Laurent - 1st SCG update (not finished yet)
Ambush Commander works perfectly fine... meaning RV card could be removed from Hardcode and softcoded...
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@@ -1,4 +1,17 @@
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[card]
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id=43599
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name=Ambush Commander
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mana={3}{G}{G}
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type=Creature
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subtype=Elf
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power=2
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toughness=2
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text=Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
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auto=becomes(Elf Creature,1/1,Green) all(forest|myBattlefield)
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auto={1}{G}{S(elf|myBattlefield)}:3/3 target(creature)
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rarity=R
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[/card]
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[card]
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text={3}, {T}, Sacrifice Ark of Blight: Destroy target land.
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auto={3}{T}{S}:destroy target(land)
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id=47281
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@@ -22,6 +35,69 @@ toughness=4
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abilities=legendary,flying
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[/card]
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[card]
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id=43512
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name=Carrion Feeder
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mana={B}
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type=Creature
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subtype=Zombie
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abilities=cantblock
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auto={S(creature|myBattlefield)}:counter(1/1,1)
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power=1
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toughness=1
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text=Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
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rarity=C
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[/card]
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[card]
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id=47228
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name=Coast Watcher
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mana={1}{U}
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type=Creature
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subtype=Bird Soldier
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power=1
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toughness=1
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text=Flying, protection from green
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abilities=Flying,protection from green
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rarity=C
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[/card]
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[card]
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id=47029
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name=Consumptive Goo
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mana={B}{B}
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type=Creature
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subtype=Ooze
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power=1
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toughness=1
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text={2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.
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auto={2}{B}{B}:-1/-1 target(creature) && counter(1/1,1)
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rarity=R
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[/card]
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[card]
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id=47223
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name=Death's-Head Buzzard
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mana={1}{B}{B}
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type=Creature
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subtype=Bird
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power=2
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toughness=1
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text=Flying When Death's-Head Buzzard is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn.
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abilities=flying
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auto=@movedto(this|graveyard):-1/-1 all(creature|Battlefield) ueot
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rarity=C
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[/card]
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[card]
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id=45864
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name=Divergent Growth
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mana={G}
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type=Instant
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text=Until end of turn, lands you control gain "{T}: Add one mana of any color to your mana pool."
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auto=lord(land|myinplay) {T}:add {G}
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auto=lord(land|myinplay) {T}:add {W}
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auto=lord(land|myinplay) {T}:add {B}
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auto=lord(land|myinplay) {T}:add {U}
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auto=lord(land|myinplay) {T}:add {R}
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rarity=C
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[/card]
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[card]
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text=Flying, protection from Dragons
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id=39714
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name=Dragonstalker
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@@ -33,4 +109,36 @@ auto=protection from(dragon)
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power=3
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toughness=3
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abilities=flying
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[/card]
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[card]
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id=45844
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name=Enrage
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mana={X}{R}
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type=Instant
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text=Target creature gets +X/+0 until end of turn.
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target=creature
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auto=X/0
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rarity=U
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[/card]
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[card]
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id=43525
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name=Goblin Brigand
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mana={1}{R}
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type=Creature
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subtype=Goblin Warrior
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power=2
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toughness=2
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text=Goblin Brigand attacks each turn if able.
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abilities=mustattack
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rarity=C
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[/card]
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[card]
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id=44292
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name=Goblin War Strike
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mana={R}
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type=Sorcery
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text=Goblin War Strike deals damage equal to the number of Goblins you control to target player.
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target=player
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auto=foreach(goblin|myBattlefield)damage:1
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rarity=C
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[/card]
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