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@@ -1,7 +1,7 @@
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grade=borderline
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#Bordeline Primitives Pack for Wagic the Homebrew.
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#I sorted this programmatically - Thanks to Vitty85 29-05-2023
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#I sorted this programmatically - Thanks to Vitty85 30-05-2023
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[card]
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name=+2 Mace
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auto={3}:equip
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@@ -1100,6 +1100,17 @@ power=2
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toughness=5
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[/card]
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[card]
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name=Airlift Chaplain
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abilities=flying
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auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(creature[tobereturn&manacost<=3]|mygraveyard)~morethan~0 then choice name(Return a creature) name(Return a creature) target(creature[tobereturn&manacost<=3]|mygraveyard) moveto(myhand)],newability[if type(plains[tobereturn]|mygraveyard)~morethan~0 then choice name(Return a plains) name(Return a plains) target(plains[tobereturn]|mygraveyard) moveto(myhand)],newability[choice name(Put 1/1 counter) target(Airlift Chaplain[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )!
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text=Flying -- When Airlift Chaplain enters the battlefield, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.)
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mana={2}{W}
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type=Creature
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subtype=Human Cleric
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power=1
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toughness=1
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[/card]
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[card]
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name=Ajani's Aid
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auto=moveto(myhand) target(Ajani^ Valiant Protector|mylibrary)
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auto=moveto(myhand) target(Ajani^ Valiant Protector|mygraveyard)
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@@ -8178,7 +8189,7 @@ toughness=6
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[/card]
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[card]
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name=Blanchwood Prowler
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auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[choice name(Return a permanent) target(tobereturn[land]|mygraveyard) moveto(myhand)],newability[choice name(Put 1/1 counter) target(Blanchwood Prowler[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )!
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auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[land]|mygraveyard)~morethan~0 then choice name(Return a land) name(Return a land) target(tobereturn[land]|mygraveyard) moveto(myhand)],newability[choice name(Put 1/1 counter) target(Blanchwood Prowler[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )!
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text=When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)
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mana={1}{G}
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type=Creature
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@@ -29166,6 +29177,16 @@ power=2
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toughness=1
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[/card]
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[card]
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name=Fallaji Archaeologist
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auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[-land&-creature]|mygraveyard)~morethan~0 then choice name(Return a card) name(Return a card) target(tobereturn[-land&-creature]|mygraveyard) moveto(myhand)],newability[choice name(Put 1/1 counter) target(Fallaji Archaeologist[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )!
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text=When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)
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mana={1}{U}
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type=Creature
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subtype=Human Scout
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power=0
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toughness=3
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[/card]
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[card]
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name=Fall from Favor
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target=creature
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auto=tap
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@@ -35048,6 +35069,26 @@ mana={2}{B}
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type=Sorcery
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[/card]
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[card]
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name=Gix, Yawgmoth Praetor
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auto=@combatdamagefoeof(player) from(creature|mybattlefield):may name(Pay life and draw) pay({L:1}) draw:1 controller
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auto={4}{B}{B}{B}{D(*|myhand)}:name(Discard 1 card) target(*[zpos<=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )!
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auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}:name(Discard 2 cards) target(<2>*[zpos<=2]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )!
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auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 3 cards) target(<3>*[zpos<=3]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )!
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auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 4 cards) target(<4>*[zpos<=4]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )!
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auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 5 cards) target(<5>*[zpos<=5]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )!
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auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 6 cards) target(<6>*[zpos<=6]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )!
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auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 7 cards) target(<7>*[zpos<=7]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )!
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auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 8 cards) target(<8>*[zpos<=8]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )!
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auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 9 cards) target(<9>*[zpos<=9]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )!
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auto={4}{B}{B}{B}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}{D(*|myhand)}:name(Discard 10 cards) target(<10>*[zpos<=10]|opponentlibrary) moveto(myexile) and!( transforms((,newability[if cantargetcard(*[land]|*) then if compare(controllerturn)~morethan~0 then if can play land then choice name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) name(Put exiled land in play) activate castcard(restricted putinplay) and!( if cantargetcard(*[land]|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[land]|*) then choice name(Don't play exiled land) name(Don't play exiled land) moveto(ownerexile)],newability[if cantargetcard(*[-land]|*) then choice name(Cast exiled card) name(Cast exiled card) activate castcard(restricted) and!( if cantargetcard(*|exile) then moveto(ownerexile) )!],newability[if cantargetcard(*[-land]|*) then choice name(Don't cast exiled card) name(Don't cast exiled card) moveto(ownerexile)])) oneshot )!
