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@@ -1,7 +1,7 @@
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grade=borderline
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grade=borderline
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#Bordeline Primitives Pack for Wagic the Homebrew.
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#Bordeline Primitives Pack for Wagic the Homebrew.
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#I sorted this programmatically - Thanks to Vitty85 28-05-2023
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#I sorted this programmatically - Thanks to Vitty85 29-05-2023
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[card]
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[card]
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name=+2 Mace
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name=+2 Mace
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auto={3}:equip
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auto={3}:equip
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@@ -4481,6 +4481,15 @@ power=3
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Ashnod's Intervention
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target=creature
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auto=transforms((,newability[2/0],newability[handdeath],newability[counter(0/0.1.AshnodEffect) notrg],newability[phaseaction[endofturn once sourceinplay] removeallcounters(0/0.1.AshnodEffect) notrg])) ueot
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auto=emblem transforms((,newability[@movedto(creature[counter{0/0.1.AshnodEffect}]|exile) from(battlefield):name(Return to hand) all(trigger[to]) moveto(ownerHand)])) ueot
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text=Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
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mana={B}
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type=Instant
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[/card]
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[card]
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name=Ashnod, Flesh Mechanist
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name=Ashnod, Flesh Mechanist
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abilities=deathtouch
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abilities=deathtouch
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auto=_ATTACKING_may name(Sacrifice creature) target(creature|myBattlefield) sacrifice and!( token(Powerstone) and!( tap(noevent) )! )!
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auto=_ATTACKING_may name(Sacrifice creature) target(creature|myBattlefield) sacrifice and!( token(Powerstone) and!( tap(noevent) )! )!
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@@ -8091,6 +8100,27 @@ mana={1}{B}
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type=Instant
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type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Bladecoil Serpent
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auto=if casted(this) then if compare(halfdownusedmanau)~morethan~0 then name(Draw cards) name(Draw cards) draw:halfdownusedmanau controller
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auto=if casted(this) then if compare(halfdownusedmanab)~equalto~1 then ability$!name(Discard 1 card) notatarget(*|myhand) reject!$ opponent
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auto=if casted(this) then if compare(halfdownusedmanab)~equalto~2 then ability$!name(Discard 2 cards) notatarget(<2>*|myhand) reject!$ opponent
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auto=if casted(this) then if compare(halfdownusedmanab)~equalto~3 then ability$!name(Discard 3 cards) notatarget(<3>*|myhand) reject!$ opponent
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auto=if casted(this) then if compare(halfdownusedmanab)~equalto~4 then ability$!name(Discard 4 cards) notatarget(<4>*|myhand) reject!$ opponent
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auto=if casted(this) then if compare(halfdownusedmanab)~equalto~5 then ability$!name(Discard 5 cards) notatarget(<5>*|myhand) reject!$ opponent
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auto=if casted(this) then if compare(halfdownusedmanab)~equalto~6 then ability$!name(Discard 6 cards) notatarget(<6>*|myhand) reject!$ opponent
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auto=if casted(this) then if compare(halfdownusedmanab)~equalto~7 then ability$!name(Discard 7 cards) notatarget(<7>*|myhand) reject!$ opponent
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auto=if casted(this) then if compare(halfdownusedmanab)~equalto~8 then ability$!name(Discard 8 cards) notatarget(<8>*|myhand) reject!$ opponent
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auto=if casted(this) then if compare(halfdownusedmanab)~equalto~9 then ability$!name(Discard 9 cards) notatarget(<9>*|myhand) reject!$ opponent
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auto=if casted(this) then if compare(halfdownusedmanab)~morethan~9 then ability$!name(Discard 10 cards) notatarget(<10>*|myhand) reject!$ opponent
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auto=if casted(this) then if compare(halfdownusedmanar)~morethan~0 then name(Gets trample and haste) name(Gets trample and haste) transforms((,newability[halfdownusedmanar/0],newability[trample],newability[haste])) ueot
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text=When Bladecoil Serpent enters the battlefield, for each {U}{U} spent to cast it, draw a card. -- When Bladecoil Serpent enters the battlefield, for each {B}{B} spent to cast it, each opponent discards a card. -- When Bladecoil Serpent enters the battlefield, for each {R}{R} spent to cast it, it gets +1/+0 and gains trample and haste until end of turn.
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mana={X}{6}
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type=Artifact Creature
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subtype=Serpent
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power=5
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toughness=4
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[/card]
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[card]
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name=Bladed Ambassador
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name=Bladed Ambassador
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auto=counter(0/0,1,oil)
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auto=counter(0/0,1,oil)
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auto={1}{C(0/0,-1,oil)}:indestructible ueot
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auto={1}{C(0/0,-1,oil)}:indestructible ueot
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@@ -8148,6 +8178,16 @@ power=6
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toughness=6
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toughness=6
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[/card]
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[/card]
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[card]
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[card]
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name=Blanchwood Prowler
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auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[choice name(Return a permanent) target(tobereturn[land]|mygraveyard) moveto(myhand)],newability[choice name(Put 1/1 counter) target(Blanchwood Prowler[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )!
