Included some testsuite into qtmain and updated travis file to try to use it.
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@@ -212,12 +212,12 @@ void GameStateShop::beginPurchase(int controlId)
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SAFE_DELETE(menu);
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if (mInventory[controlId] <= 0)
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{
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menu = NEW SimpleMenu(JGE::GetInstance(), -145, this, Fonts::MENU_FONT, SCREEN_WIDTH - 300, SCREEN_HEIGHT / 2, _("Sold Out").c_str());
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menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), -145, this, Fonts::MENU_FONT, SCREEN_WIDTH - 300, SCREEN_HEIGHT / 2, _("Sold Out").c_str());
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menu->Add(-1, "Ok");
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}
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else if (playerdata->credits - mPrices[controlId] < 0)
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{
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menu = NEW SimpleMenu(JGE::GetInstance(), -145, this, Fonts::MENU_FONT, SCREEN_WIDTH - 300, SCREEN_HEIGHT / 2, _("Not enough credits").c_str());
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menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), -145, this, Fonts::MENU_FONT, SCREEN_WIDTH - 300, SCREEN_HEIGHT / 2, _("Not enough credits").c_str());
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menu->Add(-1, "Ok");
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if (options[Options::CHEATMODE].number)
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{
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@@ -231,7 +231,7 @@ void GameStateShop::beginPurchase(int controlId)
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sprintf(buf, _("Purchase Booster: %i credits").c_str(), mPrices[controlId]);
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else
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sprintf(buf, _("Purchase Card: %i credits").c_str(), mPrices[controlId]);
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menu = NEW SimpleMenu(JGE::GetInstance(), -145, this, Fonts::MENU_FONT, SCREEN_WIDTH - 300, SCREEN_HEIGHT / 2, buf);
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menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), -145, this, Fonts::MENU_FONT, SCREEN_WIDTH - 300, SCREEN_HEIGHT / 2, buf);
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menu->Add(controlId, "Yes");
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menu->Add(-1, "No");
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@@ -486,7 +486,7 @@ void GameStateShop::Update(float dt)
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menu->Update(dt);
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else
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{
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menu = NEW SimpleMenu(JGE::GetInstance(), 11, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 20);
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menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), 11, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 20);
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menu->Add(22, _("Ask about...").c_str());
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menu->Add(14, _("Check task board").c_str());
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if (options[Options::CHEATMODE].number)
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@@ -516,7 +516,7 @@ void GameStateShop::Update(float dt)
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{
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if (!menu)
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{
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menu = NEW SimpleMenu(JGE::GetInstance(), 11, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 20);
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menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), 11, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 20);
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menu->Add(15, "Return to shop");
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menu->Add(12, "Save And Exit");
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menu->Add(kCancelMenuID, "Cancel");
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