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text=Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. -- {4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.
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mana={1}{B}{B}
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type=Legendary Creature
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subtype=Phyrexian Praetor
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power=3
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toughness=3
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[/card]
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[card]
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name=Gixian Infiltrator
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auto=@sacrificed(other *|mybattlefield):counter(1/1) all(this)
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text=Whenever you sacrifice another permanent, put a +1/+1 counter on Gixian Infiltrator.
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@@ -38490,6 +38531,39 @@ power=4
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toughness=4
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[/card]
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[card]
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name=Gurgling Anointer
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abilities=flying
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auto={0}:name(Draw test) draw:1 controller
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auto=_SECOND_DRAW_name(Put 1/1 counter) counter(1/1)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~0}:name(Return creature) name(Return creature) target(other creature[manacost<=0]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~1}:name(Return creature) name(Return creature) target(other creature[manacost<=1]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~2}:name(Return creature) name(Return creature) target(other creature[manacost<=2]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~3}:name(Return creature) name(Return creature) target(other creature[manacost<=3]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~4}:name(Return creature) name(Return creature) target(other creature[manacost<=4]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~5}:name(Return creature) name(Return creature) target(other creature[manacost<=5]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~6}:name(Return creature) name(Return creature) target(other creature[manacost<=6]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~7}:name(Return creature) name(Return creature) target(other creature[manacost<=7]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~8}:name(Return creature) name(Return creature) target(other creature[manacost<=8]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~9}:name(Return creature) name(Return creature) target(other creature[manacost<=9]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~10}:name(Return creature) name(Return creature) target(other creature[manacost<=10]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~11}:name(Return creature) name(Return creature) target(other creature[manacost<=11]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~12}:name(Return creature) name(Return creature) target(other creature[manacost<=12]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~13}:name(Return creature) name(Return creature) target(other creature[manacost<=13]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~14}:name(Return creature) name(Return creature) target(other creature[manacost<=14]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~15}:name(Return creature) name(Return creature) target(other creature[manacost<=15]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~16}:name(Return creature) name(Return creature) target(other creature[manacost<=16]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~17}:name(Return creature) name(Return creature) target(other creature[manacost<=17]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~18}:name(Return creature) name(Return creature) target(other creature[manacost<=18]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~equalto~19}:name(Return creature) name(Return creature) target(other creature[manacost<=19]|mygraveyard) moveto(mybattlefield)
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auto=@movedto(this|graveyard) from(battlefield) restriction{compare(power)~morethan~19}:name(Return creature) name(Return creature) target(other creature[manacost<=20]|mygraveyard) moveto(mybattlefield)
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text=Flying -- Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer. -- When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield.
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mana={2}{B}
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type=Creature
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subtype=Phyrexian Horror
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power=1
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toughness=3
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[/card]
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[card]
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name=Gurmag Drowner
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aicode=activate transforms((,newability[target(*[zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )!])) ueot
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auto=may name(Exploit) exploits target(creature|mybattlefield) && name(look) reveal:4 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend
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@@ -42367,6 +42441,17 @@ mana={4}{U}{U}{U}
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type=Instant
