I'm still planning on a more ambitious navigation mod, but this is a simple interim change to the existing navigation model that allows you to use the up/down keys to navigate directly to an avatar. This means that if you open your card hand & need to cast a spell that targets the enemy avatar, you can simply hit the up key a couple of times instead of navigating left (through potentially a huge number of cards if you're in a long, drawn out match).
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@@ -20,9 +20,11 @@ class GuiAvatars : public GuiLayer
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public:
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GuiAvatars(CardSelector*);
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GuiAvatars(CardSelector*);
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~GuiAvatars();
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// virtual void Render();
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GuiAvatar* GetSelf();
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GuiAvatar* GetOpponent();
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void Update(float dt);
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void Render();
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void Activate(PlayGuiObject* c);
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