J :
* Add the rolling phasebar. * This is a preview version. It shares most of the code with the definitive version, but when the real code is checked in, this will be deleted.
This commit is contained in:
@@ -110,6 +110,7 @@ void GameApp::Create()
|
||||
CommonRes->CreateTexture("graphics/phasebar.png");
|
||||
CommonRes->CreateTexture("graphics/background.png");
|
||||
CommonRes->CreateTexture("graphics/back.jpg");
|
||||
CommonRes->CreateTexture("graphics/phasebar.png");
|
||||
|
||||
//CommonRes->CreateTexture("graphics/interrupt.png");
|
||||
//CommonRes->CreateQuad("interrupt", "graphics/interrupt.png", 0, 0, 256, 128);
|
||||
|
||||
Reference in New Issue
Block a user