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text=When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)
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mana={1}{G}
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type=Creature
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subtype=Elemental
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power=1
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toughness=1
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[/card]
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[card]
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name=Blaring Captain
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name=Blaring Captain
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abilities=partner
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abilities=partner
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partner=Blaring Recruiter
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partner=Blaring Recruiter
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@@ -15472,6 +15512,17 @@ type=Enchantment
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subtype=Aura
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subtype=Aura
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[/card]
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[/card]
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[card]
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[card]
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name=Clay Champion
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auto=if casted(this) then name(Put 1/1 counters) name(Put 1/1 counters) counter(1/1,halfdownusedmanag) && counter(1/1,halfdownusedmanag) && counter(1/1,halfdownusedmanag)
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auto=if casted(this) then name(Put 1/1 counters) name(Put 1/1 counters) target(<upto:2>other creature|mybattlefield) counter(1/1,halfdownusedmanaw)
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text=Clay Champion enters the battlefield with three +1/+1 counters on it for each {G}{G} spent to cast it. -- When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each {W}{W} spent to cast Clay Champion, put a +1/+1 counter on each of them.
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mana={X}{4}
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type=Artifact Creature
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subtype=Construct
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power=2
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toughness=2
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[/card]
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[card]
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name=Clay Golem
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name=Clay Golem
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auto=this(cantargetcard(*[-monstrous]) {6}:becomes(monstrous) forever && transforms((,newability[name(Roll a d8) rolld8 8 winability counter(1/1.lastrollresult) winabilityend loseability counter(1/1.lastrollresult) loseabilityend rolld8end],newability[name(Destroy permanent) destroy target(*|battlefield)])) forever
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auto=this(cantargetcard(*[-monstrous]) {6}:becomes(monstrous) forever && transforms((,newability[name(Roll a d8) rolld8 8 winability counter(1/1.lastrollresult) winabilityend loseability counter(1/1.lastrollresult) loseabilityend rolld8end],newability[name(Destroy permanent) destroy target(*|battlefield)])) forever
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text={6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- Berserk - When Clay Golem becomes monstrous, destroy target permanent.
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text={6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- Berserk - When Clay Golem becomes monstrous, destroy target permanent.
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@@ -21029,6 +21080,15 @@ power=3
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toughness=2
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toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Defabricate
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#MISSING:counter ability
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target=*[artifact;enchantment]|stack
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auto=fizzleto(exile)
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text=Choose one -- Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard. -- Counter target activated or triggered ability.
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mana={1}{U}
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type=Instant
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[/card]
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[card]
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name=Deface
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name=Deface
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auto=choice name(Destroy target artifact) destroy target(artifact)
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auto=choice name(Destroy target artifact) destroy target(artifact)
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auto=choice name(Destroy target creature with defender) destroy target(creature[defender])
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auto=choice name(Destroy target creature with defender) destroy target(creature[defender])
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@@ -24379,6 +24439,14 @@ text=Dreamroot Cascade enters the battlefield tapped unless you control two or m
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type=Land
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type=Land
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[/card]
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[/card]
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[card]
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[card]
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name=Dreams of Steel and Oil
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auto=if type(*[-land]|opponenthand)~morethan~0 then name(Exile artifact or creature) name(Exile artifact or creature) target(*[artifact;creature]|opponenthand) moveto(ownerexile) and!( ability$!name(Exile artifact or creature) name(Exile artifact or creature) target(*[artifact;creature]|opponentgraveyard) moveto(ownerexile)!$ controller )!
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auto=if type(*[-land]|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) and!( ability$!name(Exile artifact or creature) name(Exile artifact or creature) target(*[artifact;creature]|opponentgraveyard) moveto(ownerexile)!$ controller )! )!
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text=Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
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mana={B}
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type=Sorcery
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[/card]
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[card]
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name=Dreamshackle Geist
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name=Dreamshackle Geist
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abilities=flying
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abilities=flying
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auto=@each my combatbegins:may name(Choose one) transforms((,newability[choice name(Tap a creature) target(creature) tap],newability[name(Creature doesn't untap) target(creature) frozen])) oneshot
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auto=@each my combatbegins:may name(Choose one) transforms((,newability[choice name(Tap a creature) target(creature) tap],newability[name(Creature doesn't untap) target(creature) frozen])) oneshot
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@@ -29820,6 +29888,18 @@ power=2
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Feldon, Ronom Excavator
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abilities=haste,cantblock
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aicode=activate transforms((,newability[all(*[zpos<=thatmuch]|mylibrary) moveto(myexile) and!( target(*|exile) transforms((,newability[canplayfromexile uent])) uent )! ])) uent
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auto=@damaged(this):name(Exile top card) reveal:thatmuch optionone name(Choose card) target(*|reveal) moveto(ownerexile) and!( transforms((,newability[canplayfromexile uent])) uent )! optiononeend optiontwo name(Exile cards) all(*|reveal) moveto(ownerexile) optiontwoend revealend
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text=Haste -- Feldon, Ronom Excavator can't block. -- Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.
