Fixed a gazillion of warnings occuring when compiling Wagic with Clang with Werror.

This commit is contained in:
Xawotihs@gmail.com
2013-06-09 21:16:39 +00:00
parent 7990540096
commit 26ab65860e
75 changed files with 303 additions and 242 deletions
+36 -33
View File
@@ -289,8 +289,10 @@ private:
if(toughnessCheck)
check = cCard->toughness;
check > highest?highest = check:highest = highest;
check <= lowest?lowest = check:lowest = lowest;
if(check > highest)
highest = check;
if(check <= lowest)
lowest = check;
}
}
}
@@ -1044,6 +1046,7 @@ public:
~ATutorialMessage();
//JGuiListener Implementation
using JGuiObject::ButtonPressed;
void ButtonPressed(int controllerId, int controlId);
};
@@ -1660,7 +1663,7 @@ public:
abilitygranted = _ability;
}
int isReactingToClick(MTGCardInstance * card, ManaCost * cost = NULL)
int isReactingToClick(MTGCardInstance *, ManaCost *)
{
//The upper level "GenericTargetAbility" takes care of the click so we always return 0 here
return 0;
@@ -1718,7 +1721,7 @@ public:
trigger.setColor(color);
}
int isReactingToClick(MTGCardInstance * _card, ManaCost * mana = NULL)
int isReactingToClick(MTGCardInstance * _card, ManaCost * = NULL)
{
if (_card == source && game->currentlyActing()->game->inPlay->hasCard(source))
{
@@ -1778,7 +1781,7 @@ public:
{
}
int isReactingToClick(MTGCardInstance * _card, ManaCost * mana = NULL)
int isReactingToClick(MTGCardInstance * _card, ManaCost * = NULL)
{
if (_card == target && game->currentlyActing()->game->inPlay->hasCard(source) && _card->isTapped())
{
@@ -1989,7 +1992,7 @@ public:
aType = MTGAbility::STANDARD_PUMP;
}
void Update(float dt)
void Update(float)
{
if(!nonstatic)
return;
@@ -2290,7 +2293,7 @@ public:
{
}
void Update(float dt)
void Update(float)
{
if (newPhase != currentPhase && newPhase == phase && game->currentPlayer == ((MTGCardInstance *) target)->controller())
{
@@ -2450,15 +2453,15 @@ public:
return 1;
}
/////////////////section required/////////////////////
int added(MTGCardInstance * card)
int added(MTGCardInstance *)
{
return 1;
}
int added(Player * p)
int added(Player *)
{
return 1;
}
int removed(MTGCardInstance * card)
int removed(MTGCardInstance *)
{
return 1;
}
@@ -2618,7 +2621,7 @@ public:
int includeSelf;
map<Damageable *, MTGAbility *> skills;
ATeach(GameObserver* observer, int _id, MTGCardInstance * card, TargetChooser * _tc, int _includeSelf, MTGAbility * a) :
ATeach(GameObserver* observer, int _id, MTGCardInstance * card, TargetChooser * _tc, int, MTGAbility * a) :
ListMaintainerAbility(observer, _id, card), NestedAbility(a)
{
tc = _tc;
@@ -2896,7 +2899,7 @@ public:
MTGCardInstance * myToken;
vector<MTGAbility *> currentAbilities;
Player * tokenReciever;
ATokenCreator(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, ManaCost * _cost, int tokenId,string starfound, WParsedInt * multiplier = NULL,
ATokenCreator(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable *, ManaCost * _cost, int tokenId,string starfound, WParsedInt * multiplier = NULL,
int who = 0,bool aLivingWeapon = false) :
ActivatedAbility(observer, _id, _source, _cost, 0), tokenId(tokenId), starfound(starfound),multiplier(multiplier), who(who),aLivingWeapon(aLivingWeapon)
{
@@ -2906,14 +2909,13 @@ public:
battleReady = false;
}
ATokenCreator(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, ManaCost * _cost, string sname, string stypes, int _power, int _toughness,
string sabilities, string starfound,WParsedInt * multiplier = NULL, int who = 0,bool aLivingWeapon = false,string spt = "") :
ActivatedAbility(observer, _id, _source, _cost, 0),sabilities(sabilities),starfound(starfound), multiplier(multiplier), who(who),aLivingWeapon(aLivingWeapon),spt(spt)
ATokenCreator(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable *, ManaCost * _cost, string sname, string stypes, int _power, int _toughness,
