Erwan
-fix issue 252 (equipment goes to graveyard)
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@@ -291,7 +291,7 @@ void GameObserver::stateEffects()
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card->afterDamage();
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//Remove auras that don't have a valid target anymore
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if (card->target && !isInPlay(card->target)){
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if (card->target && !isInPlay(card->target) && !card->hasType("equipment")){
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players[i]->game->putInGraveyard(card);
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}
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}
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