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mana={1}{R}
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type=Legendary Creature
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subtype=Human Artificer
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power=2
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toughness=2
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[/card]
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[card]
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name=Felidar Retreat
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name=Felidar Retreat
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auto=_LANDFALL_name(Choose one) ability$!name(Choose one) choice name(Put a +1/+1 counter and vigilance) all(creature|myBattlefield) counter(1/1) && all(creature|myBattlefield) vigilance ueot _ choice name(Create a 2/2 Cat) token(Cat Beast)!$ controller
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auto=_LANDFALL_name(Choose one) ability$!name(Choose one) choice name(Put a +1/+1 counter and vigilance) all(creature|myBattlefield) counter(1/1) && all(creature|myBattlefield) vigilance ueot _ choice name(Create a 2/2 Cat) token(Cat Beast)!$ controller
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text=Landfall - Whenever a land enters the battlefield under your control, Choose one -- Create a 2/2 white Cat Beast creature token. -- Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
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text=Landfall - Whenever a land enters the battlefield under your control, Choose one -- Create a 2/2 white Cat Beast creature token. -- Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
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@@ -32081,6 +32161,14 @@ text={T}: Add {C}. -- {T}: Choose target commander that entered the battlefield
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type=Land
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type=Land
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[/card]
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[/card]
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[card]
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[card]
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name=Forging the Anchor
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aicode=activate transforms((,newability[if type(artifact[zpos<=5]|myLibrary)~morethan~0 then all(artifact[zpos<=5]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=5]|mylibrary) moveto(myreveal) and!( bottomoflibrary and!( draw:1 controller)! )! ])) oneshot
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auto=name(Look 5 cards) reveal:5 optionone name(Get artifacts) target(<upto:5>artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
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text=Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
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mana={2}{U}
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type=Sorcery
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[/card]
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[card]
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name=Forging the Tyrite Sword
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name=Forging the Tyrite Sword
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auto=counter(0/0,1,Lore)
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auto=counter(0/0,1,Lore)
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auto=@each my firstmain:counter(0/0,1,Lore)
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auto=@each my firstmain:counter(0/0,1,Lore)
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@@ -38508,6 +38596,18 @@ power=2
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Gwenna, Eyes of Gaea
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auto=this(variable{type:creature:myrestrictedcastingzone}>0) {T}:name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
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auto=this(variable{type:creature:mybattlefield}>1) {T}:name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
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auto=@movedTo(creature[power>=5]|mystack):name(Put 1/1 counter) transforms((,newability[counter(1/1)],newability[untap])) oneshot
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text={T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card. -- Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it.
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mana={2}{G}
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type=Legendary Creature
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subtype=Elf Druid Scout
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power=2
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toughness=3
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[/card]
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[card]
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name=Gyome, Master Chef
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name=Gyome, Master Chef
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abilities=trample
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abilities=trample
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auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~1}:token(Food)
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auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~1}:token(Food)
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@@ -41917,6 +42017,19 @@ power=3
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Hulking Metamorph
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other={2}{U}{U} name(prototype)
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auto=if paid(alternative) then becomes(,3/3,blue) forever
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auto=ifnot paid(alternative) then may name(Copy artifact or creature) name(Copy artifact or creature) target(*[creature;artifact]|battlefield) copy and!( transforms((Artifact Creature,setpower=7,settoughness=7)) forever )!
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auto=if paid(alternative) then may name(Copy artifact or creature) name(Copy artifact or creature) target(*[creature;artifact]|battlefield) copy and!( transforms((Artifact Creature,setpower=3,settoughness=3)) forever )!
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text=Prototype {2}{U}{U} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- You may have Hulking Metamorph enter the battlefield as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to Hulking Metamorph's power and toughness.
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mana={9}
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type=Artifact Creature
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subtype=Shapeshifter
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power=7
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toughness=7
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[/card]
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[card]
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name=Hull Breach
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name=Hull Breach
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auto=choice name(Destroy target artifact) destroy target(artifact) restriction{type(artifact|battlefield)~morethan~0}
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auto=choice name(Destroy target artifact) destroy target(artifact) restriction{type(artifact|battlefield)~morethan~0}
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auto=choice name(Destroy target enchantment) destroy target(enchantment) restriction{type(enchantment|battlefield)~morethan~0}
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auto=choice name(Destroy target enchantment) destroy target(enchantment) restriction{type(enchantment|battlefield)~morethan~0}
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@@ -42224,6 +42337,37 @@ power=3
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toughness=4
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toughness=4
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[/card]
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[/card]
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[card]
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[card]
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name=Hurkyl's Final Meditation
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other={7}{U}{U}{U} name(Cast on opponent turn)
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otherrestriction=compare(controllerturn)~equalto~0
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restriction=compare(controllerturn)~equalto~1
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auto=all(*[-land]|battlefield) moveTo(ownerHand)
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auto=emblem transforms((,newability[maxCast(*)0 controller],newability[maxCast(*)0 opponent])) ueot
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auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~0} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,untap,opponent) && nextphasealter(remove,upkeep,opponent) && nextphasealter(remove,draw,opponent) && nextphasealter(remove,firstmain,opponent) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
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auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~1} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,upkeep,opponent) && nextphasealter(remove,draw,opponent) && nextphasealter(remove,firstmain,opponent) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
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auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~2} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,draw,opponent) && nextphasealter(remove,firstmain,opponent) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
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auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~3} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,firstmain,opponent) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
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auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~4} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatbegin,opponent) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
