Cleaned up Network code (hope that fixes the PSP compilation problems)

Added random seed logging
This commit is contained in:
Xawotihs@gmail.com
2013-01-25 21:47:16 +00:00
parent 4bf419fbaf
commit 2ba5eb0022
10 changed files with 39 additions and 56 deletions

View File

@@ -73,7 +73,7 @@ public:
void initPlayers(GameObserver *observer);
bool canChooseDeck(); //True if the players get to select their decks, false if the decks are automatically generated by the mode
void addExtraRules(GameObserver *observer);
void initGame(GameObserver* observer);
void initGame(GameObserver* observer, bool currentPlayerSet = false);
//second part of the initialization, needs to happen after the first update call
void postUpdateInit(GameObserver* observer);
void cleanup();