From 201d096d24a2df37acfd924c208615b260b9b05d Mon Sep 17 00:00:00 2001 From: "omegablast2002@yahoo.com" Date: Thu, 10 Feb 2011 19:59:29 +0000 Subject: [PATCH] mr big pointed out that the order of the abilities on Mayael's Aria was incorrect, and it does make a huge difference, it can mean the difference between a win or lose. --- projects/mtg/bin/Res/sets/primitives/mtg.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 26aff8255..7bc9e9853 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -38719,9 +38719,9 @@ toughness=3 [/card] [card] name=Mayael's Aria -auto=@each my upkeep:aslongas(creature[power>=20]|myBattlefield) winGame -auto=@each my upkeep:aslongas(creature[power>=10]|myBattlefield) life:10 auto=@each my upkeep:aslongas(creature[power>=5]|myBattlefield) counter(1/1) all(creature|myBattlefield) +auto=@each my upkeep:aslongas(creature[power>=10]|myBattlefield) life:10 +auto=@each my upkeep:aslongas(creature[power>=20]|myBattlefield) winGame text=At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater. mana={R}{G}{W} type=Enchantment