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auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~5} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatattackers,opponent) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
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auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~6} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatblockers,opponent) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
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auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~7} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatdamage,opponent) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
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auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~8} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatend,opponent) && nextphasealter(remove,secondmain,opponent)
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auto=if compare(controllerturn)~equalto~0 then if compare(currentphase)~equalto~9} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,secondmain,opponent)
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auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~0} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,untap,controller) && nextphasealter(remove,upkeep,controller) && nextphasealter(remove,draw,controller) && nextphasealter(remove,firstmain,controller) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
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auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~1} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,upkeep,controller) && nextphasealter(remove,draw,controller) && nextphasealter(remove,firstmain,controller) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
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auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~2} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,draw,controller) && nextphasealter(remove,firstmain,controller) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
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auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~3} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,firstmain,controller) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
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auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~4} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatbegin,controller) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
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auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~5} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatattackers,controller) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
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auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~6} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatblockers,controller) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
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auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~7} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatdamage,controller) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
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auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~8} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,combatend,controller) && nextphasealter(remove,secondmain,controller)
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auto=if compare(controllerturn)~equalto~1 then if compare(currentphase)~equalto~9} then name(End turn) name(End turn) name(End turn) all(*|stack) spellmover(exile) && nextphasealter(remove,secondmain,controller)
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text=As long as it's not your turn, this spell costs {3} more to cast. -- Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
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mana={4}{U}{U}{U}
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type=Instant
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[/card]
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[card]
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name=Hurl Through Hell
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name=Hurl Through Hell
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target=creature
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target=creature
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auto=if compare(controllerturn)~morethan~0 then name(Exile creature) name(Exile creature) moveto(myexile) and!( transforms((,newability[canplayfromexile uent],newability[anytypeofmana uent],newability[phaseaction[my endofturn next once checkex] moveTo(ownerexile)])) forever )!
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auto=if compare(controllerturn)~morethan~0 then name(Exile creature) name(Exile creature) moveto(myexile) and!( transforms((,newability[canplayfromexile uent],newability[anytypeofmana uent],newability[phaseaction[my endofturn next once checkex] moveTo(ownerexile)])) forever )!
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|
@@ -46974,6 +47118,17 @@ power=5
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toughness=6
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toughness=6
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[/card]
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[/card]
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[card]
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[card]
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name=Junkyard Genius
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auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
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auto={1}{B}{R}{S(other *[creature;artifact]|mybattlefield)}:name(Creatures gain 1/0 and menace and haste) all(other *[creature]|mybattlefield) transforms((,newability[1/0],newability[menace],newability[haste])) ueot
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text=When Junkyard Genius enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") -- {1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.
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mana={1}{B}{R}
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type=Creature
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subtype=Human Artificer
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power=2
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toughness=2
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[/card]
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[card]
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name=Juri, Master of the Revue
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name=Juri, Master of the Revue
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auto=@sacrificed(*|mybattlefield):counter(1/1) all(this)
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auto=@sacrificed(*|mybattlefield):counter(1/1) all(this)
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auto=_DIES_damage:power target(player,creature,planeswalker)
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auto=_DIES_damage:power target(player,creature,planeswalker)
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@@ -51077,6 +51232,39 @@ mana={4}{R}
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type=Sorcery
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type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Liberator, Urza's Battlethopter
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abilities=flash,flying
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auto=lord(artifact|mycastingzone) asflash
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auto=lord(*[colorless]|mycastingzone) asflash
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auto=@movedTo(*[manacost=0]|mystack) restriction{compare(p)~lessthan~0}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=1]|mystack) restriction{compare(p)~lessthan~1}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=2]|mystack) restriction{compare(p)~lessthan~2}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=3]|mystack) restriction{compare(p)~lessthan~3}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=4]|mystack) restriction{compare(p)~lessthan~4}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=5]|mystack) restriction{compare(p)~lessthan~5}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=6]|mystack) restriction{compare(p)~lessthan~6}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=7]|mystack) restriction{compare(p)~lessthan~7}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=8]|mystack) restriction{compare(p)~lessthan~8}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=9]|mystack) restriction{compare(p)~lessthan~9}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=10]|mystack) restriction{compare(p)~lessthan~10}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=11]|mystack) restriction{compare(p)~lessthan~11}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=12]|mystack) restriction{compare(p)~lessthan~12}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=13]|mystack) restriction{compare(p)~lessthan~13}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=14]|mystack) restriction{compare(p)~lessthan~14}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=15]|mystack) restriction{compare(p)~lessthan~15}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=16]|mystack) restriction{compare(p)~lessthan~16}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=17]|mystack) restriction{compare(p)~lessthan~17}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=18]|mystack) restriction{compare(p)~lessthan~18}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost=19]|mystack) restriction{compare(p)~lessthan~19}:name(Put 1/1 counter) counter(1/1)
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auto=@movedTo(*[manacost>=20]|mystack) restriction{compare(p)~lessthan~20}:name(Put 1/1 counter) counter(1/1)
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text=Flash -- Flying -- You may cast colorless spells and artifact spells as though they had flash. -- Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.
