Added missing cards from GRN sets, improved mutation trigger, improved Surveil ability, implemented trigger and offset on surveil ability to allow combo with other cards (see issue #1037 opened by luisguerin).
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@@ -287,6 +287,11 @@ WEventplayerEnergized::WEventplayerEnergized(Player * player, int nb_count) :
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{
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}
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WEventCardSurveiled::WEventCardSurveiled(MTGCardInstance * card) :
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WEventCardUpdate(card)
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{
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}
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WEventCardMutated::WEventCardMutated(MTGCardInstance * card) :
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WEventCardUpdate(card)
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{
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@@ -500,6 +505,12 @@ Targetable * WEventCardMutated::getTarget(int target)
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return NULL;
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}
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Targetable * WEventCardSurveiled::getTarget(int target)
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{
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if (target) return card;
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return NULL;
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}
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Targetable * WEventTokenCreated::getTarget(int target)
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{
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if (target) return card;
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