Made damager keyword work. Fixed Executioner's Swing in mtg.txt
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@@ -192,8 +192,10 @@ int Damage::resolve()
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//return the left over amount after effects have been applied to them.
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a = target->dealDamage(damage);
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target->damageCount += damage;//the amount must be the actual damage so i changed this from 1 to damage, this fixes pdcount and odcount
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if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE)
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if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE){
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((MTGCardInstance*)target)->wasDealtDamage = true;
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((MTGCardInstance*)source)->damageToCreature = true;
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}
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if (target->type_as_damageable == Damageable::DAMAGEABLE_PLAYER)
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{
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if(target == source->controller())
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