changed suspend to use castcard.

This commit is contained in:
zethfoxster
2016-07-14 21:25:04 -04:00
parent 9a56817bf8
commit 2fc52c9abd

View File

@@ -2,6 +2,7 @@
#include "Counters.h"
#include "MTGCardInstance.h"
#include "AllAbilities.h"
Counter::Counter(MTGCardInstance * _target, int _power, int _toughness)
{
@@ -187,10 +188,13 @@ int Counters::removeCounter(const char * _name, int _power, int _toughness)
if (target->suspended && !target->counters->hasCounter("time",0,0))
{
GameObserver * game = target->getObserver();
MTGCardInstance * copy = target->controller()->game->putInZone(target, target->currentZone, target->controller()->game->stack);
game->mLayers->stackLayer()->addSpell(copy, game->targetChooser, NULL,1, 0);
game->targetChooser = NULL;
MTGAbility *ac = NEW AACastCard(game, game->mLayers->actionLayer()->getMaxId(), target, target, false, false, true, "", "", false, false);
MayAbility *ma1 = NEW MayAbility(game, game->mLayers->actionLayer()->getMaxId(), ac->clone(), target, true);
MTGAbility *ga1 = NEW GenericAddToGame(game, game->mLayers->actionLayer()->getMaxId(), target, NULL, ma1->clone());
SAFE_DELETE(ac);
SAFE_DELETE(ma1);
ga1->resolve();
SAFE_DELETE(ga1);
}
return mCount;
}