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mana={3}
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type=Legendary Artifact Creature
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subtype=Thopter
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power=1
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toughness=2
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[/card]
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[card]
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name=Library Larcenist
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name=Library Larcenist
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auto=_ATTACKING_draw:1 controller
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auto=_ATTACKING_draw:1 controller
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text=Whenever Library Larcenist attacks, draw a card.
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text=Whenever Library Larcenist attacks, draw a card.
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@@ -56354,6 +56542,14 @@ mana={3}{R}
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type=Instant
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type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Mishra's Research Desk
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auto={1}{T}{S}:name(Exile top cards) all(*[zpos=2|mylibrary) moveto(myexile) and!( transforms((tobechosen,newability[all(*[zpos=1|mylibrary) moveto(myexile) and!( transforms((tobechosen,newability[name(Choose exiled card) target(tobechosen|myexile) transforms((,newability[canplayfromexile uent])) uent])) ueot )!])) ueot )!
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autograveyard={1}{R}:_UNEARTH_
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text={1}, {T}, Sacrifice Mishra's Research Desk: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. -- Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={1}
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type=Artifact
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[/card]
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[card]
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name=Mishra's Self-Replicator
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name=Mishra's Self-Replicator
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auto=_CASTHISTORIC_may pay({1}) name(Pay 1 and clone) clone all(this)
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auto=_CASTHISTORIC_may pay({1}) name(Pay 1 and clone) clone all(this)
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text=Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)
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text=Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)
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@@ -56392,6 +56588,17 @@ power=2
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Mishra, Tamer of Mak Fawa
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auto=@targeted(*|myBattlefield) from(*|opponentzones):choice name(This spell costs a sacrifice) name(This spell costs a sacrifice) target(*|opponentzones) transforms((,newability[choice name(Counter spell) target(*|mystack) fizzle],newability[if type(*|myBattlefield)~morethan~0 then choice name(Sacrifice a permanent) name(Sacrifice a permanent) target(*|mybattlefield) sacrifice])) oneshot
|
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auto=lord(artifact|mygraveyard) {1}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
|
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text=Permanents you control have "Ward-Sacrifice a permanent." -- Each artifact card in your graveyard has unearth {1}{B}{R}. ({1}{B}{R}: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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mana={3}{B}{R}
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type=Legendary Creature
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subtype=Human Artificer
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power=4
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toughness=4
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[/card]
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[card]
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name=Mission Briefing
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name=Mission Briefing
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aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
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aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
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auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed target(*[instant;sorcery;fresh]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot && surveil afterrevealedend revealend
|
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|
auto=name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed target(*[instant;sorcery;fresh]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot && surveil afterrevealedend revealend
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|
@@ -60039,6 +60246,17 @@ mana={2}{U}
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type=Instant
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type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=No One Left Behind
|
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|
restriction=type(creature|mygraveyard)~morethan~0
|
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otherrestriction=type(creature[manacost<=3]|mygraveyard)~morethan~0
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|
other={1}{B} name(Pay 3 less)
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auto=ifnot paid(alternative) then target(creature|mygraveyard) moveTo(mybattlefield)
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auto=if paid(alternative) then target(creature[manacost<=3]|mygraveyard) moveTo(mybattlefield)
|
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|
|
text=This spell costs {3} less to cast if it targets a creature card with mana value 3 or less. -- Return target creature card from your graveyard to the battlefield.
|
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|
mana={4}{B}
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type=Sorcery
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[/card]
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[card]
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name=No Way Out
|
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name=No Way Out
|
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auto=ability$!name(Discard 2 cards) name(Discard 2 cards) target(<2>*|myhand) reject!$ opponent
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|
auto=ability$!name(Discard 2 cards) name(Discard 2 cards) target(<2>*|myhand) reject!$ opponent
|
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auto=token(Zombie Dec)
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auto=token(Zombie Dec)
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|
@@ -64393,6 +64611,38 @@ mana={2}{U}
|
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type=Sorcery
|
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type=Sorcery
|
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[/card]
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[/card]
