Fixed AFR, STA, STX and J21 sets, fixed "_PROLIFERATE_" macro and fixed primitives with "proliferate" ability, fixed all primitives with "mutate" ability, improved "proliferate" and "duplicatecounters" keywords, added a new target "permanent" to target togheter a player and permanents on battlefield (e.g. cards with "proliferate").
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@@ -22160,7 +22160,7 @@ type=Artifact
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[card]
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name=Contagion Engine
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auto=target(player) ability$!name(target player) counter(-1/-1,1) all(creature|mybattlefield)!$ targetedplayer
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auto={4}{T}:name(Proliferate) notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) transforms((,newability[duplicatecounters(single)],newability[duplicatecounters(single)])) oneshot
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auto={4}{T}:name(Proliferate) notatarget(<anyamount>player,permanent) proliferate && proliferate
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text=When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)
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mana={6}
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type=Artifact
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