refactor AAMover getmenu text
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@@ -2119,6 +2119,7 @@ public:
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AAMover(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target, string dest,string _name, ManaCost * _cost = NULL, bool undying = false, bool persist = false);
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MTGGameZone * destinationZone(Targetable * target = NULL);
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int resolve();
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string overrideNamed(string destination = "");
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const string getMenuText();
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const char * getMenuText(TargetChooser * fromTc);
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AAMover * clone() const;
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@@ -4389,25 +4389,8 @@ AAMover::AAMover(GameObserver* observer, int _id, MTGCardInstance * _source, MTG
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if (_target)
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target = _target;
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andAbility = NULL;
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if(destination.size() && !named.size())
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{
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if(destination.find("library") != string::npos)
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named = "Put in Library";
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else if(destination.find("hand") != string::npos)
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named = "Put in Hand";
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else if(destination.find("exile") != string::npos)
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named = "Put in Exile";
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else if(destination.find("removedfromgame") != string::npos)
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named = "Put in Exile";
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else if(destination.find("graveyard") != string::npos)
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named = "Put in Graveyard";
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else if(destination.find("previous") != string::npos)
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named = "Previous Zone";
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else if(destination.find("inplay") != string::npos)
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named = "Put in Play";
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else if(destination.find("battlefield") != string::npos)
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named = "Put in Play";
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}
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if(!named.size() && source->controller()->isAI())
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named = overrideNamed(destination);
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}
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MTGGameZone * AAMover::destinationZone(Targetable * target)
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@@ -4534,11 +4517,36 @@ int AAMover::resolve()
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return 0;
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}
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string AAMover::overrideNamed(string destination)
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{
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string name = "Move";
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if(destination.size())
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{
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if(destination.find("library") != string::npos)
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name = "Put in Library";
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else if(destination.find("hand") != string::npos)
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name = "Put in Hand";
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else if(destination.find("exile") != string::npos)
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name = "Put in Exile";
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else if(destination.find("removedfromgame") != string::npos)
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name = "Put in Exile";
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else if(destination.find("graveyard") != string::npos)
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name = "Put in Graveyard";
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else if(destination.find("previous") != string::npos)
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name = "Previous Zone";
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else if(destination.find("inplay") != string::npos)
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name = "Put in Play";
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else if(destination.find("battlefield") != string::npos)
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name = "Put in Play";
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}
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return name;
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}
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const string AAMover::getMenuText()
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{
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if(named.size())
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return named.c_str();
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return "Put in Zone";
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return "Move";
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}
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const char* AAMover::getMenuText(TargetChooser * tc)
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@@ -4600,7 +4608,7 @@ const char* AAMover::getMenuText(TargetChooser * tc)
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}
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}
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return "Put in Zone";
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return "Move";
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}
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AAMover * AAMover::clone() const
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