modified castcard to support put into play

for reanimated aura
This commit is contained in:
Anthony Calosa
2015-09-23 21:36:05 +08:00
parent 7db5345f9a
commit 2223cd4f30
4 changed files with 19 additions and 9 deletions

View File

@@ -6025,7 +6025,8 @@ public:
string nameThis;
MTGCardInstance * theNamedCard;
bool noEvent;
AACastCard(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target,bool restricted,bool copied,bool _asNormal,string nameCard,string abilityName,bool _noEvent);
bool putinplay;
AACastCard(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target,bool restricted,bool copied,bool _asNormal,string nameCard,string abilityName,bool _noEvent, bool putinplay);
int testDestroy(){return 0;};
void Update(float dt);