From 2dcf55c45da1740a6668e69d55d5380861e84505 Mon Sep 17 00:00:00 2001 From: "wagic.jeck" Date: Thu, 31 Dec 2009 05:12:35 +0000 Subject: [PATCH] Jeck - Quick fix to issue 279. Requires testing, see issue for details. --- projects/mtg/src/GameStateMenu.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/projects/mtg/src/GameStateMenu.cpp b/projects/mtg/src/GameStateMenu.cpp index b656b3e01..72df17aec 100644 --- a/projects/mtg/src/GameStateMenu.cpp +++ b/projects/mtg/src/GameStateMenu.cpp @@ -145,6 +145,7 @@ void GameStateMenu::Start(){ } hasChosenGameType = 1; + mParent->gameType = GAME_TYPE_CLASSIC; if (options[Options::MOMIR_MODE_UNLOCKED].number) hasChosenGameType = 0; if (options[Options::RANDOMDECK_MODE_UNLOCKED].number) hasChosenGameType = 0; @@ -438,7 +439,7 @@ void GameStateMenu::Update(float dt) break; case MENU_STATE_MAJOR_DUEL : if (MENU_STATE_MINOR_NONE == (currentState & MENU_STATE_MINOR)) { - if (!hasChosenGameType){ + if (!hasChosenGameType){ currentState = MENU_STATE_MAJOR_SUBMENU; subMenuController = NEW SimpleMenu(102, this, Constants::MENU_FONT, 150,60); if (subMenuController){