last fix for buttons only fixed the PC/SDL mouse impl. This fixes the iOS/Android platforms. iOS/Android platforms both issue a JGE_BTN_OK keypress on single tap in which the mouse version does not. that version issues the OK keypress in sync with the mouse click.
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@@ -74,7 +74,7 @@ private:
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MTGDeck * booster;
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bool bListCards;
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InteractiveButton *cycleCardsButton, *showCardListButton;
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bool disablePurchase;
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bool disablePurchase, clearInput;
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void beginFilters();
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void deleteDisplay();
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