changed suspend to use castcard.
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@@ -2,6 +2,7 @@
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#include "Counters.h"
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#include "Counters.h"
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#include "MTGCardInstance.h"
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#include "MTGCardInstance.h"
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#include "AllAbilities.h"
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Counter::Counter(MTGCardInstance * _target, int _power, int _toughness)
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Counter::Counter(MTGCardInstance * _target, int _power, int _toughness)
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{
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{
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@@ -187,10 +188,13 @@ int Counters::removeCounter(const char * _name, int _power, int _toughness)
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if (target->suspended && !target->counters->hasCounter("time",0,0))
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if (target->suspended && !target->counters->hasCounter("time",0,0))
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{
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{
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GameObserver * game = target->getObserver();
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GameObserver * game = target->getObserver();
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MTGCardInstance * copy = target->controller()->game->putInZone(target, target->currentZone, target->controller()->game->stack);
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MTGAbility *ac = NEW AACastCard(game, game->mLayers->actionLayer()->getMaxId(), target, target, false, false, true, "", "", false, false);
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MayAbility *ma1 = NEW MayAbility(game, game->mLayers->actionLayer()->getMaxId(), ac->clone(), target, true);
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game->mLayers->stackLayer()->addSpell(copy, game->targetChooser, NULL,1, 0);
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MTGAbility *ga1 = NEW GenericAddToGame(game, game->mLayers->actionLayer()->getMaxId(), target, NULL, ma1->clone());
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game->targetChooser = NULL;
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SAFE_DELETE(ac);
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SAFE_DELETE(ma1);
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ga1->resolve();
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SAFE_DELETE(ga1);
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}
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}
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return mCount;
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return mCount;
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}
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}
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