Laurent - 1st SCG update (not finished yet)

Ambush Commander works perfectly fine... meaning RV card could be removed from Hardcode and softcoded...
This commit is contained in:
wagic.laurent
2009-12-04 17:06:36 +00:00
parent 13f49fe395
commit 28f65d4970
2 changed files with 140 additions and 93 deletions

View File

@@ -1,4 +1,17 @@
[card]
id=43599
name=Ambush Commander
mana={3}{G}{G}
type=Creature
subtype=Elf
power=2
toughness=2
text=Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
auto=becomes(Elf Creature,1/1,Green) all(forest|myBattlefield)
auto={1}{G}{S(elf|myBattlefield)}:3/3 target(creature)
rarity=R
[/card]
[card]
text={3}, {T}, Sacrifice Ark of Blight: Destroy target land.
auto={3}{T}{S}:destroy target(land)
id=47281
@@ -22,6 +35,69 @@ toughness=4
abilities=legendary,flying
[/card]
[card]
id=43512
name=Carrion Feeder
mana={B}
type=Creature
subtype=Zombie
abilities=cantblock
auto={S(creature|myBattlefield)}:counter(1/1,1)
power=1
toughness=1
text=Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
rarity=C
[/card]
[card]
id=47228
name=Coast Watcher
mana={1}{U}
type=Creature
subtype=Bird Soldier
power=1
toughness=1
text=Flying, protection from green
abilities=Flying,protection from green
rarity=C
[/card]
[card]
id=47029
name=Consumptive Goo
mana={B}{B}
type=Creature
subtype=Ooze
power=1
toughness=1
text={2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.
auto={2}{B}{B}:-1/-1 target(creature) && counter(1/1,1)
rarity=R
[/card]
[card]
id=47223
name=Death's-Head Buzzard
mana={1}{B}{B}
type=Creature
subtype=Bird
power=2
toughness=1
text=Flying When Death's-Head Buzzard is put into a graveyard from the battlefield, all creatures get -1/-1 until end of turn.
abilities=flying
auto=@movedto(this|graveyard):-1/-1 all(creature|Battlefield) ueot
rarity=C
[/card]
[card]
id=45864
name=Divergent Growth
mana={G}
type=Instant
text=Until end of turn, lands you control gain "{T}: Add one mana of any color to your mana pool."
auto=lord(land|myinplay) {T}:add {G}
auto=lord(land|myinplay) {T}:add {W}
auto=lord(land|myinplay) {T}:add {B}
auto=lord(land|myinplay) {T}:add {U}
auto=lord(land|myinplay) {T}:add {R}
rarity=C
[/card]
[card]
text=Flying, protection from Dragons
id=39714
name=Dragonstalker
@@ -33,4 +109,36 @@ auto=protection from(dragon)
power=3
toughness=3
abilities=flying
[/card]
[card]
id=45844
name=Enrage
mana={X}{R}
type=Instant
text=Target creature gets +X/+0 until end of turn.
target=creature
auto=X/0
rarity=U
[/card]
[card]
id=43525
name=Goblin Brigand
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
text=Goblin Brigand attacks each turn if able.
abilities=mustattack
rarity=C
[/card]
[card]
id=44292
name=Goblin War Strike
mana={R}
type=Sorcery
text=Goblin War Strike deals damage equal to the number of Goblins you control to target player.
target=player
auto=foreach(goblin|myBattlefield)damage:1
rarity=C
[/card]