Psyringe - Added Goblin Lackey (USG) and 4 scripts to test its functionality. Also improved the test script for the Spirit Link bug (issue 173) a bit.
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@@ -541,6 +541,18 @@ type=Enchantment
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mana={1}{W}{W}
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[/card]
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[card]
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text=Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand into play.
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auto=@damaged(player) from(this):may moveTo(myBattlefield) target(goblin[-instant;-sorcery]|myHand)
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id=9851
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name=Goblin Lackey
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rarity=U
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type=Creature
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mana={R}
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power=1
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subtype=Goblin
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toughness=1
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[/card]
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[card]
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text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.
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auto=may moveTo(myHand) target(goblin|myLibrary)
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id=8824
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@@ -638,17 +638,6 @@ subtype=Goblin
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toughness=1
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[/card]
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[card]
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text=Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand into play.
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id=9851
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name=Goblin Lackey
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rarity=U
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type=Creature
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mana={R}
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power=1
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subtype=Goblin
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toughness=1
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[/card]
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[card]
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text=Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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id=5653
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name=Goblin Patrol
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@@ -171,6 +171,10 @@ gnarled_effigy.txt
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goblin_balloon_brigade.txt
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goblin_balloon_brigade2.txt
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goblin_king.txt
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goblin_lackey1.txt
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goblin_lackey2.txt
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goblin_lackey3.txt
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goblin_lackey4.txt
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goblin_offensive.txt
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gravedigger.txt
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hannas_custody.txt
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@@ -6,26 +6,26 @@
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[INIT]
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firstmain
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[PLAYER1]
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inplay:Armored Pegasus
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inplay:Giant Spider
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hand:Spirit Link
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manapool:{W}
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[PLAYER2]
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inplay:Courier Hawk
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inplay:Giant Mantis
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[DO]
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Spirit Link
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Courier Hawk
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Giant Mantis
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next
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next
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Armored Pegasus
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Giant Spider
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next
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Courier Hawk
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Giant Mantis
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next
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next
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[ASSERT]
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combatend
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[PLAYER1]
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inplay:Armored Pegasus,Spirit Link
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life:21
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inplay:Giant Spider,Spirit Link
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life:22
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[PLAYER2]
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inplay:Courier Hawk
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inplay:Giant Mantis
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[END]
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@@ -0,0 +1,23 @@
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#NAME: Goblin Lackey 1
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#DESC: Verifies that Goblin Lackey can
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#DESC: put a goblin from your hand into
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#DESC: play (after damaging a player).
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[INIT]
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combatattackers
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[PLAYER1]
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inplay:Goblin Lackey
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hand:Raging Goblin
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[PLAYER2]
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[DO]
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Goblin Lackey
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next
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next
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choice 0
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Raging Goblin
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[ASSERT]
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combatdamage
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[PLAYER1]
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inplay:Goblin Lackey,Raging Goblin
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[PLAYER2]
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life:19
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[END]
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@@ -0,0 +1,23 @@
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#NAME: Goblin Lackey 2
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#DESC: Verifies that Goblin Lackey can
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#DESC: put a goblin artifact from your
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#DESC: hand into play.
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[INIT]
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combatattackers
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[PLAYER1]
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inplay:Goblin Lackey
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hand:Goblin Replica
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[PLAYER2]
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[DO]
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Goblin Lackey
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next
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next
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choice 0
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Goblin Replica
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[ASSERT]
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combatdamage
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[PLAYER1]
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inplay:Goblin Lackey,Goblin Replica
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[PLAYER2]
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life:19
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[END]
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@@ -0,0 +1,24 @@
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#NAME: Goblin Lackey 1
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#DESC: Verifies that Goblin Lackey can
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#DESC: *not* put a non-goblin card into
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#DESC: play.
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[INIT]
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combatattackers
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[PLAYER1]
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inplay:Goblin Lackey
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hand:Grizzly Bears
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[PLAYER2]
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[DO]
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Goblin Lackey
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next
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next
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choice 0
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Grizzly Bears
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[ASSERT]
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combatdamage
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[PLAYER1]
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inplay:Goblin Lackey
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hand:Grizzly Bears
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[PLAYER2]
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life:19
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[END]
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@@ -0,0 +1,25 @@
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#NAME: Goblin Lackey 2
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#DESC: Verifies that Goblin Lackey can
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#DESC: *not* put a non-permanent goblin
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#DESC: card into play (tested with Tarfire,
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#DESC: a Goblin Tribal Instant).
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[INIT]
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combatattackers
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[PLAYER1]
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inplay:Goblin Lackey
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hand:Tarfire
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[PLAYER2]
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[DO]
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Goblin Lackey
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next
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next
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choice 0
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Tarfire
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[ASSERT]
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combatdamage
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[PLAYER1]
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inplay:Goblin Lackey
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hand:Tarfire
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[PLAYER2]
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life:19
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[END]
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