- Added deathtouch (TODO: update Combat rules for damage on multiple blockers)
- Added intimidate (untested)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-09-12 12:40:14 +00:00
parent baf49c9ebf
commit 23fb17e58e
9 changed files with 110 additions and 6 deletions
+1
View File
@@ -26,6 +26,7 @@ void DuelLayers::init(){
action->Add(NEW MTGLegendRule(-1));
action->Add(NEW MTGPersistRule(-1));
action->Add(NEW MTGLifelinkRule(-1));
action->Add(NEW MTGDeathtouchRule(-1));
//Other display elements
action->Add(NEW HUDDisplay(-1));
+13
View File
@@ -343,6 +343,19 @@ int MTGCardInstance::canBlock(MTGCardInstance * opponent){
if (opponent->protectedAgainst(this)) return 0;
if (opponent->basicAbilities[Constants::UNBLOCKABLE]) return 0;
if (opponent->basicAbilities[Constants::FEAR] && !(hasColor(Constants::MTG_COLOR_ARTIFACT) || hasColor(Constants::MTG_COLOR_BLACK))) return 0;
//intimidate
if (opponent->basicAbilities[Constants::INTIMIDATE] && !(hasColor(Constants::MTG_COLOR_ARTIFACT))){
int canblock = 0;
for (int i = Constants::PROTECTIONGREEN; i <= Constants::PROTECTIONWHITE; ++i){
if(hasColor(i) && opponent->hasColor(i)){
canblock = 1;
break;
}
}
if (!canblock) return 0;
}
if (opponent->basicAbilities[Constants::FLYING] && !( basicAbilities[Constants::FLYING] || basicAbilities[Constants::REACH])) return 0;
//Can block only creatures with flying if has cloud
if (basicAbilities[Constants::CLOUD] && !( opponent->basicAbilities[Constants::FLYING])) return 0;
+2
View File
@@ -51,6 +51,8 @@ const char* Constants::MTGBasicAbilities[] = {
"doesnotuntap",
"opponentshroud",
"indestructible",
"intimidate",
"deathtouch"
};
+37
View File
@@ -169,6 +169,8 @@ int MTGBlockRule::reactToClick(MTGCardInstance * card){
return 1;
}
//The Block rule is never destroyed
int MTGBlockRule::testDestroy(){
return 0;
@@ -526,3 +528,38 @@ HUDDisplay::~HUDDisplay(){
a->isClone = 1;
return a;
}
/* Deathtouch */
MTGDeathtouchRule::MTGDeathtouchRule(int _id):MTGAbility(_id,NULL){};
int MTGDeathtouchRule::receiveEvent(WEvent * event){
if (event->type == WEvent::DAMAGE){
WEventDamage * e = (WEventDamage *) event;
Damage * d = e->damage;
if (d->damage <= 0) return 0;
MTGCardInstance * card = d->source;
if (!card) return 0;
if (d->target->type_as_damageable != DAMAGEABLE_MTGCARDINSTANCE) return 0;
MTGCardInstance * _target = (MTGCardInstance *) (d->target);
if (card->basicAbilities[Constants::DEATHTOUCH]){
_target->destroy();
return 1;
}
}
return 0;
}
int MTGDeathtouchRule::testDestroy(){return 0;}
MTGDeathtouchRule * MTGDeathtouchRule::clone() const{
MTGDeathtouchRule * a = NEW MTGDeathtouchRule(*this);
a->isClone = 1;
return a;
}