Fixed all primitives that should target any target instead of player and creatures using the new implemented target "anytarget", added new target "propagation" for "propagate" ability, removed the duplicated "unsacrificable" basic ability to use the previous "cantbesacrified" one.
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@@ -158,7 +158,7 @@ const char* Constants::MTGBasicAbilities[] = {
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"cantchangelife",
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"combattoughness",
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"cantpaylife",
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"cantbesacrified",
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"cantbesacrified", // The card cannot be sacrified (e.g. "Hithlain Rope").
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"skulk",
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"menace",
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"nosolo",
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@@ -266,8 +266,7 @@ const char* Constants::MTGBasicAbilities[] = {
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"poisoneighttoxic", // Card has toxic 8
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"poisonninetoxic", // Card has toxic 9
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"poisontentoxic", // Card has toxic 10
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"eqpasinst", // Can equip as instant
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"unsacrificable" // The card cannot be sacrified (e.g. "Hithlain Rope").
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"eqpasinst" // Can equip as instant
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};
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map<string,int> Constants::MTGBasicAbilitiesMap;
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