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[card]
|
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[card]
|
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name=Phyrexian Fleshgorger
|
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|
abilities=lifelink,menace
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other={1}{B}{B} name(Prototype)
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auto=if paid(alternative) then becomes(,3/3,black)
|
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auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~1}:choice name(This spell costs 1 life more) name(This spell costs 1 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:1}]] name(pay 1 life) donothing?fizzle])) oneshot
|
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auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~2}:choice name(This spell costs 2 life more) name(This spell costs 2 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:2}]] name(pay 2 life) donothing?fizzle])) oneshot
|
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auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~3}:choice name(This spell costs 3 life more) name(This spell costs 3 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:3}]] name(pay 3 life) donothing?fizzle])) oneshot
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~4}:choice name(This spell costs 4 life more) name(This spell costs 4 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:4}]] name(pay 4 life) donothing?fizzle])) oneshot
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~5}:choice name(This spell costs 5 life more) name(This spell costs 5 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:5}]] name(pay 5 life) donothing?fizzle])) oneshot
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auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~6}:choice name(This spell costs 6 life more) name(This spell costs 6 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:6}]] name(pay 6 life) donothing?fizzle])) oneshot
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~7}:choice name(This spell costs 7 life more) name(This spell costs 7 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:7}]] name(pay 7 life) donothing?fizzle])) oneshot
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~8}:choice name(This spell costs 8 life more) name(This spell costs 8 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:8}]] name(pay 8 life) donothing?fizzle])) oneshot
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~9}:choice name(This spell costs 9 life more) name(This spell costs 9 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:9}]] name(pay 9 life) donothing?fizzle])) oneshot
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~10}:choice name(This spell costs 10 life more) name(This spell costs 10 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:10}]] name(pay 10 life) donothing?fizzle])) oneshot
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~11}:choice name(This spell costs 11 life more) name(This spell costs 11 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:11}]] name(pay 11 life) donothing?fizzle])) oneshot
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~12}:choice name(This spell costs 12 life more) name(This spell costs 12 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:12}]] name(pay 12 life) donothing?fizzle])) oneshot
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~13}:choice name(This spell costs 13 life more) name(This spell costs 13 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:13}]] name(pay 13 life) donothing?fizzle])) oneshot
|
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|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~14}:choice name(This spell costs 14 life more) name(This spell costs 14 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:14}]] name(pay 14 life) donothing?fizzle])) oneshot
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~15}:choice name(This spell costs 15 life more) name(This spell costs 15 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:15}]] name(pay 15 life) donothing?fizzle])) oneshot
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~16}:choice name(This spell costs 16 life more) name(This spell costs 16 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:16}]] name(pay 16 life) donothing?fizzle])) oneshot
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~17}:choice name(This spell costs 17 life more) name(This spell costs 17 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:17}]] name(pay 17 life) donothing?fizzle])) oneshot
|
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|
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~18}:choice name(This spell costs 18 life more) name(This spell costs 18 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:18}]] name(pay 18 life) donothing?fizzle])) oneshot
|
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|
|
|
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|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~equalto~19}:choice name(This spell costs 19 life more) name(This spell costs 19 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:19}]] name(pay 19 life) donothing?fizzle])) oneshot
|
|
|
|
|
|
|
|
auto=@targeted(this) from(*[instant;sorcery]|opponentzones) restriction{compare(p)~morethan~19}:choice name(This spell costs 20 life more) name(This spell costs 20 life more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{L:20}]] name(pay 20 life) donothing?fizzle])) oneshot
|
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|
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|
text=Prototype {1}{B}{B} - 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) -- Menace, lifelink -- Ward-Pay life equal to Phyrexian Fleshgorger's power.
|
|
|
|
|
|
|
|
mana={7}
|
|
|
|
|
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|
|
type=Artifact Creature
|
|
|
|
|
|
|
|
subtype=Phyrexian Wurm
|
|
|
|
|
|
|
|
power=7
|
|
|
|
|
|
|
|
toughness=5
|
|
|
|
|
|
|
|
[/card]
|
|
|
|
|
|
|
|
[card]
|
|
|
|
name=Phyrexian Furnace
|
|
|
|
name=Phyrexian Furnace
|
|
|
|
auto={T}:name(Exile bottom card from my graveyard) moveTo(myexile) all(*[zpos=type:*:mygraveyard]|mygraveyard)
|
|
|
|
auto={T}:name(Exile bottom card from my graveyard) moveTo(myexile) all(*[zpos=type:*:mygraveyard]|mygraveyard)
|
|
|
|
auto={T}:name(Exile bottom card from opponent's graveyard) moveTo(opponentexile) all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard)
|
|
|
|
auto={T}:name(Exile bottom card from opponent's graveyard) moveTo(opponentexile) all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard)
|
|
|
|
@@ -70593,6 +70843,15 @@ power=1
|
|
|
|
toughness=3
|
|
|
|
toughness=3
|
|
|
|
[/card]
|
|
|
|
[/card]
|
|
|
|
[card]
|
|
|
|
[card]
|
|
|
|
|
|
|
|
name=Repair and Recharge
|
|
|
|
|
|
|
|
target=*[artifact;enchantment;planeswalker]|mygraveyard
|
|
|
|
|
|
|
|
auto=moveTo(mybattlefield)
|
|
|
|
|
|
|
|
auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
|
|
|
|
|
|
|
|
text=Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
|
|
|
|
|
|
|
|
mana={3}{W}{W}
|
|
|
|
|
|
|
|
type=Sorcery
|
|
|
|
|
|
|
|
[/card]
|
|
|
|
|
|
|
|
[card]
|
|
|
|
name=Repeated Reverberation
|
|
|
|
name=Repeated Reverberation
|
|
|
|
#The abilities cannot be targeted or activated twice ATM.
|
|
|
|
#The abilities cannot be targeted or activated twice ATM.
