Added missing cards from GRN sets, improved mutation trigger, improved Surveil ability, implemented trigger and offset on surveil ability to allow combo with other cards (see issue #1037 opened by luisguerin).
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@@ -353,6 +353,12 @@ struct WEventplayerEnergized : public WEvent {
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virtual Targetable * getTarget(Player * player);
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};
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//surveil event
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struct WEventCardSurveiled : public WEventCardUpdate {
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WEventCardSurveiled(MTGCardInstance * card);
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virtual Targetable * getTarget(int target);
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};
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//mutation event
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struct WEventCardMutated : public WEventCardUpdate {
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WEventCardMutated(MTGCardInstance * card);
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