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[/card]
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[card]
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name=Hurkyl, Master Wizard
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aicode=activate transforms((,newability[if thisturn(instant[-creature]|mystack)~morethan~0 then if type(instant[zpos<=5]|mylibrary)~morethan~0 then ability$!name(Put instant in hand) name(Put instant in hand) name(Put instant in hand) target(instant[zpos<=5]|mylibrary) moveto(myhand)!$ controller],newability[if thisturn(sorcery[-creature]|mystack)~morethan~0 then if type(sorcery[zpos<=5]|mylibrary)~morethan~0 then ability$!name(Put sorcery in hand) name(Put sorcery in hand) name(Put sorcery in hand) target(sorcery[zpos<=5]|mylibrary) moveto(myhand)!$ controller],newability[if thisturn(artifact[-creature]|mystack)~morethan~0 then if type(artifact[zpos<=5]|mylibrary)~morethan~0 then ability$!name(Put artifact in hand) name(Put artifact in hand) name(Put instant in hand) target(artifact[zpos<=5]|mylibrary) moveto(myhand)!$ controller],newability[if thisturn(enchantment[-creature]|mystack)~morethan~0 then if type(enchantment[zpos<=5]|mylibrary)~morethan~0 then ability$!name(Put enchantment in hand) name(Put enchantment in hand) name(Put enchantment in hand) target(enchantment[zpos<=5]|mylibrary) moveto(myhand)!$ controller],newability[if thisturn(planeswalker[-creature]|mystack)~morethan~0 then if type(planeswalker[zpos<=5]|mylibrary)~morethan~0 then ability$!name(Put planeswalker in hand) name(Put planeswalker in hand) name(Put planeswalker in hand) target(planeswalker[zpos<=5]|mylibrary) moveto(myhand)!$ controller])) oneshot
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auto=@each my endofturn restriction{thisturn(*[-creature]|mystack)~morethan~0}:name(Look top 5) reveal:5 optionone name(Choose noncreature cards) target(<upto:5>*[-land&-creature]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend afterrevealed all(this) transforms((,newability[if thisturn(instant[-creature]|mystack)~morethan~0 then if type(instant[tobecast]|mylibrary)~morethan~0 then ability$!name(Put instant in hand) name(Put instant in hand) name(Put instant in hand) target(instant[tobecast]|mylibrary) moveto(myhand)!$ controller],newability[if thisturn(sorcery[-creature]|mystack)~morethan~0 then if type(sorcery[tobecast]|mylibrary)~morethan~0 then ability$!name(Put sorcery in hand) name(Put sorcery in hand) name(Put sorcery in hand) target(sorcery[tobecast]|mylibrary) moveto(myhand)!$ controller],newability[if thisturn(artifact[-creature]|mystack)~morethan~0 then if type(artifact[tobecast]|mylibrary)~morethan~0 then ability$!name(Put artifact in hand) name(Put artifact in hand) name(Put instant in hand) target(artifact[tobecast]|mylibrary) moveto(myhand)!$ controller],newability[if thisturn(enchantment[-creature]|mystack)~morethan~0 then if type(enchantment[tobecast]|mylibrary)~morethan~0 then ability$!name(Put enchantment in hand) name(Put enchantment in hand) name(Put enchantment in hand) target(enchantment[tobecast]|mylibrary) moveto(myhand)!$ controller],newability[if thisturn(planeswalker[-creature]|mystack)~morethan~0 then if type(planeswalker[tobecast]|mylibrary)~morethan~0 then ability$!name(Put planeswalker in hand) name(Put planeswalker in hand) name(Put planeswalker in hand) target(planeswalker[tobecast]|mylibrary) moveto(myhand)!$ controller])) oneshot afterrevealedend revealend
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text=At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
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mana={1}{U}{U}
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type=Legendary Creature
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subtype=Human Wizard Advisor
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power=2
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toughness=4
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[/card]
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[card]
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name=Hurl Through Hell
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target=creature
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auto=if compare(controllerturn)~morethan~0 then name(Exile creature) name(Exile creature) moveto(myexile) and!( transforms((,newability[canplayfromexile uent],newability[anytypeofmana uent],newability[phaseaction[my endofturn next once checkex] moveTo(ownerexile)])) forever )!
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@@ -56565,6 +56650,17 @@ text={T}: Add {3}. Spend this mana only to cast artifact spells.
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type=Land
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[/card]
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[card]
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name=Mishra, Claimed by Gix
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auto=@combat(attacking) source(this) restriction{type(Phyrexian Dragon Engine[attacking]|mybattlefield)~morethan~0}:name(Meld Mishra) moveto(mysideboard) and!( name(Meld Mishra) target(Phyrexian Dragon Engine[attacking]|mybattlefield) moveto(mysideboard) and!( token(Mishra, Lost to Phyrexia) and!( transforms((,newability[ninjutsu])) ueot )! )! )!
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auto=@each my blockers:name(Opponent loses life) lifeleech:-type:creature[attacking]:mybattlefield opponent
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text=Whenever you attack, each opponent loses X life and you gain X life, where X is the number of attacking creatures. If Mishra, Claimed by Gix and a creature named Phyrexian Dragon Engine are attacking, and you both own and control them, exile them, then meld them into Mishra, Lost to Phyrexia. It enters the battlefield tapped and attacking.
