From 1e4b5b356f6daf2754a29688a7d848f3bb884936 Mon Sep 17 00:00:00 2001 From: "omegablast2002@yahoo.com" Date: Sun, 22 Aug 2010 20:17:43 +0000 Subject: [PATCH] added support for player shroud using subtype. --- projects/mtg/src/TargetChooser.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/projects/mtg/src/TargetChooser.cpp b/projects/mtg/src/TargetChooser.cpp index 10bd96970..2f7fab701 100644 --- a/projects/mtg/src/TargetChooser.cpp +++ b/projects/mtg/src/TargetChooser.cpp @@ -688,6 +688,9 @@ PlayerTargetChooser::PlayerTargetChooser(MTGCardInstance * card, int _maxtargets } bool PlayerTargetChooser::canTarget(Targetable * target){ +if (source && targetter && (targetter->controller() != targetter->controller()->opponent()) && (targetter->controller()->opponent()->game->inPlay->hasType("controllershroud")) && targetter->controller() != target) return false; +if (source && targetter && (targetter->controller() == targetter->controller()) && (targetter->controller()->opponent()->game->inPlay->hasType("playershroud")) && targetter->controller()->opponent() == target) return false; +if (source && targetter && (targetter->controller() == targetter->controller()) && (targetter->controller()->game->inPlay->hasType("playershroud")) && targetter->controller()== target) return false; return (target->typeAsTarget() == TARGET_PLAYER) && (!p || p == (Player*)target); }