Remove redundancy and make control flow a bit simpler
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@@ -35,7 +35,6 @@ public:
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private:
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InOutQuadEasing mScrollOffset; //[-1,1]. defines the current rotation of the cards
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InOutQuadEasing mSlide; //[-1,1]. defines, the y-offset of the cards
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int mScrollTarget; //0 <= mScrollTarget < mCards.size(). defines where to scroll to if the current animation is a scroll animation
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};
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#endif //_CAROUSEL_DECK_VIEW_H_
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