Cleaned up some compile warnings (double to float/ int to float conversions).
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@@ -10,6 +10,11 @@
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static const float MARGIN = 70;
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static const float TOP_LINE = 80;
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const float kZoom_none = 1.0f;
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const float kZoom_level1 = 1.4f;
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const float kZoom_level2 = 2.2f;
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const float kZoom_level3 = 2.7f;
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struct Left : public Exp { static inline bool test(DamagerDamaged* ref, DamagerDamaged* test)
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{ return ref->y == test->y && ref->x > test->x && test->show; } };
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struct Right : public Exp { static inline bool test(DamagerDamaged* ref, DamagerDamaged* test)
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@@ -72,7 +77,7 @@ void GuiCombat::remaskBlkViews(AttackerDamaged* before, AttackerDamaged* after)
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for (vector<DefenserDamaged*>::iterator q = after->blockers.begin(); q != after->blockers.end(); ++q)
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{
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(*q)->actX = MARGIN; (*q)->y = TOP_LINE;
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(*q)->zoom = 2.2; (*q)->t = 0;
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(*q)->zoom = kZoom_level2; (*q)->t = 0;
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}
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repos<DefenserDamaged>(after->blockers.begin(), after->blockers.end(), after->card->has(Constants::TRAMPLE) ? 0 : -1);
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enemy_avatar.actX = MARGIN; enemy_avatar.x = SCREEN_WIDTH - MARGIN;
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@@ -166,7 +171,7 @@ bool GuiCombat::CheckUserInput(JButton key)
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else if (ATK == cursor_pos)
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{
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active = activeAtk->blockers.front();
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active->zoom = 2.7;
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active->zoom = kZoom_level3;
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cursor_pos = BLK;
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}
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else if (OK == cursor_pos)
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@@ -177,7 +182,7 @@ bool GuiCombat::CheckUserInput(JButton key)
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case JGE_BTN_CANCEL:
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if (BLK == cursor_pos)
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{
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oldActive->zoom = 2.2;
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oldActive->zoom = kZoom_level2;
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active = activeAtk;
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cursor_pos = ATK;
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}
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@@ -195,14 +200,14 @@ bool GuiCombat::CheckUserInput(JButton key)
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{
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DamagerDamaged* old = active;
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active = closest<Left>(attackers, NULL, static_cast<AttackerDamaged*>(active)); activeAtk = static_cast<AttackerDamaged*>(active);
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if (old != active) { if (old) old->zoom = 1.0; if (active) active->zoom = 1.4; }
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if (old != active) { if (old) old->zoom = kZoom_none; if (active) active->zoom = kZoom_level1; }
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}
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break;
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case BLK :
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{
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DamagerDamaged* old = active;
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active = closest<Left>(activeAtk->blockers, NULL, static_cast<DefenserDamaged*>(active));
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if (old != active) { if (old) old->zoom = 1.0; if (active) active->zoom = 1.4; }
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if (old != active) { if (old) old->zoom = kZoom_none; if (active) active->zoom = kZoom_level1; }
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}
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break;
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}
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@@ -216,7 +221,7 @@ bool GuiCombat::CheckUserInput(JButton key)
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{
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DamagerDamaged* old = active;
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active = closest<Right>(activeAtk->blockers, NULL, static_cast<DefenserDamaged*>(active));
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if (old != active) { if (old) old->zoom = 1.0; if (active) active->zoom = 1.4; }
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if (old != active) { if (old) old->zoom = kZoom_none; if (active) active->zoom = kZoom_level1; }
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}
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break;
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case ATK :
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@@ -226,7 +231,7 @@ bool GuiCombat::CheckUserInput(JButton key)
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if (active == oldActive) { active = activeAtk = NULL; cursor_pos = OK; }
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else
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{
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if (old != active) { if (old) old->zoom = 1.0; if (active) active->zoom = 1.4; }
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if (old != active) { if (old) old->zoom = kZoom_none; if (active) active->zoom = kZoom_level1; }
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activeAtk = static_cast<AttackerDamaged*>(active);
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}
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}
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@@ -257,11 +262,11 @@ bool GuiCombat::CheckUserInput(JButton key)
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}
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if (oldActive != active)
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{
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if (oldActive && oldActive != activeAtk) oldActive->zoom = 2.2;
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if (active) active->zoom = 2.7;
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if (oldActive && oldActive != activeAtk) oldActive->zoom = kZoom_level2;
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if (active) active->zoom = kZoom_level3;
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if (ATK == cursor_pos) remaskBlkViews(dynamic_cast<AttackerDamaged*>(oldActive), static_cast<AttackerDamaged*>(active));
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}
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if (OK == cursor_pos) ok.zoom = 1.5; else ok.zoom = 1.0;
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if (OK == cursor_pos) ok.zoom = 1.5; else ok.zoom = kZoom_none;
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return true;
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}
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@@ -350,7 +355,7 @@ int GuiCombat::receiveEventPlus(WEvent* e)
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if ((*it)->card == event->after)
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{
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DefenserDamaged* t = NEW DefenserDamaged(event->card, *(event->card->view), true, NULL);
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t->y = t->actY = TOP_LINE; t->actT = t->t = 0; t->actZ = t->zoom = 2.2;
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t->y = t->actY = TOP_LINE; t->actT = t->t = 0; t->actZ = t->zoom = kZoom_level2;
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(*it)->blockers.push_back(t);
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return 1;
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}
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@@ -452,13 +457,13 @@ int GuiCombat::receiveEventMinus(WEvent* e)
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if ((*it)->show)
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{
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(*it)->y = 210;
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(*it)->zoom = 2.2; (*it)->t = 0;
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(*it)->zoom = kZoom_level2; (*it)->t = 0;
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if (!active) active = *it;
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}
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repos<AttackerDamaged>(attackers.begin(), attackers.end(), 0);
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if (active)
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{
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active->zoom = 2.7;
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active->zoom = kZoom_level3;
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activeAtk = static_cast<AttackerDamaged*>(active);
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remaskBlkViews(NULL, static_cast<AttackerDamaged*>(active));
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cursor_pos = ATK;
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@@ -500,7 +505,7 @@ int GuiCombat::receiveEventMinus(WEvent* e)
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for (inner_iterator it = attackers.begin(); it != attackers.end(); ++it) if ((*it)->show) { active = *it; break; }
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if (active)
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{
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active->zoom = 2.7;
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active->zoom = kZoom_level3;
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activeAtk = static_cast<AttackerDamaged*>(active);
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remaskBlkViews(NULL, static_cast<AttackerDamaged*>(active));
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cursor_pos = ATK;
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