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mana={2}{B}{R}
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type=Legendary Creature
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subtype=Phyrexian Human Artificer
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power=3
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toughness=5
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[/card]
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[card]
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name=Mishra, Eminent One
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auto=@each my combatbegins:target(artifact[-creature]|myBattlefield) clone and!( transforms((artifact creature Construct,setpower=4,settoughness=4,haste,treason)) forever )!
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text=At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
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@@ -56587,6 +56683,37 @@ power=2
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toughness=1
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[/card]
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[card]
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name=Mishra, Lost to Phyrexia
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auto=name(Deal 3 Damage) ability$!may name(Deal 3 Damage) name(Deal 3 Damage) damage:3 target(player^creature^planeswalker)!$ controller
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auto=if type(*[artifact;planeswalker]|battlefield)~morethan~0 then name(Destroy artifact or planeswalker) name(Destroy artifact or planeswalker) ability$!may name(Destroy artifact or planeswalker) name(Destroy artifact or planeswalker) target(*[planeswalker;artifact]|battlefield) destroy!$ controller
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auto=if type(*|opponenthand)~morethan~0 then name(Opponent discards) may name(Opponent discards) ability$!name(Discard 2 cards) name(Discard 2 cards) notatarget(<2>*|myhand) reject!$ opponent
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auto=name(Your creatures gain menace and trample) ability$!may name(Your creatures gain menace and trample) name(Your creatures gain menace and trample) all(creature|mybattlefield) transforms((,newability[menace],newability[trample])) ueot!$ controller
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auto=if type(creature|opponentbattlefield)~morethan~0 then name(Opponent creatures gain -1/-1) name(Opponent creatures gain -1/-1) ability$!may name(Opponent creatures gain -1/-1) name(Opponent creatures gain -1/-1) all(creature|opponentbattlefield) transforms((,newability[-1/-1])) ueot!$ controller
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auto=name(Create powerstones) ability$!may name(Create powerstones) name(Create powerstones) token(Powerstone)*2 and!( tap(noevent) )!!$ controller
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auto=_ATTACKING_may name(Deal 3 Damage) ability$!name(Deal 3 Damage) damage:3 target(player^creature^planeswalker)!$ controller
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auto=@combat(attacking) source(this) restriction{type(*[artifact;planeswalker]|battlefield)~morethan~0}:may name(Destroy artifact or planeswalker) ability$!name(Destroy artifact or planeswalker) target(*[planeswalker;artifact]|battlefield) destroy!$ controller
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auto=@combat(attacking) source(this) restriction{type(*|opponenthand)~morethan~0}:may name(Opponent discards) ability$!name(Discard 2 cards) notatarget(<2>*|myhand) reject!$ opponent
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auto=_ATTACKING_may name(Your creatures gain menace and trample) all(creature|mybattlefield) transforms((,newability[menace],newability[trample])) ueot
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auto=@combat(attacking) source(this) restriction{type(creature|opponentbattlefield)~morethan~0}:may name(Opponent creatures gain -1/-1) all(creature|opponentbattlefield) transforms((,newability[-1/-1])) ueot
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auto=_ATTACKING_may name(Create powerstones) token(Powerstone)*2 and!( tap(noevent) )!
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auto=@movedTo(this|graveyard) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Mishra, Claimed by Gix) name(Return Mishra, Claimed by Gix) target(Mishra^ Claimed by Gix|mysideboard) moveTo(myGraveyard)!$ controller
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auto=@movedTo(this|hand) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Mishra, Claimed by Gix) name(Return Mishra, Claimed by Gix) target(Mishra^ Claimed by Gix|mysideboard) moveTo(myHand)!$ controller
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auto=@movedTo(this|exile) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Mishra, Claimed by Gix) name(Return Mishra, Claimed by Gix) target(Mishra^ Claimed by Gix|mysideboard) moveTo(myExile)!$ controller
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auto=@movedTo(this|library) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Mishra, Claimed by Gix) name(Return Mishra, Claimed by Gix) target(Mishra^ Claimed by Gix|mysideboard) moveTo(myLibrary)!$ controller
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auto=@movedTo(this|commandzone) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Mishra, Claimed by Gix) name(Return Mishra, Claimed by Gix) target(Mishra^ Claimed by Gix|mysideboard) moveTo(myCommandzone)!$ controller
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auto=@movedTo(this|graveyard) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveTo(myGraveyard)!$ controller
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auto=@movedTo(this|hand) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveTo(myHand)!$ controller
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auto=@movedTo(this|exile) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveTo(myExile)!$ controller
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auto=@movedTo(this|library) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveTo(myLibrary)!$ controller
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auto=@movedTo(this|commandzone) from(battlefield):name(Return melder) name(Return melder) ability$!name(Return Phyrexian Dragon Engine) name(Return Phyrexian Dragon Engine) target(Phyrexian Dragon Engine|mysideboard) moveTo(myCommandzone)!$ controller
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text=Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three -- Target opponent discards two cards. -- Mishra deals 3 damage to any target. -- Destroy target artifact or planeswalker. -- Creatures you control gain menace and trample until end of turn. -- Creatures you don't control get -1/-1 until end of turn. -- Create two tapped Powerstone tokens.
