Jeck - Consolidated card price functions from deckviewer/shop into PriceList. Also moved price discount hash variable. (As of around r1825, price discount has been based on (mtgid + static int randomKey) % 20. randomKey updates at the end of any won game, making prices for a given fixed between visits to the shop on the same "day")
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@@ -80,14 +80,9 @@ class GameStateShop: public GameState, public JGuiListener
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void purchaseBooster(int controlId);
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int purchasePrice(int offset);
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string descPurchase(int controlId, bool tiny = false);
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static int randomKey;
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public:
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GameStateShop(GameApp* parent);
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virtual ~GameStateShop();
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static void passOneDay() {randomKey = rand();};
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virtual void Start();
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virtual void End();
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virtual void Create();
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