last fix for buttons only fixed the PC/SDL mouse impl. This fixes the iOS/Android platforms. iOS/Android platforms both issue a JGE_BTN_OK keypress on single tap in which the mouse version does not. that version issues the OK keypress in sync with the mouse click.
This commit is contained in:
@@ -74,7 +74,7 @@ private:
|
|||||||
MTGDeck * booster;
|
MTGDeck * booster;
|
||||||
bool bListCards;
|
bool bListCards;
|
||||||
InteractiveButton *cycleCardsButton, *showCardListButton;
|
InteractiveButton *cycleCardsButton, *showCardListButton;
|
||||||
bool disablePurchase;
|
bool disablePurchase, clearInput;
|
||||||
|
|
||||||
void beginFilters();
|
void beginFilters();
|
||||||
void deleteDisplay();
|
void deleteDisplay();
|
||||||
|
|||||||
@@ -79,6 +79,7 @@ GameStateShop::GameStateShop(GameApp* parent) :
|
|||||||
|
|
||||||
showCardListButton = NEW InteractiveButton(NULL, kShowCardListButtonId, Fonts::MAIN_FONT, "Show List", SCREEN_WIDTH_F - 150, SCREEN_HEIGHT_F - 15, JGE_BTN_SEC);
|
showCardListButton = NEW InteractiveButton(NULL, kShowCardListButtonId, Fonts::MAIN_FONT, "Show List", SCREEN_WIDTH_F - 150, SCREEN_HEIGHT_F - 15, JGE_BTN_SEC);
|
||||||
disablePurchase = false;
|
disablePurchase = false;
|
||||||
|
clearInput = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
GameStateShop::~GameStateShop()
|
GameStateShop::~GameStateShop()
|
||||||
@@ -609,6 +610,9 @@ void GameStateShop::Update(float dt)
|
|||||||
srcCards->Shuffle();
|
srcCards->Shuffle();
|
||||||
load();
|
load();
|
||||||
disablePurchase = false;
|
disablePurchase = false;
|
||||||
|
clearInput = true;
|
||||||
|
return;
|
||||||
|
|
||||||
}
|
}
|
||||||
else if (btn == JGE_BTN_CANCEL)
|
else if (btn == JGE_BTN_CANCEL)
|
||||||
options[Options::DISABLECARDS].number = !options[Options::DISABLECARDS].number;
|
options[Options::DISABLECARDS].number = !options[Options::DISABLECARDS].number;
|
||||||
@@ -627,19 +631,30 @@ void GameStateShop::Update(float dt)
|
|||||||
{
|
{
|
||||||
bListCards = !bListCards;
|
bListCards = !bListCards;
|
||||||
disablePurchase = false;
|
disablePurchase = false;
|
||||||
|
clearInput = true;
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
else if (shopMenu)
|
else if (shopMenu)
|
||||||
{
|
{
|
||||||
if (btn == JGE_BTN_OK && (cycleCardsButton->ButtonPressed() || showCardListButton->ButtonPressed()))
|
#if defined (IOS) || defined (ANDROID)
|
||||||
|
if ((cycleCardsButton->ButtonPressed() || showCardListButton->ButtonPressed()))
|
||||||
|
#else
|
||||||
|
if ( (btn == JGE_BTN_OK) && (cycleCardsButton->ButtonPressed() || showCardListButton->ButtonPressed()))
|
||||||
|
#endif
|
||||||
{
|
{
|
||||||
disablePurchase = true;
|
disablePurchase = true;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else if (btn == JGE_BTN_OK && disablePurchase)
|
else
|
||||||
{
|
#if defined (IOS) || defined (ANDROID)
|
||||||
disablePurchase = false;
|
if (clearInput && (btn == JGE_BTN_OK))
|
||||||
}
|
{
|
||||||
|
clearInput = false;
|
||||||
|
disablePurchase = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
else
|
else
|
||||||
|
#endif
|
||||||
if (shopMenu->CheckUserInput(btn))
|
if (shopMenu->CheckUserInput(btn))
|
||||||
srcCards->Touch();
|
srcCards->Touch();
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user