also removed AConvertLandToCreatures class and its observers, becomes(/transforms(( already creates this effect

as a side effect of my recent changes, lands which come into play and then become creature on the same turn have summoning sickness as per MTG rules.
This commit is contained in:
omegablast2002@yahoo.com
2011-04-19 18:05:15 +00:00
parent 20590c3a0d
commit 29478f90b5
2 changed files with 0 additions and 64 deletions
-46
View File
@@ -2120,52 +2120,6 @@ public:
}
};
//Converts lands to creatures (Kormus bell, Living lands)
class AConvertLandToCreatures: public ListMaintainerAbility
{
public:
int type;
int power, toughness;
AConvertLandToCreatures(int _id, MTGCardInstance * _source, const char * _type, int _power = 1, int _toughness = 1) :
ListMaintainerAbility(_id, _source), power(_power), toughness(_toughness)
{
type = Subtypes::subtypesList->find(_type);
}
int canBeInList(MTGCardInstance * card)
{
if (card->hasType(type) && game->isInPlay(card)) return 1;
return 0;
}
int added(MTGCardInstance * card)
{
card->power = 1;
card->setToughness(1);
card->setSubtype("creature");
card->summoningSickness = 0;
return 1;
}
int removed(MTGCardInstance * card)
{
card->removeType("creature");
return 1;
}
virtual ostream& toString(ostream& out) const
{
out << "AConvertLandToCreatures ::: power : " << power << " ; toughness : " << toughness << " ; type : " << type << " (";
return ListMaintainerAbility::toString(out) << ")";
}
AConvertLandToCreatures * clone() const
{
AConvertLandToCreatures * a = NEW AConvertLandToCreatures(*this);
a->isClone = 1;
return a;
}
};
//Generic Kird Ape
class AAsLongAs: public ListMaintainerAbility, public NestedAbility
{