string sabilities, string starfound,WParsedInt * multiplier = NULL, int _who = 0,bool aLivingWeapon = false,string spt = "") :
ActivatedAbility(observer, _id, _source, _cost, 0),sabilities(sabilities),starfound(starfound), multiplier(multiplier), who(_who),aLivingWeapon(aLivingWeapon),spt(spt)
{
power = _power;
toughness = _toughness;
name = sname;
who = who;
tokenId = 0;
aType = MTGAbility::STANDARD_TOKENCREATOR;
battleReady = false;
@@ -3136,7 +3138,7 @@ public:
int who;
MTGCardInstance * myDummy;
Player * abilityReciever;
ATargetedAbilityCreator(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable * _target, ManaCost * _cost,string _name, string abilityToAdd, int who = 0) :
ATargetedAbilityCreator(GameObserver* observer, int _id, MTGCardInstance * _source, Targetable *, ManaCost * _cost,string _name, string abilityToAdd, int who = 0) :
ActivatedAbility(observer, _id, _source, _cost, 0),name(_name),sabilities(abilityToAdd), who(who)
{
}
@@ -3242,7 +3244,7 @@ public:
return MTGAbility::addToGame();
}
void Update(float dt)
void Update(float)
{
resolve();
}
@@ -3432,7 +3434,7 @@ public:
return MTGAbility::addToGame();
}
void Update(float dt)
void Update(float)
{
resolve();
}
@@ -3518,7 +3520,7 @@ public:
return MTGAbility::addToGame();
}
void Update(float dt)
void Update(float)
{
resolve();
}
@@ -3930,7 +3932,7 @@ public:
}
}
void Update(float dt)
void Update(float)
{
if (newPhase != currentPhase && newPhase == phase)
{
@@ -3977,7 +3979,7 @@ public:
sprintf(land, "%s", _land);
}
void Update(float dt)
void Update(float)
{
if (newPhase != currentPhase && (newPhase == MTG_PHASE_COMBATBEGIN || newPhase == MTG_PHASE_COMBATATTACKERS))
{
@@ -4512,7 +4514,8 @@ public:
}
}
void Render(float dt)
using TargetAbility::Render;
void Render(float)
{
if (waitingForAnswer)
{
@@ -4565,7 +4568,7 @@ public:
cost = ManaCost(_cost, 1);
}
void Update(float dt)
void Update(float)
{
if (newPhase != currentPhase)
{
@@ -4582,7 +4585,7 @@ public:
}
}
}
int isReactingToClick(MTGCardInstance * _card, ManaCost * mana = NULL)
int isReactingToClick(MTGCardInstance * _card, ManaCost * = NULL)
{
if (counters > 0 && _card == source && currentPhase == MTG_PHASE_UPKEEP)
{
@@ -4673,12 +4676,12 @@ public:
return 1;
}
void Update(float dt)
void Update(float)
{
alterDamage();
}
int isReactingToClick(MTGCardInstance * _card, ManaCost * mana = NULL)
int isReactingToClick(MTGCardInstance * _card, ManaCost * = NULL)
{
if (_card == source && game->currentlyActing()->game->inPlay->hasCard(source) && !_card->isTapped())
{
@@ -4723,7 +4726,7 @@ public:
nbOpponents = 0;
}
void Update(float dt)
void Update(float)
{
if (newPhase != currentPhase)
{
@@ -4823,7 +4826,7 @@ public:
attackedThisTurn = 1;
}
void Update(float dt)
void Update(float)
{
if (newPhase != currentPhase)
{
@@ -4990,7 +4993,7 @@ public:
TriggeredAbility::Update(dt);
}
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL)
int isReactingToClick(MTGCardInstance * card, ManaCost * = NULL)
{
MTGCardInstance * _target = (MTGCardInstance *) target;
if (damagesToDealThisTurn && currentPhase == MTG_PHASE_UPKEEP && card == source && _target->controller()
@@ -5001,7 +5004,7 @@ public:
return 0;
}
int reactToclick(MTGCardInstance * card)
int reactToclick(MTGCardInstance *)
{
game->currentPlayer->getManaPool()->pay(&cost);
damagesToDealThisTurn--;
@@ -5136,7 +5139,7 @@ public:
initThisTurn = 0;
}
void Update(float dt)
void Update(float)
{
if (currentPhase == MTG_PHASE_UNTAP && game->currentPlayer == source->controller())
{
@@ -5160,7 +5163,7 @@ public:
}
}
int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL)
int isReactingToClick(MTGCardInstance * card, ManaCost * = NULL)
{
if (card == source && game->currentPlayer == card->controller())
{