tweaked MNguyens menu improvements by Mnguyen

This commit is contained in:
omegablast2002@yahoo.com
2010-09-17 09:07:09 +00:00
parent 5939cbded8
commit 29baed7d4a
3 changed files with 32 additions and 19 deletions

View File

@@ -201,6 +201,7 @@ void GameStateDuel::End()
JRenderer::GetInstance()->EnableVSync(false);
if (mPlayers[0] && mPlayers[1]) mPlayers[0]->End();
GameObserver::EndInstance();
DeckManager::EndInstance();
game = NULL;
premadeDeck = false;
@@ -243,6 +244,7 @@ void GameStateDuel::ensureOpponentMenu(){
vector<DeckMetaData* > opponentDeckList = fillDeckMenu( opponentMenu, RESPATH"/ai/baka", "ai_baka", mPlayers[0]);
deckManager->updateMetaDataList(&opponentDeckList, true);
opponentMenu->Add( MENUITEM_CANCEL, "Cancel", "Choose a different player deck");
opponentDeckList.clear();
}
}