prefetching options
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@@ -60,8 +60,14 @@ void GameStateOptions::Start()
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optionsList->Add(NEW OptionInteger(Options::BLKBORDER, "All Black Border"));
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//show tokens in editor
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optionsList->Add(NEW OptionInteger(Options::SHOWTOKENS, "Show Tokens in Editor"));
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WDecoStyled * wMisc = NEW WDecoStyled(NEW WGuiHeader("Warning!!!"));
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wMisc->mStyle = WDecoStyled::DS_STYLE_ALERT;
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optionsList->Add(wMisc);
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//show large images
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optionsList->Add(NEW OptionInteger(Options::GDVLARGEIMAGE, "Show Large Images in Grid Deck View (could crash PSP!)"));
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optionsList->Add(NEW OptionInteger(Options::GDVLARGEIMAGE, "Show Large Images in Grid Deck View"));
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//prefetch
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if(WResourceManager::Instance()->IsThreaded())
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optionsList->Add(NEW OptionInteger(Options::CARDPREFETCHING, "Enable Prefetching"));
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optionsTabs->Add(optionsList);
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optionsList = NEW WGuiList("Game");
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