had to add this to prevent crashing in the shop from buying a booster, i understand the need to reduce code but does every single function have to share every other classes functions? this was originally supposed to be a tiny change, but there was no way to define the difference between the card display used by shop and the ones used by grave and library.
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@@ -21,6 +21,7 @@ class CardDisplay:public PlayGuiObjectController{
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void rotateLeft();
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void rotateRight();
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bool CheckUserInput(JButton key);
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bool CheckUserInputSHOP(JButton key);
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bool CheckUserInput(int x, int y);
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virtual void Update(float dt);
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void Render();
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