Fixed the build problem with VS2008 and actived multithreaded build while I was at it ... you guys liked to wait ? =)

This commit is contained in:
Xawotihs
2011-03-19 08:35:57 +00:00
parent 58c556741e
commit 29e9ea62c3
2 changed files with 10 additions and 3 deletions
+6 -3
View File
@@ -42,9 +42,10 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="Dependencies/include;&quot;$(JGEEXTRAS)&quot;"
AdditionalIncludeDirectories="Dependencies/include;&quot;$(JGEEXTRAS)&quot;;../Boost;../projects/mtg/include;include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="2"
@@ -118,8 +119,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="Dependencies/include;&quot;$(JGEEXTRAS)&quot;"
AdditionalIncludeDirectories="Dependencies/include;&quot;$(JGEEXTRAS)&quot;;../Boost;../projects/mtg/include;include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="2"
@@ -192,9 +194,10 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="3"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="Dependencies/include;&quot;$(JGEEXTRAS)&quot;"
AdditionalIncludeDirectories="Dependencies/include;&quot;$(JGEEXTRAS)&quot;;../Boost;../projects/mtg/include;include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_HAS_ITERATOR_DEBBUGING=0"
StringPooling="true"
RuntimeLibrary="2"