Fixed all primitives that should target any target instead of player and creatures using the new implemented target "anytarget", added new target "propagation" for "propagate" ability, removed the duplicated "unsacrificable" basic ability to use the previous "cantbesacrified" one.
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@@ -361,8 +361,7 @@ class Constants
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POISONNINETOXIC = 233,
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POISONTENTOXIC = 234,
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EQPASINST = 235,
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UNSACRIFICABLE = 236,
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NB_BASIC_ABILITIES = 237,
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NB_BASIC_ABILITIES = 236,
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RARITY_S = 'S', //Special Rarity
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RARITY_M = 'M', //Mythics
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