|
|
|
|
auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:name(Copy spell) all(trigger[to]) transforms((,newability[activate castcard(copied noevent costx!:x:! kicked!:kicked:!)])) oneshot])) ueot
|
|
|
|
auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:name(Copy spell) all(trigger[to]) transforms((,newability[activate castcard(copied noevent costx!:x:! kicked!:kicked:!)])) oneshot])) ueot
|
|
|
|
@@ -74783,6 +75042,16 @@ power=1
|
|
|
|
toughness=1
|
|
|
|
toughness=1
|
|
|
|
[/card]
|
|
|
|
[/card]
|
|
|
|
[card]
|
|
|
|
[card]
|
|
|
|
|
|
|
|
name=Sardian Cliffstomper
|
|
|
|
|
|
|
|
auto=aslongas(mountain|mybattlefield) transforms((,newability[this(variable{controllerturn}>0) type:mountain:mybattlefield/0])) >3
|
|
|
|
|
|
|
|
text=As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control.
|
|
|
|
|
|
|
|
mana={1}{R}
|
|
|
|
|
|
|
|
type=Creature
|
|
|
|
|
|
|
|
subtype=Minotaur Barbarian
|
|
|
|
|
|
|
|
power=0
|
|
|
|
|
|
|
|
toughness=4
|
|
|
|
|
|
|
|
[/card]
|
|
|
|
|
|
|
|
[card]
|
|
|
|
name=Sarevok's Tome
|
|
|
|
name=Sarevok's Tome
|
|
|
|
auto=_INITIATIVE_CONTROLLER_
|
|
|
|
auto=_INITIATIVE_CONTROLLER_
|
|
|
|
auto=this(variable{pinitiative}>0) {T}:Add{C}{C}
|
|
|
|
auto=this(variable{pinitiative}>0) {T}:Add{C}{C}
|
|
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@@ -74818,6 +75087,17 @@ power=7
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toughness=6
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toughness=6
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[/card]
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[/card]
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[card]
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[card]
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name=Sarinth Steelseeker
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aicode=activate transforms((,newability[target(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
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auto=@movedto(artifact|mybattlefield):name(Look top card) reveal:1 optionone name(May reveal a land) target(<upto:1>land|reveal) moveto(myhand) optiononeend optiontwo name(Put back or graveyard) target(*|reveal) transforms((,newability[choice name(Put back to library) moveto(mylibrary)],newability[choice name(Put into graveyard) moveto(mygraveyard)])) oneshot optiontwoend revealend
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text=Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
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mana={1}{G}
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type=Creature
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subtype=Human Artificer Scout
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power=1
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toughness=2
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[/card]
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[card]
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name=Sarkhan's Catharsis
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name=Sarkhan's Catharsis
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target=player,planeswalker
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target=player,planeswalker
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auto=damage:5
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auto=damage:5
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@@ -80557,6 +80837,18 @@ power=3
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Skyfisher Spider
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abilities=reach
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auto=may name(Sacrifice another creature) target(other *[creature]|mybattlefield) sacrifice and!( transforms((,newability[name(Destroy nonland permanent) target(*[-land]|battlefield) destroy])) oneshot )!
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auto=_DIES_may name(Gain life and exile) all(trigger[to]) transforms((,newability[life:type:creature:mygraveyard controller],newability[moveto(myexile)])) forever
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text=Reach -- When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. -- When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard.
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mana={2}{B}{G}
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type=Creature
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subtype=Spider
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power=3
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toughness=3
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[/card]
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[card]
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name=Skyknight Vanguard
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name=Skyknight Vanguard
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abilities=flying
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abilities=flying
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auto=_ATTACKING_token(Soldier,Creature Soldier,1/1,white,battleready)
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auto=_ATTACKING_token(Soldier,Creature Soldier,1/1,white,battleready)
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@@ -80734,6 +81026,16 @@ power=3
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Slagstone Refinery
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auto=_DIES_name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
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auto=@movedto(this|exile) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
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auto=@movedto(artifact|graveyard) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
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auto=@movedto(artifact|exile) from(myBattlefield):name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
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text=Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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mana={4}
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type=Artifact
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[/card]
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[card]
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name=Slagwoods Bridge
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name=Slagwoods Bridge
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abilities=indestructible
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abilities=indestructible
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auto=tap(noevent)
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auto=tap(noevent)
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@@ -81860,6 +82162,14 @@ mana={1}{U}{B}
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type=Instant
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type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Soul Partition
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target=*[-land]|battlefield
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auto=moveto(exile) and!( transforms((,newability[canplayfromexile],newability[changecost(colorless:2) forcedalive])) forever )!
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text=Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs {2} more to cast.
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mana={1}{W}
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type=Instant
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[/card]
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[card]
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name=Soul Read
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name=Soul Read
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auto=choice name(counter) target(*|stack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
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auto=choice name(counter) target(*|stack) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzle])) forever
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auto=choice draw:2
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auto=choice draw:2
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@@ -83441,6 +83751,15 @@ power=3
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Splitting the Powerstone
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target=artifact|mybattlefield
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auto=sacrifice and!( if cantargetcard(*[legendary]|*) then draw:1 controller )!
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auto=name(Create powerstone) token(Powerstone)*2 and!( tap(noevent) )!
