Included some testsuite into qtmain and updated travis file to try to use it.
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@@ -497,7 +497,7 @@ void GameStateDuel::Update(float dt)
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case DUEL_STATE_PREPARE_CNOGMENU:
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SAFE_DELETE(cnogmenu);
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cnogmenu = NEW SimpleMenu(JGE::GetInstance(),DUEL_MENU_CHOOSE_NUMBER_OF_GAMES, this, Fonts::MENU_FONT,35,25,"How many games per match?");
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cnogmenu = NEW SimpleMenu(JGE::GetInstance(),WResourceManager::Instance(), DUEL_MENU_CHOOSE_NUMBER_OF_GAMES, this, Fonts::MENU_FONT,35,25,"How many games per match?");
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cnogmenu->Add(CNOGMENU_ITEM_SINGLE_GAME,"Single Game","");
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if (tournament->checkTournamentFile(mParent->players[0] == PLAYER_TYPE_CPU))
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cnogmenu->Add(CNOGMENU_ITEM_CONTINUE_TOURNAMENT,"Continue Tournament","");
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@@ -924,7 +924,7 @@ void GameStateDuel::Update(float dt)
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{
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if (!menu)
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{
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menu = NEW SimpleMenu(JGE::GetInstance(), DUEL_MENU_GAME_MENU, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 25);
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menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), DUEL_MENU_GAME_MENU, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 25);
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int cardsinhand = game->currentPlayer->game->hand->nb_cards;
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//almosthumane - mulligan
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@@ -971,7 +971,7 @@ void GameStateDuel::Update(float dt)
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setGamePhase(DUEL_STATE_PLAY);
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} else if(menu == NULL)
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{
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menu = NEW SimpleMenu(JGE::GetInstance(), DUEL_STATE_OPPONENT_WAIT, this, Fonts::MENU_FONT, 150, 60);
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menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), DUEL_STATE_OPPONENT_WAIT, this, Fonts::MENU_FONT, 150, 60);
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if (menu)
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{
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menu->Add(MENUITEM_MAIN_MENU, "Back to main menu");
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