hiddenview
if the target is in library and the source has the hiddenface ability then hide it
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@@ -134,6 +134,7 @@ class GameObserver{
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int isInGrave(MTGCardInstance * card);
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int isInExile(MTGCardInstance * card);
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int isInHand(MTGCardInstance * card);
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int isInLibrary(MTGCardInstance * card);
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virtual void Update(float dt);
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void Render();
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void ButtonPressed(PlayGuiObject*);
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@@ -221,6 +221,7 @@ public:
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BLOCK_COST = 37,
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GRANTEDFLASHBACK_COST = 38,
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FORCED_TOKEN_CREATOR = 39,
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HIDDENVIEW = 40,
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};
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};
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