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text=As an additional cost to cast this spell, sacrifice an artifact. -- Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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mana={2}{U}
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type=Sorcery
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[/card]
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[card]
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name=Spoils of Adventure
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name=Spoils of Adventure
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abilities=affinityparty
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abilities=affinityparty
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auto=life:3 controller
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auto=life:3 controller
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@@ -90296,6 +90615,16 @@ power=3
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toughness=4
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toughness=4
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[/card]
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[/card]
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[card]
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[card]
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name=Thran Power Suit
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auto=teach(creature) transforms((,newability[thisforeach(auras > 0) 1/1],newability[thisforeach(gear > 0) 1/1]))
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auto=@targeted(mytgt) from(*|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
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auto={2}:equip
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text=Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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mana={2}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Thran Temporal Gateway
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name=Thran Temporal Gateway
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auto={4}{T}:notatarget(*[artifact;legendary;saga]|myhand) moveTo(mybattlefield)
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auto={4}{T}:notatarget(*[artifact;legendary;saga]|myhand) moveTo(mybattlefield)
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text={4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
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text={4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
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@@ -91474,6 +91803,18 @@ mana={2}{W}
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type=Enchantment
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type=Enchantment
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[/card]
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[/card]
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[card]
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[card]
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name=Tocasia, Dig Site Mentor
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aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
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auto=lord(creature|myBattlefield) transforms((,newability[vigilance],newability[{T}:name(Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend]))
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autograveyard={2}{G}{G}{W}{W}{U}{U}{E}:name(Return artifacts) target(<anyamount>artifact[manacost<=10]|mygraveyard) moveto(mybattlefield) asSorcery
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text=Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) -- {2}{G}{G}{W}{W}{U}{U}, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.
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mana={1}{G}{W}{U}
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type=Legendary Creature
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subtype=Human Artificer
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power=4
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toughness=3
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[/card]
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[card]
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name=Tocatli Honor Guard
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name=Tocatli Honor Guard
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abilities=noentertrg
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abilities=noentertrg
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text=Creatures entering the battlefield don't cause abilities to trigger.
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text=Creatures entering the battlefield don't cause abilities to trigger.
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@@ -94996,6 +95337,18 @@ power=2
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toughness=4
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toughness=4
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[/card]
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[/card]
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[card]
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[card]
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name=Urza, Powerstone Prodigy
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abilities=vigilance
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auto={1}{T}:name(Draw and discard) draw:1 controller && ability$!name(Discard a card) reject notatarget(*|myhand)!$ controller
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auto=@discarded(artifact|myhand) turnlimited:name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
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text=Vigilance -- {1}, {T}: Draw a card, then discard a card. -- Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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mana={2}{U}
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type=Legendary Creature
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subtype=Human Artificer
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power=1
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toughness=3
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[/card]
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[card]
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name=Urza, Prince of Kroog
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name=Urza, Prince of Kroog
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auto=lord(artifact[creature]|myBattlefield) 2/2
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auto=lord(artifact[creature]|myBattlefield) 2/2
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auto={6}:target(artifact|myBattlefield) clone and!( transforms((creature Soldier,setpower=1,settoughness=1)) forever )!
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auto={6}:target(artifact|myBattlefield) clone and!( transforms((creature Soldier,setpower=1,settoughness=1)) forever )!
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@@ -96988,6 +97341,17 @@ mana={4}{W}
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type=Sorcery
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type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Visions of Phyrexia
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auto=@each my upkeep:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
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auto=@movedto(*|mybattlefield) from(exile):name(Played card from exile) counter(0/0,1,VisionsEffect) notrg
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auto=@movedto(*|mystack) from(exile):name(Played card from exile) counter(0/0,1,VisionsEffect) notrg
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auto=@each my endofturn restriction{compare(hascntvisionseffect)~morethan~0}:name(Effect ends) removeallcounters(0/0,1,VisionsEffect) notrg
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auto=@each my endofturn restriction{compare(hascntvisionseffect)~equalto~0}:name(Create powerstone) name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
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text=At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. -- At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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mana={2}{R}{R}
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type=Enchantment
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[/card]
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[card]
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name=Visions of Ruin
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name=Visions of Ruin
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auto=ability$! name(Sacrifice an artifact) name(Sacrifice an artifact) target(artifact|mybattlefield) sacrifice and!( token(Treasure Sur) opponent )! !$ opponent
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auto=ability$! name(Sacrifice an artifact) name(Sacrifice an artifact) target(artifact|mybattlefield) sacrifice and!( token(Treasure Sur) opponent )! !$ opponent
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flashback={8}{R}{R}
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flashback={8}{R}{R}
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@@ -98785,6 +99149,16 @@ power=5
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toughness=5
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toughness=5
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[/card]
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[/card]
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[card]
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[card]
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name=Weakstone's Subjugation
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target=artifact,creature
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auto=teach(creature) doesnotuntap
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auto=may name(Tap creature) pay({3}) name(Tap creature) teach(creature) freeze
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text=Enchant artifact or creature -- When Weakstone's Subjugation enters the battlefield, you may pay {3}. If you do, tap enchanted permanent. -- Enchanted permanent doesn't untap during its controller's untap step.
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mana={U}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Weapon Rack
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name=Weapon Rack
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auto=counter(1/1,3)
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auto=counter(1/1,3)
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auto={T}{C(1/1,-1)}:counter(1/1) target(creature) asSorcery
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auto={T}{C(1/1,-1)}:counter(1/1) target(creature) asSorcery
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