also removed AConvertLandToCreatures class and its observers, becomes(/transforms(( already creates this effect
as a side effect of my recent changes, lands which come into play and then become creature on the same turn have summoning sickness as per MTG rules.
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@@ -3379,11 +3379,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell)
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game->addObserver(NEW AJandorsRing(_id, card));
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break;
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}
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case 1121: //Kormus Bell
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{
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game->addObserver(NEW AConvertLandToCreatures(id, card, "swamp"));
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break;
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}
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case 1254: //Kudzu
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{
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game->addObserver(NEW AKudzu(id, card, card->target));
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@@ -3402,12 +3397,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell)
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}
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break;
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}
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case 1259: //Living lands
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{
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game->addObserver(NEW AConvertLandToCreatures(id, card, "forest"));
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break;
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}
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case 1124: //Mana Vault (the rest is softcoded!)
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{
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game->addObserver(NEW ARegularLifeModifierAura(_id + 2, card, card, Constants::MTG_PHASE_DRAW, -1, 1));
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@@ -3629,13 +3618,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell)
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}
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break;
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}
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//Addons Legends
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case 1533: //Livingplane
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{
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game->addObserver(NEW AConvertLandToCreatures(id, card, "land"));
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break;
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}
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case 1480: //Energy Tap
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{
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card->target->tap();
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