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color=black,red
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type=Legendary Artifact Creature
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subtype=Phyrexian Artificer
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power=9
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toughness=9
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[/card]
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[card]
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name=Mishra, Tamer of Mak Fawa
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auto=@targeted(*|myBattlefield) from(*|opponentzones):choice name(This spell costs a sacrifice) name(This spell costs a sacrifice) target(*|opponentzones) transforms((,newability[choice name(Counter spell) target(*|mystack) fizzle],newability[if type(*|myBattlefield)~morethan~0 then choice name(Sacrifice a permanent) name(Sacrifice a permanent) target(*|mybattlefield) sacrifice])) oneshot
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auto=lord(artifact|mygraveyard) {1}{B}{R}:name(Unearth) moveto(mybattlefield) and!( transforms((,newability[haste],newability[unearth],newability[exiledeath])) forever )! asSorcery
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@@ -58076,6 +58203,18 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Myrel, Shield of Argive
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auto=this(variable{controllerturn}>0) maxCast(*)0 opponent
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auto=this(variable{controllerturn}>0) lord(*[artifact;enchantment;creature]|opponentbattlefield) noactivatedability
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auto=_ATTACKING_name(Create soldiers) foreach(soldier|mybattlefield) token(Soldier,Artifact Creature Soldier,1/1)
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text=During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. -- Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
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mana={3}{W}
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type=Legendary Creature
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subtype=Human Soldier
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power=3
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toughness=4
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[/card]
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[card]
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name=Myriad Construct
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kicker={3}
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auto=if paid(kicker) then foreach(land[-basic]|opponentBattlefield) counter(1/1)
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@@ -68059,6 +68198,20 @@ power=*
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toughness=*
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[/card]
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[card]
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name=Queen Kayla bin-Kroog
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auto={4}{T}:name(Discard and draw) all(this) counter(0/0,1,QueenEffect) && all(*|myhand) reject and!( transforms((,newability[if cantargetcard(*[creature;artifact]|*) then becomes(tobetaken) ueot],newability[draw:1 controller])) ueot )! asSorcery
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auto=@counteradded(0/0,1,QueenEffect) from(this):name(Return artifact or creature) transforms((,newability[if type(tobetaken[manacost=1]|mygraveyard)~morethan~0 then choice name(Don't return anything with cost 1) name(Don't return anything with cost 1) donothing],newability[if type(artifact[tobetaken&manacost=1]|mygraveyard)~morethan~0 then choice name(Return artifact with cost 1) name(Return artifact with cost 1) target(artifact[tobetaken&manacost=1]|mygraveyard) moveto(mybattlefield)],newability[if type(creature[tobetaken&manacost=1]|mygraveyard)~morethan~0 then choice name(Return creature with cost 1) name(Return creature with cost 1) target(creature[tobetaken&manacost=1]|mygraveyard) moveto(mybattlefield)])) oneshot
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auto=@counteradded(0/0,1,QueenEffect) from(this):name(Return artifact or creature) transforms((,newability[if type(tobetaken[manacost=2]|mygraveyard)~morethan~0 then choice name(Don't return anything with cost 2) name(Don't return anything with cost 2) donothing],newability[if type(artifact[tobetaken&manacost=2]|mygraveyard)~morethan~0 then choice name(Return artifact with cost 2) name(Return artifact with cost 2) target(artifact[tobetaken&manacost=2]|mygraveyard) moveto(mybattlefield)],newability[if type(creature[tobetaken&manacost=2]|mygraveyard)~morethan~0 then choice name(Return creature with cost 2) name(Return creature with cost 2) target(creature[tobetaken&manacost=2]|mygraveyard) moveto(mybattlefield)])) oneshot
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auto=@counteradded(0/0,1,QueenEffect) from(this):name(Return artifact or creature) transforms((,newability[if type(tobetaken[manacost=3]|mygraveyard)~morethan~0 then choice name(Don't return anything with cost 3) name(Don't return anything with cost 3) donothing],newability[if type(artifact[tobetaken&manacost=3]|mygraveyard)~morethan~0 then choice name(Return artifact with cost 3) name(Return artifact with cost 3) target(artifact[tobetaken&manacost=3]|mygraveyard) moveto(mybattlefield)],newability[if type(creature[tobetaken&manacost=3]|mygraveyard)~morethan~0 then choice name(Return creature with cost 3) name(Return creature with cost 3) target(creature[tobetaken&manacost=3]|mygraveyard) moveto(mybattlefield)])) oneshot
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auto=@counteradded(0/0,1,QueenEffect) from(this):name(Effect ends) removeallcounters(0/0,1,QueenEffect) notrg
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text={4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.
