Update deck42.txt
Reformatted; added stronger on-theme cards; added hints to optimise attack phase
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#NAME:Viashino Warrior
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#
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#DESC:"With claws and swords and flames
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#DESC: we fiercely protect
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#DESC: those we revere"
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Viashino Slasher (RAV) *4 # cheap Viashino
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Viashino Slaughtermaster (CFX) *4 # cheap Viashino
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Viashino Spearhunter (M10) *4 # first strike
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Viashino Grappler (INV) *4 # high power but very vulnerable
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Viashino Warrior (MIR) *2 # attacker
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Viashino Weaponsmith (USG) *2 # attacker
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Viashino Fangtail (RAV) *3 # attacker
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Furnace Whelp (10E) *2 # not a Viashino, but having
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# # two flyers helps the deck
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Firebreathing (10E) *4 # fiery breath for the dragons'
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# # descendants - also allows to
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# # use spare mana, although the
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# # AI rarely does that.
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Flaming Sword (MRQ) *2 # fiery weapons as well
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Emblem of the Warmind (FUT) *2 # gives Haste
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Beacon of Destruction (10E) *1 # repeated fire blasts
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Rage Reflection (SHM) *1 # double strike
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Dragon Roost (10E) *1 # endgame surprise - produces
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# # red dragons
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Mountain (10E) *24
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# Cards considered, but not included:
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# Burning Cloak - AI would kill its own creatures
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# Canyon Drake - flyers would be nice, but too expensive
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# Crown of Flames - Firebreathing is more foolproof for the AI
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# Dragon Whelp - Furnace Whelp is more foolproof
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# Desert Drake - Furnace Whelp is better for the same cost
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# Immolation - AI can't decide whether it'll help or destroy the
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# enchanted creature
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# Lizard warrior - is not a viashino, and a viashino with
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# identical values exists
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# Mass Hysteria - Emblem of the Warmind fits the theme better and
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# doesn't help the enemy
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# Pyroclasm - AI would kill its own creatures
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# Viashino Skeleton - other viashinos wouldn't associate with it
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# Kindled Fury - lasts only until end of turn, often wasted by AI
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# Double Cleave - lasts only until end of turn, often wasted by AI
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# Reflexes - first strike already provided by Flaming Sword
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# Cards removed from the deck:
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# Bravado - AI casts it on opponent's creatures
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# Seething Song - mana acceleration would be great, bit the AI
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# doesn't use the mana
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# Viashino Sandscout - AI doesn't understand that it will return
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# to owner's hand, may enchant it
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# Viashino Bladescout - removed from Wagic
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# Notes:
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# Flavor deck.
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#NAME:Viashino Warriors
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#DESC:Descended from dragons, the
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#DESC:Viashino are agile, aggressive
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#DESC:and deadly
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#HINT:alwaysattackwith(Archwing Dragon)
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#HINT:alwaysattackwith(Viashino Cutthroat)
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#HINT:alwaysattackwith(Viashino Sandscout)
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#HINT:alwaysattackwith(Viashino Sandstalker)
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Archetype of Aggression (BNG) *2
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Archwing Dragon (AVR) *2
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Bloodmark Mentor (SHM) *3
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Impact Tremors (DTK) *4
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Mountain (10E) *1
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Mountain (AVR) *4
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Mountain (INV) *4
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Mountain (MIR) *4
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Mountain (RAV) *4
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Mountain (SHM) *4
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Mountain (USG) *4
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Purphoros, God of the Forge (THS) * 2
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Rage Reflection (SHM) *1
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Viashino Cutthroat (ULG) *2
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Viashino Pyromancer (FGN) *4
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Viashino Sandscout (10E) *4
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Viashino Sandstalker (VIS) *3
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Viashino Spearhunter (M10) *4
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Viashino Warrior (MIR) *2
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Viashino Weaponsmith (USG) *2
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