Erwan
- fix issue 57 - needs verification when one of the quads is not here /both - target is player/card - ability/spell
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@@ -58,6 +58,7 @@ class Interruptible: public PlayGuiObject, public Targetable{
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int typeAsTarget(){return TARGET_STACKACTION;};
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Interruptible(bool hasFocus = false):PlayGuiObject(40,x,y,hasFocus){state=NOT_RESOLVED;display=0;source=NULL;};
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virtual const string getDisplayName() const {return "stack object";};
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void Render(MTGCardInstance * source, JQuad * targetQuad, string alt1, string alt2, string action, bool bigQuad = false);
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#if defined (WIN32) || defined (LINUX)
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virtual void Dump();
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#endif
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