diff --git a/projects/mtg/src/AIPlayer.cpp b/projects/mtg/src/AIPlayer.cpp index 1e94adc13..c8d602354 100644 --- a/projects/mtg/src/AIPlayer.cpp +++ b/projects/mtg/src/AIPlayer.cpp @@ -1147,7 +1147,7 @@ AIPlayer * AIPlayerFactory::createAIPlayer(MTGAllCards * collection, Player * op if (deckid == GameStateDuel::MENUITEM_EVIL_TWIN) { //Evil twin sprintf(deckFile, "%s", opponent->deckFile.c_str()); - DebugTrace(opponent->deckFile); + DebugTrace("Evil Twin => " << opponent->deckFile); sprintf(avatarFile, "%s", "baka.jpg"); sprintf(deckFileSmall, "%s", "ai_baka_eviltwin"); } @@ -1179,18 +1179,16 @@ AIPlayer * AIPlayerFactory::createAIPlayer(MTGAllCards * collection, Player * op sprintf(avatarFile, "avatar%i.jpg", deckid); sprintf(deckFileSmall, "ai_baka_deck%i", deckid); } -DeckStats * stats = DeckStats::GetInstance(); -int deckSetting = NULL; -int diff = stats->percentVictories(); - if (diff >= 65) - { - deckSetting = HARD; - } - else if (diff < 65) - { - deckSetting = EASY; - } - MTGDeck * tempDeck = NEW MTGDeck(deckFile, collection,0,deckSetting); + + int deckSetting = EASY; + if ( opponent ) + { + bool isOpponentAI = opponent->isAI() == 1; + DeckMetaData *meta = DeckManager::GetInstance()->getDeckMetaDataByFilename( opponent->deckFile, isOpponentAI ); + if ( meta->getVictoryPercentage() >= 65) + deckSetting = HARD; + } + MTGDeck * tempDeck = NEW MTGDeck(deckFile, collection,0, deckSetting); AIPlayerBaka * baka = NEW AIPlayerBaka(tempDeck, deckFile, deckFileSmall, avatarFile); baka->deckId = deckid; SAFE_DELETE(tempDeck);