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mana={1}{R}{W}
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type=Legendary Creature
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subtype=Human Noble
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power=2
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toughness=3
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[/card]
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[card]
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name=Queen Marchesa
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abilities=deathtouch,haste
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auto=_MONARCH_CONTROLLER_
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@@ -69471,6 +69624,16 @@ power=5
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toughness=5
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[/card]
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[card]
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name=Ravenous Gigamole
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auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[creature]|mygraveyard)~morethan~0 then choice name(Return a creature) name(Return a creature) target(tobereturn[creature]|mygraveyard) moveto(myhand)],newability[choice name(Put 1/1 counter) target(Ravenous Gigamole[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )!
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text=When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.)
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mana={3}{B}
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type=Creature
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subtype=Mole Horror
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power=2
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toughness=3
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[/card]
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[card]
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name=Ravenous Gigantotherium
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auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,3) all(this)
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auto=target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>
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@@ -84527,6 +84690,15 @@ mana={1}{R}
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type=Sorcery
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[/card]
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[card]
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name=Static Net
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auto=(blink)forsrc target(*[-land]|opponentbattlefield)
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auto=life:2 controller
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auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
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text=When Static Net enters the battlefield, exile target nonland permanent an opponent controls until Static Net leaves the battlefield. -- When Static Net enters the battlefield, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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mana={3}{W}
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type=Enchantment
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[/card]
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[card]
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name=Static Orb
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auto=aslongas sourcenottap:lord(*) doesnotuntap
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auto=@each my untap:untap notatarget(<upto:2>*[tapped]|mybattlefield)
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@@ -90121,6 +90293,13 @@ mana={3}
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type=Legendary Artifact
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[/card]
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[card]
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name=The Stone Brain
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auto={2}{T}:name(Exile) moveto(exile) && ability$!name(Choose a card name) chooseanameopp name(Search that cards) target(<upto:4>*[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) transforms((,newability[if cantargetcard(*|hand) then moveto(exile) and!( draw:1 controller )!],newability[if cantargetcard(*|graveyard) then moveto(exile)],newability[if cantargetcard(*|library) then moveto(exile)],newability[shuffle])) oneshot chooseend!$ controller asSorcery
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text={2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.
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mana={2}
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type=Legendary Artifact
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[/card]
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[card]
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name=The Surgical Bay
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auto=tap(noevent)
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auto={T}:Add{U}
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@@ -90141,6 +90320,15 @@ power=10
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toughness=10
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[/card]
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[card]
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name=The Temporal Anchor
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aicode=activate transforms((,newability[target(<upto:2>*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveTo(myreveal) and!( bottomoflibrary and!( moveto(myexile) and!( beocomes(playable) forever )! )! )!])) forever])) forever
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auto=@each my upkeep restriction{type(*|mylibrary)~morethan~2}:name(Scry 2) name(Scry 2) transforms((,newability[name(Scry 2) scry:2 scrycore delayed dontshow transforms((,newability[all(*[fresh&zpos>=plibrarycountminus1minusend]|mylibrary) moveto(exile) and!( becomes(playable) forever )!])) forever scrycoreend scryend])) forever
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auto=this(variable{controllerturn}>0) lord(playable|myexile) canplayfromexile
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text=At the beginning of your upkeep, scry 2. -- Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. -- During your turn, you may play cards exiled with The Temporal Anchor.
