* Add the rolling phasebar.
* This is a preview version. It shares most of the code with the definitive
  version, but when the real code is checked in, this will be deleted.
This commit is contained in:
jean.chalard
2009-06-22 14:45:27 +00:00
parent ed9c739963
commit 2f3259fd55
6 changed files with 135 additions and 10 deletions

View File

@@ -110,6 +110,7 @@ void GameApp::Create()
CommonRes->CreateTexture("graphics/phasebar.png");
CommonRes->CreateTexture("graphics/background.png");
CommonRes->CreateTexture("graphics/back.jpg");
CommonRes->CreateTexture("graphics/phasebar.png");
//CommonRes->CreateTexture("graphics/interrupt.png");
//CommonRes->CreateQuad("interrupt", "graphics/interrupt.png", 0, 0, 256, 128);