try to fix failed logic here

This commit is contained in:
Anthony Calosa
2016-07-12 02:27:06 +08:00
parent 37d2feeaa5
commit 2d763d106d
3 changed files with 5 additions and 5 deletions

View File

@@ -941,12 +941,12 @@ void GameObserver::gameStateBasedEffects()
p->game->putInExile(c);
}
}
}/*
if(c->modifiedbAbi > 0)
{
c->modifiedbAbi = 0;
c->basicAbilities = c->origbasicAbilities;
}
}*///disabled this failed logic I introduce... when copying/cloning a card copy orig basic abilities...
if(nbcards > z->nb_cards)
{
t = 0;