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mana={3}{U}{U}{U}
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type=Legendary Artifact
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[/card]
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[card]
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name=The Three Seasons
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auto=counter(0/0,1,Lore)
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auto=@each my firstmain:counter(0/0,1,Lore)
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@@ -90623,6 +90811,20 @@ type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Thran Spider
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abilities=reach
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aicode=activate transforms((,newability[if type(artifact[zpos<=4]|myLibrary)~morethan~0 then target(artifact[zpos<=4]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot
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auto={7}:name(Look top 4 cards) reveal:4 optionone name(Get an artifact) target(<upto:1>artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
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auto=name(Create powerstone) token(Powerstone) and!( tap(noevent) )!
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auto=ability$!name(Create powerstone) token(Powerstone) and!( tap(noevent) )! !$ opponent
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text=Reach -- When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token. -- {7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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mana={3}
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type=Artifact Creature
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subtype=Spider
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power=2
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toughness=4
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[/card]
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[card]
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name=Thran Temporal Gateway
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auto={4}{T}:notatarget(*[artifact;legendary;saga]|myhand) moveTo(mybattlefield)
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text={4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
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@@ -91945,6 +92147,16 @@ power=3
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toughness=1
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[/card]
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[card]
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name=Tomakul Scrapsmith
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auto=name(Mill 3 cards) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((tobereturn,newability[if type(tobereturn[artifact]|mygraveyard)~morethan~0 then choice name(Return an artifact) name(Return an artifact) target(tobereturn[artifact]|mygraveyard) moveto(myhand)],newability[choice name(Put 1/1 counter) target(Tomakul Scrapsmith[fresh]|mybattlefield) counter(1/1)])) ueot )!])) ueot )!
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text=When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.)
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mana={2}{R}
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type=Creature
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subtype=Human Artificer
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power=2
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toughness=1
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[/card]
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[card]
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name=Tomb Robber
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abilities=menace
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aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(myhand)])) oneshot
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@@ -94863,7 +95075,7 @@ type=Sorcery
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[/card]
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[card]
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name=Unmoored Ego
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auto=chooseanameopp name(Search that cards) target(<upto:4>*[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( draw:1 opponent and!( shuffle opponent )! )! chooseend
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auto=chooseanameopp name(Search that cards) target(<upto:4>*[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) transforms((,newability[if cantargetcard(*|hand) then moveto(exile) and!( draw:1 controller )!],newability[if cantargetcard(*|graveyard) then moveto(exile)],newability[if cantargetcard(*|library) then moveto(exile)],newability[shuffle])) oneshot chooseend
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text=Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.
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mana={1}{U}{B}
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type=Sorcery
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@@ -95293,6 +95505,14 @@ power=4
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toughness=4
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[/card]
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[card]
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name=Urza's Sylex
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auto={2}{W}{W}{T}:name(Exile and destroy) all(this) moveto(exile) and!( transforms((,newability[all(*[-land]|mybattlefield) destroy],newability[all(*[-land]|opponentbattlefield) destroy],newability[ability$!if type(land|mybattlefield)~morethan~6 then name(Choose lands to destroy) name(Choose lands to destroy) name(Choose lands to destroy) target(<type:land:mybattlefieldminus6minusend>land|mybattlefield) destroy!$ controller],newability[ability$!if type(land|mybattlefield)~morethan~6 then name(Choose lands to destroy) name(Choose lands to destroy) name(Choose lands to destroy) target(<type:land:mybattlefieldminus6minusend>land|mybattlefield) destroy!$ opponent])) oneshot )! asSorcery
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auto=may name(Search planeswalker) pay({2}) name(Search planeswalker) target(planeswalker|mylibrary) moveto(myhand) and!( shuffle )!
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text={2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. -- When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
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mana={3}
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type=Legendary Artifact
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[/card]
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[card]
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name=Urza's Tome
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auto={3}{T}:_LOOT_
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auto={3}{T} restriction{type(*[artifact;legendary;saga]|mygraveyard)~morethan~0}:name(exile a historic card) draw:1 && transforms((,newability[notatarget(*[artifact;legendary;saga]|mygraveyard) moveto(exile)])) oneShot
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