prefetching options

This commit is contained in:
Anthony Calosa
2017-03-06 10:41:52 +08:00
parent a3f329bd7a
commit 20ddd9157f
6 changed files with 18 additions and 31 deletions

View File

@@ -60,8 +60,14 @@ void GameStateOptions::Start()
optionsList->Add(NEW OptionInteger(Options::BLKBORDER, "All Black Border"));
//show tokens in editor
optionsList->Add(NEW OptionInteger(Options::SHOWTOKENS, "Show Tokens in Editor"));
WDecoStyled * wMisc = NEW WDecoStyled(NEW WGuiHeader("Warning!!!"));
wMisc->mStyle = WDecoStyled::DS_STYLE_ALERT;
optionsList->Add(wMisc);
//show large images
optionsList->Add(NEW OptionInteger(Options::GDVLARGEIMAGE, "Show Large Images in Grid Deck View (could crash PSP!)"));
optionsList->Add(NEW OptionInteger(Options::GDVLARGEIMAGE, "Show Large Images in Grid Deck View"));
//prefetch
if(WResourceManager::Instance()->IsThreaded())
optionsList->Add(NEW OptionInteger(Options::CARDPREFETCHING, "Enable Prefetching"));
optionsTabs->Add(optionsList);
optionsList = NEW WGuiList("Game");