I'm still planning on a more ambitious navigation mod, but this is a simple interim change to the existing navigation model that allows you to use the up/down keys to navigate directly to an avatar. This means that if you open your card hand & need to cast a spell that targets the enemy avatar, you can simply hit the up key a couple of times instead of navigating left (through potentially a huge number of cards if you're in a long, drawn out match).
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@@ -33,6 +33,7 @@ public:
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ActionLayer * actionLayer();
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ActionStack * stackLayer();
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GuiCombat * combatLayer();
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GuiAvatars * GetAvatars();
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void init();
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virtual void Update(float dt, Player * player);
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void CheckUserInput(int isAI);
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