actY + mHeight - 12, 25, 12, ARGB(128,0,0,0));
|
||||
mFont->SetColor(ARGB(255,255,255,255));
|
||||
mFont->DrawString(buffer, actX + 4, actY + mHeight - 10);
|
||||
}
|
||||
|
||||
if (mParticleSys && card->changedZoneRecently > 0){
|
||||
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE);
|
||||
mParticleSys->Render();
|
||||
// set normal blending
|
||||
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
|
||||
PlayGuiObject::Render();
|
||||
}
|
||||
|
||||
float CardGui::Height()
|
||||
{
|
||||
return card->getQuad()->mHeight;
|
||||
}
|
||||
float CardGui::Width()
|
||||
{
|
||||
return card->getQuad()->mWidth;
|
||||
}
|
||||
|
||||
CardGui::~CardGui(){
|
||||
LOG("==Destroying CardGui object");
|
||||
LOG(this->card->getName());
|
||||
LOG("==CardGui object destruction Successful");
|
||||
}
|
||||
*/
|
||||
TransientCardView::TransientCardView(MTGCardInstance* card, float x, float y) : CardGui(card, x, y){}
|
||||
TransientCardView::TransientCardView(MTGCardInstance* card, const Pos& ref) : CardGui(card, ref) {};
|
||||
|
||||
ostream& CardView::toString(ostream& out) const
|
||||
{
|
||||
return (CardGui::toString(out) << " : CardView ::: card : " << card
|
||||
<< "; actX,actY : " << actX << "," << actY << "; t : " << t
|
||||
<< " ; actT : " << actT << " ; quad : " << quad);
|
||||
<< "; actX,actY : " << actX << "," << actY << "; t : " << t
|
||||
<< " ; actT : " << actT << " ; quad : " << quad);
|
||||
}
|
||||
ostream& CardGui::toString(ostream& out) const
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user