J :
* Font unification.
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@@ -74,7 +74,6 @@ int DamagerDamaged::removeDamagesFrom(DamagerDamaged * source){
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void DamagerDamaged::Render(Player * currentPlayer){
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JLBFont * mFont = GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT);
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mFont->SetBase(0);
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mFont->SetScale(0.75);
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CardGui::Render();
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char buf[4096];
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